Cubed3's Reviews
Everything is not awesome. Everything is not even okay. Everything is just meh. Tt games haw finally done what a very vocal part of their audience wanted. They changed things. Drastically. And in doing so, they've taken such a huge step backward that this feels more LEPIN than LEGO. A heavily flawed shell of what the franchise had become.
Final Fantasy IX is an absolute must-buy and must-experience classic JRPG that deserved a home on a Nintendo console, and should have had one a long time ago.
TerraTech is by no means bad, and there's a lot to like and have fun with in it. The car creation aspect is wonderfully creative, and it's a lot of fun building up the car (or weird shambling monstrosity) of your dreams.
Broken Toys is far from being one of the strongest episodes - though it is marginally better than the previous episode.
Fans of Fate will enjoy this, it's basically fanservice. The Musou style gameplay has been used for many franchises in Japan across the years, with popular series like One Piece, Kamen Rider, and Gundam all receiving games that give fans the chance to play with their favourite characters.
With an ever stronger emphasis on hard decisions to make that will affect how Alvin Junior turns out in the end, and a strong presence of an old returning character from previous seasons, this episode ramps things up to an exploding cliffhanger that leaves what comes next completely in the dark.
Dragon Marked for Death is a fantastic experience when played with friends - but, only when played with friends. The lack of balance absolutely buries the experience, making single player a horribly flawed one.
Despite some balance issues, and problems of the game running away from the player very easily, there's actually some good, basic fun here. Playing different factions, trying different weapons, and ultimately, simply trying to be the last person in the solar system is fun. With a friend or two, multiplayer can be a fun romp, and the campaign was oddly alluring despite its ultimately simple premise.
FarSight Studios has shown these two tables the love and care that they have given to their other tables, and for completionists of The Pinball Arcade, this pack cannot go ignored for those wanting to complete the Gottlieb collection of tables available for this title. Just don't expect the same number of hours of fun or a variety of tables as the other packs had
Riddled Corpses EX is one of those very satisfying guilty pleasures. It may be simplistic and braindead like the zombies in it, but it does everything so exceptionally that it becomes a full recommendation. Its lacking qualities are more than made up for thanks to the expedited game loop that wastes no time, and constantly challenges the user. The co-op features make it so even when things are at their hairiest, as a chum can still swoop in and give desperately needed back-up.
While it is annoying that Bloody Palace mode is not available day one, it is coming as a free update on April 1st. Capcom has proved this gen that they are truly the best at 3D action games. They took some bold risks with the style and realistic flavour, and it pays off by taking on this new look that has never been seen before in any videogame. Even spectators are going to be extremely entertained by the spectacle that is Devil May Cry 5. Everything feels so fresh, and the advancements in the controls and fluidity in animation makes playing this refined masterpiece so hard to put down.
Although Horizon Shift '81 deliberately models itself after the shoot 'em ups of yore, it never once lets itself get lost in its own homage.
Nearly thirty years was a mighty long time, but ToeJam & Earl: Back in the Groove! proves that the wait was worth it. This is an excellent sequel, and it's not just because it captures the spirit of the original. The new features, as well as quality-of-life improvements, really enhance the experience. Each level is filled with things to do, and they all serve a purpose. There aren't any meaningless distractions. Even today, where roguelikes are exponentially more common, this is one that shouldn't be passed up.
Sure to be one of the final, first-party, big games on 3DS, as it slowly winds down into retirement, but at least it's going out with a bang. As this is definitely the best Kirby game to hit the platform to date, and easily one of the best platformers. Yoshi may be the star of the woolly show at the moment, with Yoshi's Crafted World landing on Switch soon, but Kirby did it first and did it best. This is an utterly charming patchwork that's absolutely impossible not to get tangled up in.
By spending money on I Am The Hero, you are basically getting a retro-inspired beat 'em up that will last for an evening or two. It's enjoyable, but its tiny length and replay value make it feel more like a forgettable rental.
ChronoClock is a decently-written romantic visual novel, with a bit of decent comedy and drama thrown in for good measure, served along some decent audio-visuals. It's hard to recommend it to anyone but genre fans, though, as it doesn't really do anything to stand out from the crowd - despite the existence of a time-bending MacGuffin.
The detail to which you can customise the cities in here is astounding, and Mass Transit is not only adding more to the plethora of options already in Cities Skylines, but also tweaks some of the more frustrating elements, easing up the controls, and letting the player really get into the nitty-gritty of the road and traffic networking.
Far Cry New Dawn is a ridiculously well-polished and fun to play action game (AI issues aside), with an enjoyable if largely mundane story and villains
Senran Kagura Burst Re:Newal plays it safe with the series' established formula, which is ironic considering these titles are anything but safe. The series has always stuck to its roots and embraced the perverseness that in equal measures repels and attracts gamers, and this entry does little but remind the gaming world that these games exist. Aside from Burst Re:Newal being a ground-up remake, there's surprisingly few innovations to take the series into uncharted territory, but the combat is nevertheless enjoyable, and the story interesting enough to just about support the weaker points of the experience.
The quest in RemiLore: Lost Girl in the Lands of Lore is inconsequential, and the only reason why anyone would play this is to have a cute hack'n slash with the utter bare minimum of rogue elements. Bringing a friend along will help keep things interesting, but there is just not enough substance to keep most hooked. It is too easy, and one has to play very carelessly in order to feel the rush of walking that razor's edge that comes with the better rogue-likes.