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Just Dance 2016 is a fun party game but its movement tracking does not offer enough precision to appeal to more competitive players. The track selection on the disk is a little lacking; with only a handful of big hitters available unless you are willing to pay for Just Dance Unlimited. The addition of the app makes it easier than ever to play with your friends and the ability for up to six players to dance at the same time provides lots of opportunity for choreographed hijinks.
It all looks pretty nice and tries very, very desperately to be cool, but the actual game behind the graphics isn't close to being polished enough for a recommendation. The always-online requirement which is apparently only there because you have to be online to be able to share snapshots (seriously, that's the claim) is an absolute abomination but you'll be able to live with it, at least until EA kill the servers in a year or two and you won't be able to play the game anymore. Need for Speed isn't unplayable by any means, but there's a laundry list of things that can – and often do – stop that playing time from being very enjoyable.
WWE 2k16 provides everything that wrestling fans will want to see outside of the ring. Was it not for the long and annoying loading times, the creation system and general control that you have over things would be enough to get it into the main event at Wrestlemania. A few minor fixes and changes here and there would do wonders, but the constant loading and the frankly abominable issues with the fighting engine that remain unfixed destroy any semblance of realism and are enough to relegate it to the indies.
Bedlam leaves a lot to be desired. We were really intrigued by the game at first, but the more time we spent with it, the less appealing it became to us. That, along with technical issues that shouldn't be present ultimately left a bit of a sour taste.
Call of Duty: Black Ops III is the most content-filled game in the entire series. While that would normally be a good thing, the problem is that none of the content is particularly interesting. From the underwhelming campaign to the disappointing multiplayer, there isn't much to really recommend playing over last year's game. Call of Duty: Black Ops III is just okay, but being just okay isn't enough to keep players entertained when there are so many better offerings available from the same series.
Rise of the Tomb Raider is not perfect, but the areas in which it lacks are relatively minor technical issues and the story does a great job of picking the player up to ensure that they jump right back into the action if they fall foul of a problem. Once you've beaten the campaign, you'll be tempted by the addictive Score Attack mode, as well as having an eye on playing through the whole thing again to pick up a few more achievements, something which - rarely these days - is no chore. The switch to a style of play that doesn't rely solely on raw firepower is the absolute key to the game's success and that, mixed with a plethora of action-packed adrenaline-boosting scenes, makes Lara's second return an absolute blast to play.
If you are primarily a single player, then we can't really recommend Toto Temple Deluxe. If, however, you have a group of friends who aren't averse to some couch multiplayer, or have children to entertain, then this provides some decent entertainment for as long as it lasts.
Guitar Hero Live's microtransactions aren't necessarily as bad as certain sections of the gaming community would have you believe and the new controller presents a fresh new challenge that Guitar Hero veterans will be hungry to take on. The offline GH Live mode is very cool, albeit short-lived, even if the on-disc track selection is lacklustre, but the real meat in the pie is GHTV. It isn't as fully-featured as we'd have expected it to be off the bat, but being able to jump in and spin through a selection from the 200+ tracks (with lots more to come, we're told) for an hour while earning rewards and upgrades is pure addiction.
While the multiplayer components are the best since Halo 3, the campaign disappoints in a few key areas. It's still enjoyable and exciting on the whole, but it lacks the narrative concentration and the memorable gameplay scenarios to stand neck and neck with the best entries in the series. Halo 5: Guardians still gets a massive recommendation from us for many reasons, though there's certainly room for 343 Industries to improve and evolve the campaign formula next time around.
The unfortunate truth of Orbit is that it's a well built, incredibly fun title that you'll rarely be able to play. It's best enjoyed by three to four players as this will crank up the chaos and avoid the lulls that often occur in two player when both fall into a rhythm of repeatedly smashing themselves into the sun. Alone, the player can only view the tutorial and dream of all the fun they could be having if they had three extra controllers and three people who wanted to engage in beautifully designed space warfare. Once you gather these resources however, you'll have a blast!
Wasteland 2: Director's Cut is a sprawling adventure, and it never fails to be engaging and the game world is an interesting place to be. The combat can get samey and the range of enemies is not massively varied but the required strategy and different approaches to fights kept us coming back for more. The sense of accomplishment when you take out a superior force by the clever use of cover is very gratifying, and helps to increase the game's longevity. We've put a good number of hours into this over the course of this review and can honestly say that we've barely scratched the surface. If you have even a slight interest in post-apocalyptic games, we don't think you'll be disappointed here.
Teslapunk is definitely up there for being one of the stranger ID@Xbox games. It may not be all that visually impressive but its outright peculiarity and addictive gameplay makes up for that shortcoming. While it may not be that long of a game, high score addicts can sink a lot of time trying to be the best among their friends (or the world) via the leaderboards.
While Adventure Time: Finn and Jake Investigations doesn't commit any felonies, a series of misdemeanors suggest you should approach with some caution. Exploring the Land of Ooo, seeing familiar locations in three dimensions, and interacting with the whimsical cast of characters will delight the most-invested fans of the series. Sadly, the effort that went into ensuring the license was handled with care wasn't applied to the entirety of the game, and the result is an experience that's often enjoyable but ultimately a bit flat.
It's as if the developers have listened to many of the complaints that were levied at previous titles in the franchise and decided to finally do something about it with Assassin's Creed: Syndicate. Framerate problems persist – not nearly as much as in the last game – but they've stripped out the things that diluted the fun of the earlier titles and focused on giving the player the ability to do what they want, when they want and not only that, but to go about it however they want. There's no broken co-op or botched multiplayer here and as we've said, there's no need for a companion app. The focus is back on single player stealth and freedom, with the final game giving us the feeling that the franchise is absolutely back on track. Excellent fun.
The Escapists: The Walking Dead gives what was already a great game a culturally relative coat of paint and does so with an ease that should make other video game tie-ins sit up and take notice. Staying true to both franchises, this standalone game offers enough of a variety of options to cater to most players without becoming too frustrating, while posing puzzles that are in-depth and complex enough to appeal to more serious strategy fans. A great introduction to either series and well worth the asking price.
Rock 'N Racing Off-Road DX is not a game that you'll be coming back to if you bother to put in the hour or so it'll take to complete it. There are very occasional second-long moments where the game is almost fun, but the shockingly bad AI, physics that seem to be both too floaty and too heavy at the same time somehow and an amateurish bare-bones feel mean that you should definitely be looking elsewhere for your arcade racing fix.
Crimsonland is a very simple game that is tough to master. Whilst being a lot of fun while it lasts, we can't help but feel that it's missing that undefinable something. There are definitely visual shortcomings that some people won't be able to get past (although that's more on them than the developer) and though there's simple enjoyment to be had, there's also a feeling that a lot more could have been done to mix things up for players who want a deeper experience. It'll definitely be one that you'll pick up every now and again for a quick hour of cathartic Survival mode gunplay though, that's for sure.
The premise behind Overruled! is strong, but unfortunately the implementation is so poor that the best thing we have to say about the game is that it has nice background art.
Skylanders Superchargers could have been a contender, but the enforced arena vehicle sections mean that it only sputters along in the middle of the pack.
Some will take solace in the somewhat simplistic gameplay and be hooked on its psychedelic charms as there is the occasional high point to be found, but repetition and poor choices in terms of the control scheme will undoubtedly get in the way of that for most.