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If Slay the Spire was the roguelike deck-builder genre's promising first impression, Monster Train feels like the genre really hitting its stride. In some regards, Monster Train feels like a full-on sequel to Slay the Spire, but it also changes things up enough to stand firm all on its own.
Valorant isn't trying to appeal to everyone. It's trying to appeal to a hyper focused slice of the hardcore shooter fanbase. If that sounds like you, you will absolutely love it.
It's easy to see what Camel 101 was going for as it constructed Those Who Remain's dark and foreboding world, but while the intent was noble, the execution leaves much to be desired. The game's low price point might appeal to someone who's desperate for a new game to play, but any wayward souls who come across the exit for Dormont while cruising the horror game highway should just keep on driving.
Resolutiion may wear its influences on its sleeve, but even then it's managed to carve out a unique identity of its own. You'll see a little bit of Hyper Light Drifter, Dark Souls, and Metroid here, but the overall package is a wholly original sci-fi experiece that's great for folks looking to get lost in a bleak futuristic world.
Maneater is a game that could have been good but was too obsessed with forcing players to interact with its low points to make its high points shine.
Someday You'll Return is an ambitious failure. It tries to cram together too many disparate game systems while failing to handle narrative and character in a way that could've made this game work. I wanted to like it; I went into it with great enthusiasm and quit it with an equally intense frustration.
Legends of Runeterra is a fantastic digital card game that is still struggling with some flaws in its mobile implementation. However, if you have a PC and a space for a new collectible card game in your life, then this is one of the best you can play.
The game occasionally creates wild, stupid situations that feel a lot like an 80s action movie, but that’s not enough to sustain a multiplayer game for a long period of time.
This just isn't the grand revival of the Sakura Wars franchise I was hoping for, and I'm sure that most other longtime fans will feel the same. As for newbies, there's some enjoyment here, but it just doesn't measure up to other major releases on the market right now.
Final Fantasy VII Remake falls just short of perfection, but it's clearly one of the best RPGs to release so far and is definitely a contender for RPG of the year. I'll go as far to say that this is one of the most important RPG projects of our generation, and I do think everyone, fan of the original or no, should experience it.
I've spent the last few thousand words explaining why RE3 isn't as good as RE2, but it's still a very good game. It's like a big, six-hour expansion pack. If you liked last year's RE2, you would enjoy this. Experienced players will want to give it a go on hardcore, as normal is pretty easy.
It's very easy to ignore the few rough patches in DOOM Eternal. This is a fantastic FPS with tons to do. It's also one of the most over-the-top and insane games ever made.
New Horizons is a great evolution for the Animal Crossing franchise. As always Nintendo has integrated some amazing innovations into the formula, but in the process made some really weird design decisions that detract from the fun.
If Iron Danger was the third game from a veteran indie studio, I'd be impressed. It's Action Squad Studios' first outing. I'm blown away. While it can occasionally be rough around the edges, I can't wait to see what they do next.
Granblue Fantasy Versus is a fantastic game and an early pick for fighting game of the year.
If you are a fan of One Punch Man you'll probably get a kick out of A Hero Nobody Knows but don't expect it to keep you playing long. For every minute of brilliance there is an hour of grinding to go along with it, and that's trying even for the most dedicated fans of the Caped Baldy.
Kentucky Route Zero tells a story unlike anything else you'll find in gaming. It uses a point and click adventure format that's pretty basic, but hits high notes with its dialogue, themes, and music.
Dreams is really something special. Frankly, I'd like to see other game development tools come with curation suites like this. It would change the way we look at game design. Now if only these dreamers could get paid for their work…
Sorry Netflix, but this one needed another QA pass. I will be the first to admit that I didn't finish Age of Resistance Tactics. All it did was make me want to watch the Netflix series again, and I did! Because it's awesome! But I didn't need a $20 game to remind me of that.
Weakless is not exactly a masterpiece, but it is a beautiful little game with an undeniable amount of charm and a heartfelt message. The game tells a story of the beauty of nature and perseverance through friendship. The narrative is kept to a minimum to ensure you experience its themes and concepts through the gameplay, which is a lot of fun despite some glaring rough edges.