PCGamesN's Reviews
Not only is there just so much to do in Promise Mascot Agency, but you’ll naturally want to do it. The art style and animations are equally hilarious and endearing, the music will get stuck in your head for months, and the mystery is genuinely intriguing. This is one of the best games I’ve played in years, and in large part that comes down to its immaculate vibes – funky, silly, heartfelt, and warm. My heart will always be in Kaso-Machi, and will long belong to the absolute freaks who call it home.
South of Midnight is an intriguing virtual tour of a gothic fairy tale American South and weaves believable stories and characters into a mostly strong narrative (those final hours notwithstanding).
The vision of 16th-century Japan that Shadows presents is gorgeous and its ideas for how to bridge the gap between Assassin’s Creed’s distant and recent past are worthwhile, but everything that should enliven these successes is bland and disjointed, like two protagonists who never feel much like they have a reason for coming together in the first place.
Like a Dragon: Pirate Yakuza in Hawaii is what happens when Ryu Ga Gotoku Studio fires on all cylinders, iterating on previous successes and failures to create its most satisfying and airtight game in years.
Metaphor ReFantazio is the culmination of everything that makes Atlus' turn-based RPGs so special. Sporting a fantastic cast of instantly lovable characters, a gripping tale that will take you on an emotional rollercoaster, and a robust evolution of its combat systems, Metaphor ReFantazio is a must-play for anyone with even a passing interest in JRPGs.
EA Sports FC 25 continues to hand in the same homework it's done for the past few years now, albeit with a new paragraph on Rush. It's a solid game that will likely enjoy plenty of additions throughout the year, but I'd like to see more ambition in the future.
Shadows of Doubt is an intricate simulation of a grim corporate world that handles player freedom on a level you rarely see. The fascination wears thin as you delve deeper into the seedy underworld, but the initial intrigue alone is worth the price of entry.
Ara: History Untold makes meaningful contributions to the well-worn grand strategy genre at every turn, even if the absurdities of its mix-and-match approach to history can be hard to swallow.
Frostpunk 2 makes clever reconsiderations of, and expansions on, the first game's design, offering a better rounded, even harsher follow-up to the original's concept.
The Dead Rising remaster fixes every small problem from the original, in turn allowing the spirit of Capcom's open-world to exist more freely. That increased polish however robs Dead Rising of some of its crucial character.
Test Drive Unlimited: Solar Crown is a frustrating mess of conflicting, grindy systems made worse by a dull open world and unexceptional racing.
A charming comic book aesthetic and a tight, satisfying gameplay loop make Wild Bastards a worthwhile FPS roguelike, provided you can bear its gratingly chatty cast and often underwhelming upgrades.
Warhammer 40k: Space Marine 2's properly vicious combat and impressive presentation are let down by a bland story and uninteresting mission design.
As a Dead by Daylight fan, The Casting of Frank Stone had me squealing with joy at its easter eggs, hints, and lore. This combined with its mysterious plot and engaging dual-timeline structure kept me invested even through the most hands-off sequences. Still, I was left wanting more interactivity, and the game's conclusion is likely to go over non-DBD players' heads.
Despite its shockingly short story, World of Warcraft: The War Within is the most confident and slick Blizzard's MMO has been in years.
Star Wars: Outlaws captures the visual feel of the source material but misses the mark with nearly everything else. An uninteresting open world and tedious stealth sections bog down what could have been the start of something special.
Age of Mythology: Retold is up there with the best RTS remakes thanks to its faithfulness to the original, myriad UI and aesthetic updates, and smart decision to leave AoM's enjoyable idiosyncrasies intact.
Sins of a Solar Empire 2's frantic, always real-time pace is both a thrill and a significant hurdle. Its banal space-opera vibes and even worse AI art are a huge detriment. But under the hood, Sins 2 still has generic 4X joys to spare.
The Operator borrows a bunch of strong puzzle concepts and uses them to good and imaginative effect, but it throws in a few dud sections and its well-paced thriller story is sadly lacking in depth.
Dungeons of Hinterberg is a wonderfully captivating trek through the gorgeous lands of its magical alpine setting, where a world of adventure, challenges, and intrigue stands at odds with the political machinations of a greedy government.