PC Invasion
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Season: A Letter to the Future might not last long, but it's a lovely experience for anyone who enjoys taking their time, piecing together lore, and photographing everything they see.
Warlander will cost you nothing to try out and see if its high-paced arcade-y combat overcomes the the tedious visuals and audio.
Neptunia: Sisters VS Sisters is nothing more than a decent but unspectacular JRPG. However, for Neptunia fans, it's a blessing. Idea Factory has finally gotten back to continuing the main story and has delivered a product worth talking about. It isn't the mainline entry that fans really want, but it's still leagues ahead of the other Neptunia spin-off games that it succeeds.
This isn't the definitive version of Persona 3 that it could have been, but it's hard to deny that the game is still highly enjoyable all the same.
Aquatico is a city-builder that barely tries to innovate anything, and anything new is immediately overshadowed by how bland and mediocre the rest of it is.
As far as games in the series go, One Piece Odyssey is one of the best if you don't mind the narrative issues. I wasn't expecting it, but it ticks all the boxes that a solid JRPG needs.
Vengeful Guardian: Moonrider has a lot of heart and very strong level design, but it's weakened by a low level of challenge.
Amazing visuals and stellar atmosphere notwithstanding, The Callisto Protocol is held back by a cumbersome combat system, technical woes, and other issues.
High on Life is a hilarious piece of comedy that also makes for an enjoyable first-person shooter, especially if you're into Justin Roiland's brand of humor.
Unity of Command II: Desert Fox DLC gives the glory and the grime of Western Desert campaign as well as plenty of what-if scenarios.
Wavetale is only four hours long and can be too one-note for its own good, but a captivating world and resonant story make it worth playing all the same.
Marvel's Midnight Suns offers a surprisingly complete experience, going above and beyond what you're used to in XCOM-esque tactics games. From the dynamic card combat system, robust customization options, and hilarious banter with teammates to the fact that you've got a fully explorable hub with secrets, it's got everything you could ever want and then some.
Choo-Choo Charles is undoubtedly an amusing concept. But it feels more like a semi-polished tech demo than a retail experience, which isn't helped by the awful enemy logic.
Crisis Core is still a favorite after all these years and it's even better with greatly improved combat. The character models aren't necessarily an improvement and the price is too high, but this is a reunion that's well worth attending.
Need for Speed Unbound has the racing and the world down pat, but the game is marred by too many roadblocks and a heaping helping of tedium.
Knights of Honor II: Sovereign does quite a few things right, though it could use more polish for many aspects of the game, starting with the voice lines that generals get.
Enjoyably frantic, and gory, Darktide is gratifying to play, but the experience is softened by performance issues and dreadful load times.
Flashpoint Campaigns: Southern Storm is the best Cold War game of 2022. Beautiful and detailed, it deserves your attention.
Gungrave GORE is one of the worst of 2022. It's functional, but supremely awful the whole way through.
An excellent action game with terrific combat and spot-on controls. The campaign is at a decent length, but there should have been more to do after clearing it.