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Anyone who is a fan of South Park needs to play SOUTH PARK: SNOW DAY!, especially if they really enjoyed Stick of Truth. The cooperative gameplay with the action/adventure combat element actually makes this more approachable to play with others compared to Stick of Truth, which was a turn-based RPG. If you are not a fan of South Park, some of the gameplay limitations may inhibit the experience as it seems the development team didn't want to over-complicate the gameplay while also focusing on the story being told. With post-game options and the ability to play with others, this adds replayability, but currently it's hard to tell if the longevity will be there unless there are plans for narrative DLC down the road. The horde mode option helps to add to this. The art and combat design here does work, but the main issue comes with the audio complaints with mixing and repetitive lines. The world of South Park is the driving force of SOUTH PARK: SNOW DAY!.
Millennia is an interesting, if flawed, take on the civilization-like experience that could be so much more with polish and time taken to it. It’s worth experiencing if you like these types of games, but it’s not going to revolutionize the genre, or dethrone Civilization anytime soon. With some polish and the right updates, it can get better, but for now it's a good, but flawed experience.
Horizon Forbidden West’s PC release is a joy to play to get a refresher on the latest game in this series of breathtaking games so far. It's a blast to run around and experience the world the game offers with maximum detail. The work put into the game to make it run smoothly on PC is amazing. Players will be happy with this PC port and can look forward to experiencing the game once again without any restrictions or graphical limitations on it.
Team Ninja shot for the moon and delivered a fun open-world action game that, despite its faults, is an excellent experience. Rise of the Ronin provides a fantastic new vision for Team Ninja.
Dragon’s Dogma 2 is majestic, marvelous and magnificent. It’s an experience that’s like no other that will have you immersed for every second of play. Unfortunately, there are certain elements that hold it back from greatness. For starters, retreading already-explored areas for side quests and materials is a pain. Getting from point A to point B is a hassle that requires a great deal of time or coin because of the lack of a competent traversal system. On top of that, this could have immensely benefited from cooperative play. It already has multiplayer functions, so it’s disappointing we only got asynchronous gameplay, especially considering a pawn’s AI can be lacking outside of combat and their mouths do not stop moving. With that said, combat is highly engaging, the structure of the open world encourages exploration like nothing else and lack of hand holding is the best choice Capcom could have made. Dragon’s Dogma 2 has all the right to be the Elden Ring of 2024, but unfortunately, it’s held back by technical limitations and bizarre design choices. Despite this, there’s still so much brilliance to be found.
San Diego Studio focused on a few primary additions for MLB The Show 24. Adding two Storylines and the way this was produced and the pacing of the gameplay opens the door for the future. These docu-series without taxing gameplay that provide rewards will keep players occupied early, on top of learning about baseball history that includes one of the greatest dynasties of all time. Other changes to Road to the Show and Franchise are noticeable at the surface level, but the experience of both remains unchanged. The same goes into the other modes that are here. The game still feels dated, but the addition of more animations and the emotion that's felt from individual player's faces animations help with upping the experience of each game played.
Llamasoft: The Jeff Minter Story is a fascinating exploration of a unique voice in video game history. It's an exhaustive, albeit sometimes overwhelming, homage to Minter's prolific early career. For those willing to dive into this psychedelic rabbit hole, the collection offers a rare opportunity to witness the evolution of a video game auteur in real-time. The narrative's abrupt conclusion and the repetitive nature of early games, however, may leave some players yearning for a more comprehensive portrayal of Minter's extensive catalog. In the end, Llamasoft is more than a game; it's a vibrant, chaotic museum dedicated to the wild, weird world of Jeff Minter, offering both a historical document and a testament to the enduring power of individual creativity in the ever-evolving landscape of video games.
At their core, both Star Wars: Battlefront and Star Wars: Battlefront II remain fun to play even with the remaining jank from the era; it's just unfortunate that the collection they're in lacks polish. Star Wars: Battlefront Classic Collection scratches that nostalgia itch but doesn't elevate itself beyond that.
It's not a horribly frightening game, but it nonetheless has a thick atmosphere and an air of mystery that one cannot help but want to delve further into. This latest Alone in the Dark likely won't quite make the horror classic cut, but it's close. It's close enough that any follow-up will almost certainly be something just about any horror fan will excitedly look forward to playing.
Outcast - A New Beginning is an excellent sequel with a lot of great gameplay elements that go a long way to make up for its need for further polish. Bugs are common, from an outpost with the robots stuck in the floor to breakable helidium crystals floating several feet above the ground they should be poking out of, and the conversation trees are in desperate need of re-ordering. Despite this, though, it's almost impossible to resist seeing what the next villager is up to and their relation to the rest of the world, following the dialogue and fishing out quests as an excuse to see and do more. The world is also beautifully designed, with each village having its own architecture and style while the world map is covered in points of interest and different biomes, providing gorgeous views from just about any spot in the landscape. Combat is also great fun, especially when stumbling on a particularly effective gun combination or figuring out how the latest upgrade fits into the flow of the next hostile encounter. It took over twenty-four years for Cutter Slade to return to Adelpha, but the wait has paid off with an epic adventure on an alien world.
Contra: Operation Galuga is a refreshing return to Contra's roots. The story might be lacking, but the high-octane run and gun action that made the classic games great is back. Contra: Operation Galuga relies heavily on nostalgia to appeal to Contra fans by incorporating several classic level designs and boss fights. It can get away with this by adding enough variety to the gameplay and some fights where the end result feels like a proper re-imagining and not simply a hodgepodge of random past Contra highlights. It does have its shortcomings with dated-looking graphics and an inconsequential story, but when it comes to delivering the classic run and gun Contra action, Operation Galuga is the title fans have been waiting for.
Bore Blasters may have one rough edge in terms of its time limit, but the rest of the game is a solid blaster through a large series of fully-destructible levels backed by a pounding soundtrack. Each biome has its own hazards, like growing blocks that can regenerate right in your path, or lava blocks shooting fireballs, and all the firepower in the world isn't going to be a substitute for paying attention to the level hazards. Even a failed Bore Blasters run is a lot of fun packed with satisfyingly-explosive moments, but there would be a lot more them if there was time to amble to the end rather than sprint.
Stolen Realm is a game that teeters on the brink of greatness, offering a compelling blend of tactical depth, rapid-paced combat and rich customization. Its engaging co-op gameplay, innovative combat system and the sheer variety of skills and loot make for a potentially-captivating experience. Yet its full potential is hindered by significant balancing issues that disrupt the gameplay balance, oscillating between overly tedious and unduly challenging encounters. For the intrepid adventurer willing to look beyond these flaws, Stolen Realm offers a world brimming with magic, strategy and the promise of epic tales. For the game to truly capture the hearts of its players and secure its place in the annals of gaming history, however, it must address these critical balancing issues. Until then, Stolen Realm remains a gem in need of polishing, a testament to the challenges and triumphs of game development.
SUMMERHOUSE by Friedemann is a visually striking game that offers a serene building experience, perfect for players seeking a creative outlet without stringent gameplay mechanics. While it shines in its ambiance and artistic design, the game could benefit from more refined controls, clearer objectives and enhanced accessibility features. It's a game that won't necessarily consume hours of your time in one sitting, but will be a delightful escape for those who appreciate its laid-back, creative charm.
While Snufkin: Melody of Moominvalley captivates with its enchanting art, heartfelt music and unique characters, it sometimes needs to deliver a more consistently-engaging gameplay experience. For enthusiasts of the Moomin universe, the game offers a delightful dive into a world filled with nostalgia and charm. Yet its appeal might extend less broadly due to the technical issues, alongside a gameplay loop that some may find monotonous, which detracts from its potential. The dedication to accessibility and the depth of emotional narrative are commendable, showcasing the developers' commitment to creating an inclusive and engaging experience. For the game to truly resonate with a broader audience, however, addressing the technical issues and refining the gameplay mechanics would be essential steps forward. Ultimately, Snufkin: Melody of Moominvalley stands as a testament to the power of storytelling and art in video games, even as it navigates the complexities of delivering a seamless interactive experience.
Expeditions: A Mudrunner Game has a lot of tidying up to do to become what it should be, but there's a wonderfully-rewarding game in there once you've learned its quirks.
WWE 2K24 is a flawed pro-wrestling game, but it's still the best overall gameplay experience in the Visual Concepts era. The showcase mode is among the best in series history and the in-ring action hasn't felt this good since WWE 2K19. In some ways, this is the best-playing game in the WWE 2K series thanks to the addition of so many different interactive attacks and the addition of super finishers and more move slots makes for more exciting matches across every mode. If you've been itching for a new WWE game, this is a worthy pick-up and a fantastic successor to prior entries.
The Top Racer Collection features a lot of the same core gameplay across its four titles, but each of them excels at what it does. Those craving something new in the arcade racing realm who missed out on the series in its 16-bit heyday should check this out. Anyone who loved Outrun or has enjoyed Horizon Chase Turbo or '80s Overdrive as more modern homages to this franchise will have a blast with each entry. It's fascinating to have all of the early games in one collection and see the evolution from the earliest entries into the later ones, with new Crossroads content making it easy to hope for a new full-on Top Racer game down the line.
Minami Lane is a testament to the charm and depth indie games can offer. With its engaging blend of management and strategy wrapped in an irresistibly-cute package, it's a delightful journey that invites players to create, manage and grow their little slice of paradise. The presence of a talking tanuki guide is just the cherry on top, adding a unique, whimsical touch that perfectly encapsulates the spirit of Minami Lane. Whether you're strategizing your next build in Mission and Planner Mode or freely decorating in Creative Mode, Minami Lane will surely captivate and charm your heart.
Wielding enough creativity and originality in its approach, Penny's Big Breakaway is a classic case of the good of its premise outmatching the occasional bad of its execution. As annoying the technical state in parts is, let alone some of the misjudged application of additional, incentivizing challenge runs a greater risk of putting players off entirely. Even so, flawed and lacking a touch of polish it may be, Evening Star have done well establishing a new IP that is not only reminiscent of past years, but eagerly wants to build something new out of it. What it ends up creating may not be the most fluid or immediately-enticing take on traversal, but Penny's Big Breakaway is a small, but promising start crammed full of fresh ideas and endearing style alike.