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A psychedelic metroidvania game with hints of time loop and roguelike mechanics, the game sees you seemingly having crash landed on a massive structure known as the Sarcophagus, which houses the ominous being known as Ultros. Making use of alien gardens and biology in order to further one's skills, players have to fight their way through to break the loop, or maybe find hidden pacifist solutions along the way instead.
Banishers: Ghosts of New Eden offers an interesting twist on tried and true RPGs mechanics. A form of a morality system is implemented, but instead of being simply good or evil, it's based one what Red wants to do with Antea's soul which adds a sense of personal investment to one's choices beyond choosing which side with which to align. The mix of detective work to remove hauntings blended with the action-oriented combat elements helps make the role of Banisher seem more complete, as they have to rely on several different skill sets in order to accomplish their goals. This was further enhanced by the interplay between Red and Antea. The biggest stumbling block in Banishers: Ghosts of New Eden is the pacing, as there are many fantastic moments in the game that are spread too far apart by uneventful travel. But even with the overall experience being uneven, the good qualities greatly outweigh the bad.
Persona 3 Reload is a fantastic update on the classic, but some design choices make it hard to declare it a definitive version. New voice acting, graphical facelift and improvements to combat make this version of Persona 3 feel contemporary and an absolute joy to play. The omission of The Answer epilogue and the choice to play a female protagonist that were included in other versions of Persona 3, however, can make this version feel incomplete. But aside from the additional content being excluded, Persona 3 Reload is a great example of how to remake a game in a way that appeals to modern sensibilities without alienating the original fan base.
Set in the quirky fantasy kingdom of the Sprawl, the 12-year-old Lil finds themselves covering for their dad one day, taking over for his duties as guardsman. Now this one gig will help set off a chain of events that could determine the Sprawl's outcome, in this Papers, Please-inspired comedy adventure game.
Finally, as a DC title, you may get to play as iconic characters, but Suicide Squad never delivers the fantasy of playing as Harley Quinn, Deadshot, Captain Boomerang and King Shark. Suicide Squad: Kill the Justice League works on a surface level, but look beneath the surface and there isn’t enough for story, live service, shooter or DC fans to properly enjoy long-term.
The sad thing is that Silent Hill: The Short Message has a lot of good story ideas, characters and world-building, but then proceeds to waste them on completely unoriginal, shallow gameplay. It paradoxically wanted to move ahead and tackle more mature themes and stories, yet has gameplay that feels blatantly regressive, settling for the most generic aspects of modern horror games. If this is the direction that the franchise wants to take, then it's headed straight for a cliff. Hopefully the likes of No Code will be able to salvage things with their side games later, but for now, you can easily skip over The Short Message.
Anomaly Agent is a riot from beginning to end. It challenges you gradually and features a tough, but fair approach to fast-paced action-platforming and combat. Having fluidity in movement allows the gameplay flow to be smooth from each kind of action the player engages in and no stages ever outstay their welcome. Having different kinds of combat and platforming on display from area to area helps keep things fresh too. Visually, it accomplishes its goal of evoking the '80s while still featuring lighting effects that weren't possible in the era while the soundtrack offers a satisfying blend of synth and rock to change the mood up whenever it's needed. Anyone seeking fast-paced thrills should check out Anomaly Agent.
Granblue Fantasy: Relink has a short and sweet story campaign with the potential for endless grinding after the main credits roll. The story is an enjoyable ride from start to finish that blends a captivating story filled with interesting crew members and exhilarating action-packed gameplay. Most of the characters' backstories are revealed through Fate Episodes in town and watching these stories adds a great deal to how invested the player can get in their individual stories. The content after the main story promises countless hours of completing increasingly more difficult missions to extend the life of the game. These missions after the main campaign deliver story content at a much slower pace, however, and after a certain point these activities amount to little more than grinding for better resources. Multiplayer helps with these missions, but most players will likely move on before completing all the content the post game has to offer. But up until that point, Granblue Fantasy: Relink is an incredibly fun adventure.
Home Safety Hotline is a unique game in both the adventure genre and the horror genre, using deduction-based gameplay to great effect as folks attempt to decipher just what kind of gnome or fantastical fungus is plaguing each caller. While it could have been tougher, the cleverly-designed blend of supernatural phenomena and sharp comedic writing with a nicely dark edge will keep players hooked until the end. The prospect of working at a call center for things that go bump in the night sure is terrifying (although that goes for any job at a call center, period), but here, it's a job worth tackling.
Phantom Abyss is a trek into a lost and trap-filled temple that constantly has you on your toes. Each room is filled with several ways to die, or at least take a good amount of damage, and the constant pressure from the guardian means you have to think while moving. While there's something to be said for tearing through the level at top speed, the rooms are frequently interesting enough that it would be nice to stop and look around for a minute without being pushed forward. The secrets are highly satisfying to find, and when a guardian is dropping poison bombs or just relentlessly advancing that can feel like it's working against the necessary concentration or experimentation needed to reach them. A lot of the time it can feel easier to just dash on through, ignoring the intricate room design to reach the door to the next one, and the next and the next until finally reaching the exit. Every once in a while, though, Phantom Abyss manages to balance the speed and exploration, and that's when it's at its best.
A game that's celebratory not just of the characters and the world it's focused on, but too the fanbase that's helped build it up to this point. Even a terrible voice casting choice and handful of other small nitpicks aren't enough to hamper too much of the experience. Like A Dragon: Infinite Wealth bets big -- in both gameplay and narrative alike -- and unsurprisingly, has won big once again.
Tekken 8 is a bold direction in the fighter genre that ultimately leads to it being one of the greatest fighting games of all time. The amount of content that Bandai Namco is offering here is more than ever before seen in a fighting game. The Dark Awakens, while only a few hours long, focuses more on the narrative of Jin and Kazuya with cutscenes and comes close to jumping into JRPG territory. Tekken 8 is about the fighting, and the integration of the Heat System and changes to the fighting system propel the series forward while offering some of the most rewarding fights out there. The visuals and gameplay bring together an experience that's truly next generation. Tekken 7 was an excellent base to go off of for the next game, and Bandai Namco added so much more with Tekken 8. Fans of the long-running series will not only love the additions, but also newcomers to the series will have all the tools laid out for them to get properly acclimated with Tekken.
The periods between puzzles and cutscenes feel like content droughts; they're too long and there's not enough to keep the game feeling engaging. It's primarily a walking simulator. The writing in the story babies you to the point that there is nothing to intrigue you or think about. You don’t have to be good at puzzles to play this game because it spoils its solutions, even with the puzzle hints turned off. Another Code: Recollection does not land well for newcomers to the Another Code duology. The nostalgic value may be worth it to long-time lovers of the story, though. Additionally, it's only a fifteen-hour game with limited exploration and replay value.
While to many the Apollo Justice Trilogy may not be as strong as the original three entries, we strongly believe they're just as good in a variety of ways and often lean better in some stories and writing. It has all the makings of what is so utterly fantastic about Ace Attorney from an outstanding memorable cast, iconic antagonists and charming soundtrack combined with engaging puzzle gameplay to test memory and attention. It's easy to highly recommend this outstanding Apollo Justice: Ace Attorney Trilogy to fans new and returning alike, and we can't wait to see what comes next from the ever-beloved Ace Attorney franchise.
While rough in places, Cookie Cutter manages to brawl its way to the top thanks to a strong combat system and wonderfully-bad attitude. The story and world-building are surprisingly well done, and Cherry is a strong hero despite being on a rage-fueled spree of bloody vengeance. While the ending has everything but a "To Be Continued..." dialogue box, the game is a satisfying first entry that does a great job of introducing its cast and detailed setting. Cherry's world was broken long before she was created, but that's not really her problem. Doctor Fallon's abduction destroyed her in more ways than one, and if the world of Cookie Cutter is improved by a rage-fueled robot's ultraviolent rampage, then that's just going to be a bonus.
The Last of Us Part II was terrific in 2020 and remains just as amazing in 2024 as The Last of Us Part II Remastered.
Prince of Persia: The Lost Crown combines elements of the classic 2D games with the 3D reboots to create a solid metroidvania. In fact Prince of Persia translates to this genre so well it's surprising it took until 2024 to happen. The gameplay is a mix of fighting, platforming and puzzles that are balanced in a way where things never get stale. Many of the obstacles Sargon faces will present a challenge and only the most skilled players will make it through without falling prey to a trap at least once, but none are so challenging that they can't be overcome with a little perseverance. The same can be said for the combat, where learning the intricacies and nuance of the combat system is an important part of winning against the challenging boss fights. Prince of Persia: The Lost Crown may not revolutionize the genre, but it's one of the better metroidvanias to come out in recent years.
Ballance is a nostalgic game for lovers of classic 3D platformers and a nice little game to sink in to. If you're in the market for a game that is short, sweet and you enjoy puzzle platformers, it's an easy win.
Whether viewed as a full-fledged sequel or enhanced re-release, Granblue Fantasy Versus: Rising is an improvement over its predecessor in just about every way. The single player content is of decent quantity for a fighting game, but could easily be completed in a single weekend. Most of the longevity will come from the multiplayer components, whether it be fighting against other players online in traditional matches or getting into some of the more unexpected minigames in Grand Bruise Legends. The accessibility is one of the best features Granblue Fantasy Versus: Rising in that it allows newcomers the ease to jump in and pull off impressive combos, yet the system is complex enough that it requires dedication to master. As it stands this is a great fighting game for players of all experience and skill levels.
Final Fantasy XVI: Echoes of the Fallen isn’t going to blow your socks off, but it does expand the lore ever so slightly and introduce a beloved franchise antagonist. This is essentially a two-to-three-hour long mission going from room to room, clearing out baddies and taking down raid-approved bosses. The rewards for endgame players not looking to go into new game+ are worth it, and the adventure along the way is compelling enough to keep our attention. It may be formulaic and overly straightforward, but it doesn’t stray too far from the fantastical formula the main campaign established. The only major thing missing is an eikon fight. In the end, Echoes of the Fallen is a solid adventure that will keep you entertained for an evening.