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With every release, the same issues that Ubisoft has been rolling over year over year seem to have compounded themselves to a point where the entire package winds up suffering. Sure, this isn't the broken mess that Assassin's Creed Unity was, but in some ways it's more of a blemish than its predecessor. After all, this is a functional game that simply isn't all that fun to play, which is far more damning than any technical glitch could ever be.
While not a complex top-down, turn-based strategy RPG, Warhammer 40,000: Deathwatch – Enhanced Edition does a nice job of laying a solid groundwork from the beginning in tactical options, challenge and character progression. Even if this groundwork never truly changes or improves, it doesn't stop the title from delivering an enjoyable strategy game for the most part. While strategy game veterans may find the variety of challenge and options lackluster and have trouble keeping engaged, it does well for those wanting to hop in for a couple missions of light strategy every once in awhile and is quick to reward them for doing so.
Downwell is a fantastic arcade game from the '80s transplanted into a modern-day computer. The pixely art style and minimal color palette reinforce its influences but the animation and number of different moving parts on screen at once are nothing 80s hardware would have been able to keep up with. The interlocking gameplay elements are far smarter than they look at first glance, teaching you how to play and get better while also not being shy about killing you dead.
While there's still trepidation due the fact that much of its appeal rests on unproven promises and its currency system is needlessly complicated, the idea of new songs being added on a weekly basis could render Guitar Hero Live into a persistent experience for rhythm and music lovers alike. Time will ultimately tell how Guitar Hero Live shapes up, but it's alluring enough to once again raise your plastic axe to the sky and rejoin the virtual rock god army.
The combat and overall gameplay mechanics can prove a bit shallow at times, never offering the depth or tactical veracity of Pillars of Eternity, but as a hybrid of Baldur's Gate and Neverwinter Nights, Sword Coast Legends is a game that mostly excels in all that it tries to do. Post-release will be an interesting time, though, as the limited and sometimes restrictive options are opened up and iterated on by N-Space. Until that time comes, however, it's a good game with the capacity to be great.
Prison Architect is a genuinely fun game that makes you think in unexpected ways. Apart from some slight campaign fatigue and an Escape Mode with plenty of potential but poor execution, it's hard to put it down. A surprising depth of character draws you in and a depth of gameplay that keeps you there. If you love the Tycoon style of game then this is definitely for you. If that's not your thing, then give Prison Architect a go anyway, you will be pleasantly surprised. Until you realize that it's 3:23 am and you have work tomorrow, at least.
This story, these characters and this product are simply too good for only a small segment of the population to enjoy.
Teslapunk simply cannot be recommended in any form. While it has a fantastic idea for a scoring system, everything else about it is simply unappealing.
With dozens upon dozens of playable characters, arenas, music, and art pieces to unlock using currency earned in game, Saint Seiya: Soldiers' Soul, the series' faithful will have plenty see and do before they are done with this title. Other players will find themselves wanting something with a bit more teeth.
Sure, if you still have a ton of things to do in Wild Hunt (and frankly, why wouldn't you?) then you can certainly justify passing on paying for more content, but if you're someone who wants another robust storyline to dive into and some intriguing new mechanics, then Hearts of Stone is for you. Yes, this is more Wild Hunt, but seeing as how masterful it is, how could that be anything but a fantastic thing?
An end-of-day way to relax, but sadly nothing more.
Ride has far more good points than bad. As a motorcycle racer, it's exciting and manages to stand out in a fairly crowded market. As a sim racing game, it's accessible and plays like a dream right away. It is hurt quite a bit by horrendous load times on the PS4 and many players on Steam have experienced issues with it — so it might be best to wait a while before buying that version. The PS4 version is solid, though, and worth a purchase for racing fans.
By focusing on a new concept that strays from their normally mature games, this episode paves the way for what is hopefully a great series from a great developer.
While the mechanics are not as tight as they could be, and there still is a bit of rust hanging around from Early Access, this that shows us that giving an in-development title your hard-earned cash isn't always a bad call. Perhaps with future content updates and tweaking, Free Lives can elevate Broforce from the good game it is to the great game it can be.
Whether it's figuring out how to land on a platform so that, when it starts swinging, you don't get dumped into the acid below, or guiding a rocket up an angled shaft so it carries you to the plants above, or sacrificing a chunk of mass so that it can get fried carrying electricity from generator to door, Mushroom 11 demands each area be looked at with the lessons learned from previous sections. The wasteland of the corpse of civilization is not a forgiving place, but with a little care and a huge amount of perseverance, the fungus' journey may let it see what lies at the conclusion of the unforgettable journey of Mushroom 11.
[W]hile Extreme Exorcism contains a fair amount of excitement in its opening minutes, that novelty eventually wears off quicker than you'd hope for.
Animal Crossing: Happy Home Designer is a fun twist on the original Animal Crossing games.
It's repetitive in its continuous swarms of enemies, challenging in the constant flurry of bullets headed your way and ends up sapping most of the potential fun out of itself. Bedlam may suit your needs if all you need is a trip down FPS memory lane, but you're better off seeking any number of similar titles which actually offer compelling gameplay.
So much of Armikrog feels neglectful and lazy, lacking anything to make it stand out. Even the claymation look of it doesn't save it from the carelessness put into it. It's hard to see where that million dollars went. All of that said, it isn't terrible, but if you've never had the pleasure of playing The Neverhood, do yourself a favor and pick that up instead.
While one wants to be honest when reviewing a title, it feels a tad mean-spirited tearing into There Was A Caveman. So much love and care went into crafting this title and it shows.