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One Piece: World Seeker is an unfinished game. Its open world is shockingly barren, its gameplay is clearly undercooked, and its presentation is placeholder. Eventually, Luffy's skill tree does allow for a little more fun, but the title still ends up feeling like an in-house development build that's used for playtesting, not a full price retail release. As a One Piece game it's bad enough, but as an open world title in 2019, it's borderline unacceptable.
Beat Cop is a strong effort to create a compelling police-themed adventure.
Move or Die is a frantic, fast-paced multiplayer game that will have you falling out with your mates in no time. Though your mileage may vary, the rapid pace and variety of gameplay should keep you coming back for more. It's a shame the title is marred by audio bugs, as this is otherwise an accomplished party game with a unique hook.
Left Alive categorically fails at everything it sets out to accomplish. Wonky and unreliable AI makes engaging in stealth a frustrating chore, poor gunplay leads to numerous misplaced shots whizzing past the bullet-sponge enemies, and an unfair difficulty means you'll need to repeat those enraging moments over and over again. This game could have filled a gaping hole in the market, but instead it needs to be taken round back and put out of its misery. This is a truly miserable experience for even the most die-hard supporters of the genre.
Admittedly, the ride hasn't been anything amazing, but Legacy of the First Blade stands as a fine addition to an already great game.
Devil May Cry 5 is quite easily one of the best action games on PS4. Flawless in the execution of its often jaw-dropping combat, it's a masterfully crafted title that begs to be played over and over again. Stunning presentation helps sell some of the coolest cutscenes going, and the story ties the series together with style. Among a sea of uninspired open world outings, Devil May Cry 5 is an explosion of character and laser-focused excellence. Capcom is well and truly back.
The Occupation is bold, ambitious, and a bit of a mess. Its bugs and occasionally obtuse storytelling severely detract from the overall experience, and yet it will live longer in the memory than the average game. There's something fascinating here: a real-time thriller that puts genuine political power in the palm of your hands. But it's strangled by its own ambition, and that's as inevitable as it is unfortunate.
There's nothing you've not seen before in The LEGO Movie 2 Videogame -- unless you haven't seen the film yet. This is largely a by-the-numbers LEGO platformer with a variety of open levels in which to find collectibles and solve simple puzzles. The low difficulty makes this perfect for children to play with friends or family, and the sandbox area will let you get a little creative too. It's a safe entry in the series that fans will enjoy, but if you're getting tired of the same old formula, there's not much new to see here.
Dead or Alive 6 finds itself in this slightly awkward middle space where it's certainly a sequel, but it's not nearly the jump that we were expecting -- especially since it's been almost seven years since Dead or Alive 5. The new additions to combat are welcome but they're not exactly exciting, and the overall package is reasonably robust, but let down by tedious grinds and a terrible story mode. As a fighter, Dead or Alive is still fun, punchy, and accessible, but as an upgrade on the already solid Dead or Alive 5: Last Round, it feels underwhelming, and even a little rushed.
ToeJam & Earl: Back in the Groove is a relentlessly faithful retread of the 90s classics. Fans of the funky alien duo are sure to enjoy it, but clumsy gameplay and some frustrating design choices date it in a bad way. Mixing elements of the two Mega Drive titles works well, and the oddball stylings and music are as good as ever. However, it just feels a bit tired, and maybe could've benefitted from a modern shot in the arm. If you love ToeJam & Earl, this is well worth a look, but fans of other PS4 roguelikes might be less impressed.
The Witness is an intelligent, expertly crafted puzzle game with ceaselessly satisfying gameplay. It becomes bafflingly complex, yet the free-roaming nature of the island means that you'll never be stuck for long. In addition, the way in which it communicates new elements is nothing short of masterful. All in all, Jonathan Blow's latest is an enormous triumph.
Given time, ANTHEM could slowly start to bloom into a much more cohesive experience, but the worry is that it won't be given a chance. There's a good game in here somewhere, but only the flashy, satisfying combat stands out amongst a background mess of shockingly bad design decisions and woefully undercooked systems. ANTHEM feels unfinished and, frankly, undeserving of your time when there are much better live titles currently available on PS4. Check back in a year from now, and we might be onto something.
The physics are still phenomenal, and the series has retained its addictive quality, but it can occasionally feel like a game looking for answers to questions that didn't necessarily exist to begin with.
Far Cry: New Dawn can quite easily provide a weekend of fun, but when it comes to recalling your favourite games of 2019, don't expect to remember this post-apocalyptic adventure. Its streamlined RPG elements do add some welcome structure, but this trek through Hope County may seem familiar to a fault. It's almost a shame that Ubisoft didn't go all-in on making New Dawn a totally over-the-top spin-off, rather than a sequel that struggles to tell an all-too-serious story.
Following on from its predecessor, DiRT Rally 2.0 is the pinnacle of rally on PlayStation 4. The simulation handling is brutal, but a lot of fun to learn and brilliantly satisfying to conquer. The raw driving experience is highly intense as you travel at insane speeds, always verging on disaster. While it's missing some of the more casual-friendly features of DiRT 4, the suite of modes and options will keep any rally fan going for a long time. Even if the sim label puts you off, we'd encourage you to take this for a test drive; it's easily one of the most thrilling racing games in recent years.
It's surprising just what an impact the new animations have in Steins;Gate Elite -- the additions take an already excellent visual novel and makes it feel much more dynamic and intense. What's more, being able to finally play Linear Bounded Phenogram in English is just the icing on an already very scrumptious cake. Elite is the complete visual novel package, and pretty much the best that the genre has to offer.
Jump Force can be fun with friends when you're just looking for a quick and easy scrap, but as a celebration of all things Jump, it's a borderline embarrassment. Thanks to a truly egregious art style and comically bad story presentation, this is an accessible and often fun crossover brawler let down by its disappointingly shoddy packaging. Ultimately, it's difficult not to feel as though all of these classic manga and anime properties deserve much better than Jump Force.
Eden-Tomorrow's noteworthy narrative drowns amongst a sea of repetitive, mediocre gameplay. It does nothing to differentiate itself within an increasingly cluttered genre, and so the experience is forgotten about before you've even had time to comprehend the potential of a deeper meaning.
Conarium is a good, plot focused and atmospheric walking sim puzzler. Though it's billed as horror, it serves to get under your skin, rather than producing any massive frights. That said, the world created is wonderfully realised and quite beautiful in its freakishness. The way that the game captures the otherworldly vibe of Lovecraft's work, and develops such an engaging story quickly, is something to applaud. Ignoring the poor voice acting, bad character models, and the odd frustrating puzzle, if you're looking for a disturbing, plot focused walking sim experience, or you're just a huge Lovecraft fan, you won't go far wrong here.
While Metro: Exodus delivers on its promise of deep and meaningful combat situations that let you approach encounters from any angle you can think of, its technical shortcomings are simply unforgivable. Combine that with a plot that doesn't answer its most intriguing questions and you've got an experience that will please at times, but will also disappoint those looking for something meaningful outside of the distribution of bullets.