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Rock, Paper, Shotgun

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Rock, Paper, Shotgun's Reviews

There's maybe a third of a good game in here, weighed down by a mountain of big and ambitious ideas, none of them given the time and attention they needed to really function.

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May 25, 2018

I honestly can't remember the last time I've enjoyed a long-form point-and-click adventure this much. It reminds me why I love the genre so much.

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It functions both as a broadly traditional but significantly less rigid MMO and as a 'lost' Elder Scrolls. There's much I wish it did better, but I can't fail to be drawn in by the sheer substance of it.

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Unscored - The Forest
May 23, 2018

The Forest remains a huge achievement, and a survival horror game that somehow manages to keep those two elements surprisingly separate and yet let each impose upon the other in very interesting ways. I do wish it had been tidied and bug-fixed by now, but I can't stop wanting to play despite it.

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Unscored - State of Decay 2
May 22, 2018

If you play in co-op, you'll probably be able to ignore the flaws long enough to have a jolly evening or two with some friends (Windows 10 friends only, of course) and if you're dead set on rolling around in the blood and gore, I suggest this is how you play it.

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Unscored - Red Embrace
May 17, 2018

Despite my (relatively minor) gripes, Red Embrace is actually a pretty enjoyable little game that doesn't take itself too seriously and delivers a well-proportioned slice of blood-sucking boy love.

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Unscored - The Thin Silence
May 17, 2018

The Thin Silence felt tedious at first because I was lacking motivation to continue.

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Unscored - MachiaVillain
May 16, 2018

There are a ton of great ideas here, and I particularly dig this whole concept of a management game that's about a production line for silent slaughter rather than cash-generation as such, but the best stuff can struggle to breathe through the excessive micro-management.

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Unscored - Wizard of Legend
May 15, 2018

Wizard of Legend is a good, if lopsided game. The moment-to-moment combat is highly flexible and seldom anything less than satisfying, especially in co-op. It's just a pity that while your arsenal of spells and artifacts is massive enough to be remixed a thousand ways, the maps, bosses and enemy types only fit together in a handful of configurations.

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Unscored - Monster Prom
May 14, 2018

It may take a few tries to discover how to land a date, but playing Monster Prom is some of the most fun you'll have trying to figure out a game's mechanics.

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May 8, 2018

As it is, despite having spent dozens of hours playing this, I've always felt at arm's length.

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Creative Assembly's love for history absolutely bleeds through.

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Unscored - Beckett
Apr 27, 2018

It's stuck with me, it invaded my dreams last night, it's impactful like a knife tip is impactful. It's inescapable that at times it's sophomoric, but it's worth it for the more pervasive disturbia that ultimately rules.

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Apr 24, 2018

As it is, it's a lovely, fun game that too frequently reminds me of its mistakes. And despite that, I want to keep playing. Which is probably rather important.

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Unscored - BattleTech
Apr 24, 2018

There is something great glinting just below BattleTech's dour and crusty surface. So much now depends on whether future updates will dig for it or not – I pray they do.

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Unscored - Frostpunk
Apr 23, 2018

Frostpunk may be one of the most tense, exciting city building survival games on PC, but for a game with such an emphasis on innate justice, and heat, it leaves you surprisingly cold.

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Unscored - OZMAFIA!!
Apr 19, 2018

Considering the sheer amount of content and the fact that it's actually both pretty AND well written, I'd argue that it's well worth [the price] if you're into otome games and a fan of (somewhat dark) fairy tale reworkings.

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Apr 17, 2018

I like it, but its snickering spirits will only haunt the tortured recesses of my mind for a few short days.

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Unscored - Pivross
Apr 17, 2018

Pivross is a 3D picross game that still needs some work

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Unscored - Anno 1800
Apr 17, 2018

Anno 1800 could have been any one of a hundred shades of mediocre, and I would have had a much lighter, breezier time talking about it. But whether I end up adding it to my list of perennial must-plays, or retiring it in despair at the whimsical capering of Captain Bumeggs, it’s an undisputed heavyweight, and an experience I’d recommend to anyone.

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