GamingBolt
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Demon Slayer - Kimetsu no Yaiba - The Hinokami Chronicles is a surprisingly well done port of a pretty good game. Given all that The Hinokami Chronicles ends up accomplishing, hopefully this heralds the start of many more high quality games based on the IP to come.
Industria is rough around the edges, but its solid world, world-building, and storytelling are still worth experiencing.
Diablo Immortal is a sham. It's seemingly spectacular, only to reveal an ugly showcase of shameless greed, terrible design decisions, horrific porting, and boring combat. Just play Diablo 3 - or any of the other great action RPGs currently available - and forget this even exists.
While it lacks some polish here and there, and its main story leaves a lot to be desired, the pure absurdity behind Metal Max Xeno Reborn helps make it greater than the sum of its parts. The vehicular combat is fun, and the optional boss fights are an all-round great time.
The solid story, good graphics, and decent amount of content make SpellForce 3 Reforced a reasonably good time if you can put up with the side effects of it being forced into a console experience.
The Quarry may not be attempting anything groundbreaking, but what it does end up having, it executes on perfectly with great acting, a tightly-knit story, and relatable characters for a fun couple of nights of horror.
Dolmen relies too much on the Soulslike playbook to be much of anything other than a middling iteration of the formula.
Roller Champions loses its momentum too fast, but provides great bursts of genuine fun along the way.
Sniper Elite 5 is a top-notch stealth game. It might not have the flair of a AAA blockbuster, but thanks to its incredible stealth mechanics and its intricate and meticulously crafted levels, it is mighty impressive in the areas the count the most.
Evil Dead: The Game is another solid product based on a movie license that offers a good time for fans of the series and newcomers alike, but don't expect it to knock your socks off beyond that.
I found myself more enamored with the idea of playing Source of Madness than I did with the game itself.
Salt and Sanctuary checks all the boxes for what a 2D Soulslike should have but doesn't do much beyond that, delivering a worthy, albeit conventional addition to the sub-genre.
Eiyuden Chronicle: Rising is an interesting game, both due to its present quality and how much better it could have been with more time and resources. It's a fun journey but pacing issues and several underdeveloped aspects make it somewhat forgettable.
Rogue Legacy 2 is an excellent step up from its predecessor, adding tons of new, fun content along with heaps of systems for even more varied runs. Though it can be grindy and somewhat difficult, the enjoyable gameplay will keep you coming back.
Teardown has some genuine moments of chaotic fun that are sometimes interrupted by long periods of tedium and some minor performance issues.
Trek to Yomi's outstanding visuals and presentation are quite enough to make up for its fairly straightforward and simplistic gameplay.
The Serpent Rogue keeps its head above water with its handling of its world and challenge, but struggles to excel very far beyond that.
The Force Unleashed's Switch version is a decent blast from the past, even though it feels a bit too conservative as a port.
MotoGP 22 is better than several of its predecessors, but leaves most of its potential wasted.
What works about Winter Ember is almost entirely overshadowed by the frustrating moment-to-moment experience that never settles into a true, precise stealth game.