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It's a great start, though, and the big match atmosphere is fantastic — bringing these competitions back to FIFA has been something I've been hopeful of for many years, and EA has delivered in spades.
Ubisoft Quebec has made you a cog in the Peloponnesian war, but they've also allowed you to dress up that cog however you see fit, and this transcends the cosmetic, right through to being able to romance other characters in the game-world. A game-world that is truly alive.
Like an interactive painting, photo, or time-lapse video -- Forza Horizon 4 showcases the passage of time in an idyllic world where car racing is all but a religion.
But even so the by-product of this is more micro-management and loot scrubbing duties placed on the player, that isn't helped by an overall pace that feels too slow.
But even so, The Messenger features an understanding of design, from the 8-bit to the 16-bit to the modern era, that make it more than a throwback.
One that we hope next time – will dare to be a little more different.
This isn't a tactical shooter, it's an action-RPG, where map design and asset placement needs to promote clear pathing and enable fast-paced motion.
Let the adventures of "Spider-Cop" play out for as long as possible, Insomniac. We love them.
Planet Alpha may not quite have the mechanics to match the sheer variety and wonder of its beauty, but close-enough means that it's one of the most surprising and wonderful slices of sci-fi we've seen this year.
And hey, any game that can be described as Virtua Fighter meets The Sims, set in Japan during the 1980s, always will.
Much in the same way we suspect the Strange Brigade must feel after a long and involved mission.
In a way it feels like a send off, of the old Monster Hunter before we get a true version built for the Switch - from the ground up.
And when compared to the classics that inspired its design, that's just about the perfect outcome too.
An adventure to savour, and one to revisit in the years to come.
And a willingness to stick with a severely flawed release to experience a fascinating tale of regret, shame, and addiction that's full of ambition, charm, and memorable detail.
In many ways this is Mega Man at its finest, and outside of the fact that most of the eight games play the same, this Legacy Collection is a fine reminder of why the X series is held in such high regard.
In many ways this is Mega Man at its finest, and outside of the fact that most of the eight games play the same, this Legacy Collection is a fine reminder of why the X series is held in such high regard.
Even though there's a deep and rewarding RPG-lite customisation system in place, it still comes down to strategy, working as a team, and being, well, good enough to takedown a Spawn of Chaos when your team's back is literally against the wall. And then survive whatever end-game scenario a mission might throw at you.
In the end Earthfall is unfortunately the exception to that age-old rule, originally spoken and then sung by Mary Poppins – ‘a spoonful of co-op makes even the most mediocre of shooters go down'.
Even without the DLC packs, it's great that we get to play Wolfenstein II on the Switch - and just like with DOOM this is a wonderful addition to the Switch family.