Wccftech's Reviews
Dying Light 2 Stay Human is another exhilarating parkour and zombie-pummeling playground from Techland, although at times, the seams holding it all together are a bit obvious. Given the game's glitches, minor gameplay annoyances, and crudely bisected story and world, reports of behind-the-scenes issues feel all-too-plausible. That said, the foundation here is rock solid, and Techland has proven they're capable long-term builders, so I'm confident Dying Light 2's embers can be stoked to a full flame in time.
With its unique setting and interesting story mechanics powered by time-traveling, great sense of scale, and nice visuals, The Waylanders had the potential to be a remarkable role-playing game. The uneven pacing of the story, writing with wild quality shifts, the rather run-of-the-mill combat, the clunky interface, and a general lack of polish, however, make the game often frustrating to play, preventing it from reaching the heights it could have achieved.
The game is excellent in terms of gameplay mechanics, graphics, and music. Unfortunately, there isn't much variety anywhere else to warrant a higher score. This game knows that it's essentially here for versus matches and as such, will only be engaging for players who are going to play against each other locally or online
Expeditions: Rome is a surprisingly detailed tactical RPG that takes you through three huge theatres of the Roman republic on a personal quest for revenge or triumph. This story is what you make of it, packed full of meaningful decisions that influence many aspects of the game. Adding to this story is a robust character development system that feeds into the excellent combat, with multiple side-missions to develop both characters equipment and stories, as well as your war camp. The game feels like it could become dull, but never reached that point and is one well worth it for any RPG fan.
Ubisoft Montreal's attempt at a cooperative alien survival shooter takes the operators and abilities that players love from Rainbow Six Siege and brings them into a familiar style of shooter that longtime fans of Left 4 Dead or GTFO can appreciate with a squad of friends
Nobody Saves the World is a lively, funny, and original take on the well-trodden Diablo-style action RPG that's held back only slightly by a few sticky structural issues. Nobody Saves the World won't completely change your world, but it should brighten it a bit.
With the streamlining of some of the most annoying aspects of the Monster Hunter experience and some excellent additions to the formula like Wirebugs and Switch Skills, Monster Hunter Rise reaches the heights of the best entries in the series with ease. While not all of the changes and new features have been for the best, like Rampage Quests, their general quality level, and the amazing PC port, do make the game one that's worth playing for both long-time fans of the series and newcomers.
Alfred Hitchcock - Vertigo isn't a bad interactive story, I'd even recommend the story, it misses the mark on too much for me to not offer some caution.
Shadow Tactics: Blades of the Shogun - Aiko's Choice is more of the original, which means it's more of one of the best real-time tactics games around. The few issues that you could have with the original, such as the difficulty curve, are made worse due to the location of these missions within the larger story - and with it being standalone - which could make it inaccessible. The lack of introduction to characters, presuming foreknowledge, also means new players will find it hard to get into. Even with these flaws, I could only recommend it as it looks great, sounds great, and plays even better.
The Gunk is a rather visually stunning experience with many drawbacks that prevent it from scoring higher. While it has some noteworthy high points, it also has some devastatingly low points that show that Image & Form Games are just dipping their toes into 3D world design.
GTFO is a first-person cooperative game like few others, featuring a great atmosphere and a well-crafted yet challenging experience that is a little difficult to get into, and even harder to master that inevitably limits its appeal. With limited progression features and a lack of a clear roadmap for future updates, to booth, it is difficult to recommend GTFO to anybody but the most hardcore first-person games fans that are looking for something truly different to play.
With an engaging story, amazing lore and worldbuilding that fit nicely with what has been established in the main campaign, and a huge number of new well-crafted additions, ranging from a new location to new mechanics, new enemy types, and gear, Kingdoms of Amalur: Re-Reckoning - Fatesworn is a great way to end the story that started back in 2012 and a very good reason to journey back to Amalur one more time. The new content doesn't stray too far from what we have already seen, however, so only those who did fall to the dated charms of the base game will find it truly worthwhile.
Halo Infinite is, in my opinion, the best game of the series. While still faltering in the narrative, character development, and exposition, it improves earlier titles. Combat is entertaining and engaging, with improvements made across the board, but mention must go to new abilities like the grappling hook. The move to an open world helps the game stand apart, with added freedom to take the fight to your enemies and a vast arsenal of weapons and vehicles to bring into battle. While it slips up on a few occasions, from somebody who has never been part of the Halo fan club, this has given me a glimpse of what could be great things to come.
Chorus is undoubtedly ambitious, with Fishlabs undeniably putting in a lot of effort into their first full title. Aesthetically, there's a lot to praise the game for, with a photo mode that genuinely feels useful to capture the visual splendour of space and the action of combat. Combat here is also fun, responsive, and generally great to play, even if it can feel overused due to a significant lack of variety in the rest of the game. Add this lack of variety to an ambitious story, but poorly developed, and you get Chorus. For every positive, there is an undeniable negative. Is it worth playing? I would say yes, but how much mileage you get out of it will be very subjective.
Solar Ash makes a good first impression with its silky-smooth controls, eye-catching visuals, and bombastic boss battles, but a lack of character progression or changes to core mechanics eventually drains some of the life from the game. Solar Ash is a solid action-platformer, but it doesn't really rise above the many other indies occupying the same space, and ultimately, you may find your memories of the game disappearing rather swiftly into the void.
Perhaps the softest launch in Activision Blizzard's historic FPS series, Call of Duty Vanguard shows that there's much potential for this year's entry to grow. However with the weakest Zombies mode in series history, a shortage of cosmetics and upgrades for anything save your primary loadout, and a Campaign that could've offered so much more, Vanguard is a tough sell if you're looking for anything than your next TDM fix at the moment.
While it doesn't innovate the formula introduced in Battle Chasers: Nightwar too much, Ruined King: A League of Legends Story's quality is undeniably high, so much that even those with little to no knowledge of the League of Legends universe can enjoy the game fully. With an engaging story, charming characters and amazing combat system, the game by Airship Syndicate is the best possible debut for Riot Forge, and one of the best role-playing games released this year.
This is a fantastic return to form for the well-established series
Jurassic World Evolution 2 expands its prehistoric playground with more dinosaurs, modes, and unique franchise flavor, but it's all built on a flawed and often frustrating foundation of unbalanced and unpolished mechanics. Jurassic World Evolution 2 is a better game than its predecessor, but it feels like a glorified expansion. Those looking for a more substantial sequel may want to spare the expense this time.
Grand Theft Auto: The Trilogy – The Definitive Edition collects some truly groundbreaking games that still provide their share of nostalgic fun, but little has been done to make them shine here in 2021. Ultimately, a shoddy visual upgrade, choppy performance, and a lack of meaningful updates or extras may leave you questioning why you loved them in the first place. Perhaps this collection can be brought up to snuff with updates from Rockstar (or modders), but for now, its Wanted Level remains low.