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Offering great visual spectacle but slightly marred by its pacing, A Plague Tale: Requiem is a worthy successor to the first opus.
Wrapped in an indie vibe, Undetected sneaks the nostalgic appeal of retro stealth gaming.
Developer So Romantic crafts a concise RPG with Jack Move that stands out with its original cyberpunk-themed turn-based mechanic and retro aesthetics.
Wayward Strand is a beautifully crafted, cosy game with a singular real-time, simultaneous narrative structure that compels multiple, unique playthroughs.
Potion Permit is a fun new game cut from familiar cloth. It offers a new and relatively unique spin on the popular farming and life simulator formula, and is a game I can see myself coming back to regularly for months, and maybe even years, to come.
I adored the concept but was entirely underwhelmed by the reality. Session Skate Sim is enjoyable, but only if that's what you're into. It's clever but only if you're appreciative of its exacting existence. And Ultimately it is rewarding strictly to yourself, with no scoring system or a competitive edge to set it against your friends or even existing skating IP's.
Soulstice does a good job entering the genre from a AA studio but there is some polish that is needed to make it stand out. Regardless, DMC, Bayonetta, or Nier fans can expect a fun time.
Return to Monkey Island is a prime example of how to revive an iconic series and is one of this year’s best point-and-click titles.
With Betrayal at Club Low as its latest addition, the Off-Peak saga from Cosmo D is shaping up to be one of the most unique and engrossing video game series.
Immortality is yet another brave venture to deliver an interesting and experimental take through the gaming medium, even if it stumbles in its execution.
Re:Legend delivers a feature-rich RPG experience with, for better or worse, an old-school touch.
This free upgrade makes it all the better thanks to cross-save support so PS4 owners can pick up where they left off to experience what is without a shadow of a doubt, the best way to play Biomutant.
Part shooter, part skater, Rollerdrome masterfully strikes a delicate balance as a well-executed, original and fresh mash up.
Roadwarden is not only an homage to classic text-based adventures but rekindles the genre with a masterful blend of contemporary features that makes for an interactive experience in a memorable universe.
Overall, Islets’ straightforward gameplay and wholesome presentation deliver an enjoyable Metroidvania experience.
While Sunday Gold stands out with its novel mix of gameplay and stylish presentation, it wears down its novelty by the overuse of the mechanics that makes it stand out in the first place.
I thought this game was okay, but this is not my favourite genre to play. I appreciate the story-telling and dealt with the increasingly harsh combat, but the pacing is slow, the graphics are rough and the overall feel of the game is sluggish and laboured in my opinion. If it had been an open-world style adventure with stealth elements and more freedom of movement, I feel that this title could have flourished and appealed to more fans the world over, however, the decision to be a souls clone may be SteelRising's downfall.
While mostly a passive experience devoid of traditional gameplay, We Are OFK delivers the backstory of the titular band in an original visual novel-esque style.
Circus Electrique originally blends circus management and turn-based combat but stumbles in its execution.
All in all, Thymesia comes together to form an interesting combination of Sekiro and Bloodborne. You have the limited weapons, parry mechanics, and talent trees of Sekiro, and the movement speed, setting, and general gameplay feel of Bloodborne. Despite being only 6 hours long, I feel as if the $25 price-point makes Thymesia worth at least one playthrough if you’re itching for a new Bloodborne-like.