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Without a way to fail, Yonder: The Cloud Catcher Chronicles just soldiers on like its fishing minigame.
The game's politics have negligible emotional impact due to contrived voice acting and obtrusive loading screens.
It fares best when it escapes the environs of your oasis and delves into its all-too-rare puzzled-filled dungeons.
Driven to Win's Takedown mode feels like exploitation, the video-game equivalent of tying fireworks to G.I. Joes.
There's something to be said about Nintendo throwing curve balls to keep players from becoming complacent.
The game pays compulsory lip service to everything that's not about getting pro players online.
It wants to be more of a three-dimensional museum, one that carefully categorizes emotions, than a game.
At its most crucial, Injustice 2 joyously depicts its heroes doing the right thing simply for its own sake.
The game thoughtfully uses the opposing philosophies of its lover protagonists, Alm and Celica, to color its warfare.
In our present-day world, its prediction of a violent worker-versus-worker future feels hauntingly plausible.
The game is dour and oblivious that its destination is more interesting and vital than the journey.
At its best, the game is a perfect marriage between the telling of a story and one's first-hand engagement with it.
Where it sets itself apart from actual ‘90s-era shooters is with its light sprinkling of procedurally generated elements.
Persona 5 is the moment Atlus allowed the Persona series to truly grow up and earn that “M for Mature” rating.
The game is beautiful to look at from a distance but disappointing up close and ultimately functionless.
CI Games's latest, Sniper: Ghost Warrior 3, puts the player's courage and tolerance to the test.
It benefits nobody to see heroes so emotionally minimized in their single-minded pursuit of a powerful artifact.
Red Barrels's game is an immature and hateful slight at anyone who dares to believe in a divine creator.
Lizardcube has both made The Dragon's Trap more vibrant and set a fascinating standard for game remakes.
Thimbleweed Park ends up feeling like a flashback to the good old days of LucasArts adventure games.