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Strafe

Devolver Digital, Pixel Titans
May 9, 2017 - PlayStation 4, PC, PlayStation 5
Weak Man

OpenCritic Rating

64

Top Critic Average

17%

Critics Recommend

IGN
6.3 / 10
Eurogamer
No Recommendation
PC Gamer
72 / 100
Metro GameCentral
4 / 10
Game Informer
6 / 10
GameSpot
8 / 10
Destructoid
8.5 / 10
TheSixthAxis
6 / 10
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Strafe Media

STRAFE - PlayStation Experience 2016: Gameplay Trailer | PS4 thumbnail

STRAFE - PlayStation Experience 2016: Gameplay Trailer | PS4

Strafe Screenshot 1
Strafe Screenshot 2


Critic Reviews for Strafe

IGN

6.3 / 10.0
Leif Johnson

When it works, Strafe is a generally entertaining retro-styled shooter that mixes procedurally generated levels into an experience strongly reminiscent of Quake. It's a great concept that usually comes together, but between the quirks of randomization, powerful enemies that run almost completely silent, lethal bugs, and hefty costs for vital armor and ammo powerups, a lot of the time it feels as challenging as rolling the dice and coming up with double sixes.

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Eurogamer

No Recommendation / Blank
Eurogamer

A gleefully gory throwback to 90s shooters wrapped in a rogue-like shell, Strafe is let down by uneven pacing and underwhelming guns.

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Strafe skillfully recaptures the look and experience of a full-tilt twitch 1990s shooter while faltering at building upon its potential.

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Metro GameCentral

GameCentral
4 / 10
Metro GameCentral

A loveable slice of 90s nostalgia, but compared to shooters both new and old it's surprisingly limp and inappropriately difficult.

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The deadly dangers combined with randomization make for a frustrating inconsistent mix that's more about ‘90s nods than entertainment

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Strafe doesn't do too much, but its exceptional execution and unique charm make for a truly intense, old-school FPS experience.

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STRAFE may not be a classic and it definitely has issues, but it's fun enough for anyone who wants a nostalgia trip. Hopefully others feel the same way, but I kind of expect most people will pass on it. That is their loss.

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I really tried with Strafe, spending a good six hours with it and getting only as far as the fourth level before dying. I liked the overall tone, and the gunplay is solid fun, but really this is one of the more punishing Rogue-Lites out there, with a high skill ceiling that sets you right back to the beginning once you die without any meaningful progression unless you somehow find the key to a teleporter. A lot to admire, but for most it'll seem utterly impenetrable.

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