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Shadow of the Colossus is a timeless game that is timeless art, one worthy of not only of this great remaster, but of all the accolades it rightfully deserved in 2005.
Whether you're looking for a casual experience or something to sink your teeth into, Treasure Adventure World is an enjoyable experience that only gets better as you keep playing.
Every time I got into a match in Dissidia Final Fantasy NT I was honestly enjoying myself. It's just a shame that every single element around the combat is a total mess.
The game I played is an absolute technical disaster that barely runs. New elements haphazardly pop up with no consideration on how to fit them into the gameplay. Basics such as storytelling take a massive leap backward. Dynasty Warriors 9 isn't just bad. This is a Sonic the Hedgehog 2006 level series killer.
The Fall Part 2: Unbound is a fantastic sequel that takes many of the elements of the first game and improves on them, creating a fascinating story and fun blend of gameplay elements.
While Crossing Souls treads the line between challenging and frustrating, there is a lot here to get excited about. Strong and varied gameplay mixes beautifully with a well written story and great music and graphics.
Spellforce 3 is a great RTS held back by its bugs and a seemingly rushed release. Pick it up only if you are looking for a great single-player campaign.
What Ails You manages to be the best episode of Batman: The Enemy Within so far. It sets up the series finale to be something I absolutely can't wait to see.
Aegis Defenders fuses two genres seamlessly, providing one of the best tower defense experiences in years.
The Hidden Ones is just more Assassin's Creed Origins. Considering how good the base game was, that's not a bad thing. It also helps that there's actually a substantial amount of content here.
All of the parts of A Case of Distrust almost come together for an amazing adventure experience. Unfortunately, the all-important plot is too familiar to be wholly engaging.
An excellent addition to the We Were Here franchise, We Were Here Too offers new puzzles and added story to players that enjoy a well-tuned co-op experience
A disappointing sophomore effort from Tokyo RPG Factory, Lost Sphear proves relying on nostalgia alone doesn't make a great game.
While The Inpatient tries, it manages to be little other than extremely boring. Long scenes of walking slowly while having exposition dumped on you does not make for an entertaining narrative.
While neither Jeopardy! nor Wheel of Fortune are groundbreaking or innovative, they're both solid, fun choices for those who enjoy these classic TV game shows. They translate well into a play at home format with enough variety to keep things interesting.
Cold Iron's central mechanic isn't strong enough to carry a game. Combine this with a boring story, poorly made checkpoints, and an art style that has all the consistency of a Unity asset flip, and all you're left with is dish that would have been better served hot.
Black The Fall is a decent way to spend a few hours, with good puzzles, fun world-building, and great design that's all let down by a lack of any real depth.
While by no means a bad game, Tokyo Xanadu eX+ certainly isn't a remarkable one. Falcom fans might find some things to like here, but there's little to court anyone else.
If you can make it through InnerSpace's frustrating and tedious lows, there is some degree of fun to be had. However, this game fails to hold a candle to many of the games it tries to emulate. If good, arcadey flying mechanics are all you need in a game, then this might be for you. There is little else on offer to set itself apart from the rest of the pack.
Mutant Football League is mindless fun, which is all an arcade football game should be, but outside of the grotesque humor there is nothing else to really latch onto other than the bare-bones gameplay and lack of gameplay features.