MonsterVine
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Despite the game's plot taking hours to reach the point where it actually becomes interesting, it more than makes up for it with the core combat itself being top notch and the addicting Digimon training.
A supremely addictive and visceral vertically scrolling shoot’em up. Its solid, yet short, 6 stage campaign and endless mode is extended with the choice between 14 unique ships. While difficult enough for the veterans, there is ample difficulty customization for newer players. Its energetic and exciting gameplay make this an easy recommendation.
Despite bits of repetitiveness in its story and gameplay, Moon Hunters is well worth playing.
The Following is basically just more Dying Light but with a car and that's perfectly fine.
We Are The Dwarves is a tactical and rewarding action experience.
Screencheat only has a thin veil of content, containing only the multiplayer modes, a quick time trials mode, and some unlockable ragdoll's, but for $15 you're getting an extremely witty and lighthearted party game.
As an unconventional spin-off of the series, players will maximize reward and payoff in short playthrough sessions or as a relaxing detour on the go.
Superhot is sizzling with style and mixes the first-person shooter and puzzle genres in a way that truly feels innovative.
The Flame in the Flood is a beautiful rogue-lite that leans heavily on its charm and original concept. However, monotonous gameplay, simple crafting, very little world-building and a number of technical issues make it a taxing experience that I am in no hurry to revisit.
Oxenfree is a spooky game perfect for anyone who enjoys ghost stories and dialogue-driven gameplay. Although the story is short, its multiple endings and lingering questions will pull you back for more.
Layers of Fear has a great atmosphere, but you may have to overlook a lot of design choices to immerse yourself in what ends up an experience just over three hours long.
Project X Zone 2 is a fantastic tactical RPG, and just as importantly, a phenomenal crossover game.
Homeworld: Deserts of Kharak is an extremely well-made and enjoyable RTS title.
If you have experience exploring the outdoors, or want to better understand what it is to duality of feeling like a pioneer in an undiscovered location while simultaneously feeling secluded and vulnerable Firewatch might resonate as strongly with you as it did with me.
KLAUS is ultimately intriguing enough to hold your attention, whether it be played through once, multiple times, or even as a speed run.
The Witness is at its best when it is teaching you its mechanics simply by exploring the world and playing the game.
The Deadly Tower of Monsters is a shining example of how campy themes can be done intentionally and still be humorous.
Sorcery! Parts 1 and 2 is the reincarnation of a classic game from a classic era. While the new polish is inspiring and makes it much more more accessible to a newer audience, there are still a number of issues that arise from its dated design.
Rabi-Ribi is a thoroughly enjoyable take on the "MetroidVania" and "bullet-hell" genres.
With plenty of upgrades and beautiful environments, its core gameplay is solid, but poor navigation and frustrating difficulty prevent it from being a flawless experience.