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Left Alive is a boring mess that succeeds as neither a stealth game or a third-person shooter.
Overkill’s The Walking Dead is often faithful to the series in all the worst ways.
No one can say that Fishing Sim World isn’t incredibly realistic. Unfortunately, this stalwart dedication to realism, alongside an abundance of bugs, makes the game a frustratingly slow slog that just inspires me to do some real fishing instead.
Even ignoring the massive technical faults, Just Cause 4 just isn’t fun to play.
Monster Energy Supercross is a buggy and not particularly fun game. Outside of its stadium design and functional controls, the game is a glitchy mess that feels somewhat unfinished.
Secret of Mana has a lot of good ideas that are neutered by the shocking abundance of technical issues and bugs that make this remake almost unplayable. Though the visuals and sound are fantastic, those who want to experience this classic are much better off playing the original game.
Planet of the Apes: The Last Frontier is a mess of a title that tries to ape TellTale’s style to unfavorable results.
Reused gameplay, ridiculous audio and visual oversights, and a story that’s more bland than saltines make this one title that even fans of the anime will get little from.
While Cars 3 is technically functional, this is one game that’s best left in the junkyard.
While the gameplay can be fun in spurts, the bland visuals, overly long levels, repetitive enemies, and lack of checkpoints all make this game a Mighty Morphin’ mess.
Klang is one of those unfortunate cases of a great idea that fumbles in execution.
Shiny is an obviously underdeveloped game created by an inexperienced team.
Metroid Prime: Federation Force is a bland and frustrating take on the Metroid franchise. Though it’s a technically functional game, Federation Force is an overall disappointment that doesn’t understand what makes Metroid so great.
It takes a lot to stand out in the world of puzzle-platformers and unfortunately Albert and Otto – The Adventure Begins gets lost in the crowd.
It's so frustrating playing a game with such an interesting premise that fails to capitalize on its potential. The Flock is unfortunately doomed to be one of those games people put in their "Wasted Potential" lists.
Armikrog is a somewhat functional game that is unfortunately full of archaic game design, half-baked ideas, glitches galore, insultingly repetitive puzzles, and unrealized potential.
At the end of the day, We Happy Few neither succeeds as a survival game nor as a plot driven adventure game.
Piss poor controls, an insipid plot, and a ridiculously short length makes what could have been a neat game into a retread of things I've played many times before but better.
Games should exist and designers should always make games but Gordian Quest offers nothing new and does nothing exceptionally well.
The pillars holding up Eternights; Narrative, Combat, and Characters, have lots of cracks and didn’t take long to start crumbling. As impressive as it is that this game was made with such a small team, I can’t recommend this game.