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Crash Landed

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24 games reviewed
71.7 average score
70 median score
33.3% of games recommended

Crash Landed's Reviews

May 16, 2017

Fans of the developers previous work (Akiba's Trip) will find a lot to love in Akiba’s Beat, as this not quite pseudo-successor emulates much of its gameplay loop and even the barren cityscape of Akihabara itself. With a cast of your usual archetypical characters and a ton of mindless gameplay on offer there’s a lot of bang for your buck and you’ll easily spend up to a hundred hours chipping away for that elusive Platinum trophy. For everyone else though, the quirky character interaction whilst delving into a few dungeons may present a chuckle two, but it’ll only get you so far. You’ll quickly find there’s just not a whole lot to Akiba’s Beat, as it attempts to pad out its 20 hour or so content into an 80 hour package that misses out on delving into a truly intriguing story and a lack of cohesion in its mechanics for the overall themes presented.

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Overall, SNK Heroines: Tag Team Frenzy is a decently fun, if a little basic fighter. By no means will it shock the fighting game world - or contain the depth needed for highly competitive play - but it’s good fun nevertheless, that appeals to newcomers with its simplified battle system. Existing fans of the SNK characters I’m sure will enjoy the team up combinations, but may be disappointed with the lack of customisation options on offer to keep them playing.

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It would of done Red Goddess: Inner World a 'world' of good, to trim the fat and focus on just a few mechanics, instead it seemingly tries to throw everything into a melting pot with nothing coming out edible.

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Whilst most indie games play upon the strong pixel nostalgia, Daydreamer sucks its ideas from one gaming generation ahead - the early 3D era - but fully reminding us why those games haven’t aged well and should be left in the rear-view mirror.

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