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Neon Apex: Beyond the Limit gives you an intense racing environment where speed is everything. Rushing past the competition is an exhilarating feeling. However there isn’t much that separates Neon Apex from other racing games and the other modes are ordinary.
Viscerafest could easily appeal to boomer shooter fans who want a high-speed challenge that demands mastery of specific gameplay. However, the game’s obtuse design choices with gunplay, ammo management, enemy design, traversal, and level layout might leave most players feeling more alienated than the actual aliens Caroline crushes.
Blades of Fire brings fast-paced combat with a weapon-based combat system. Strengthen your weapons and understand your enemies’ weaknesses to succeed. Figuring out how all the mechanics work together is difficult and the story is predictable. The game puts a new spin on the action-adventure genre that pays off, though it won’t break much new ground.
JDM is promising to be a unique experience, but in its current state, I feel they should have spent more time developing it before release. But I have to give them all the credit they deserve because this is such a strong attempt for their first time creating an open-world racing game. They accomplished a lot and can fix all of their problems with tweaking in updates, creating a better experience for everyone. Hopefully Gaming Factory takes into consideration the negatives and improves and continues to update and support JDM, adding content with updates. In the current state, I can’t fully recommend a day one pickup in fear it may ruin some people’s experiences and turn them off to the possibility that this game will shine very brightly with fixes. Until then, JDM will be scored on its current state.
Into the Restless Ruins is a smart, atmospheric roguelike that reshapes the deckbuilder formula. Instead of stacking buffs or just fighting monsters, you architect your own dungeon and try to survive it — without a map, in the dark, with time and corruption closing in. Its few rough edges don’t outweigh the satisfaction of outwitting your own creation. With strong replay value, rich lore, and a unique approach to both exploration and combat, this is a standout indie gem for players who enjoy thinking several moves ahead.
The Precinct might not revolutionize the genre, but it’s definitely on the force for good. It channels the spirit of vintage cop dramas and tosses it into an open-world blender with just enough tactical flair to keep things interesting. The result is a game that’s wild, weird, and way more fun than it has any right to be. Whether you’re laying down the law or just enjoying a late-night joyride through the city lights, The Precinct makes the badge feel cool again.
The game constantly teases something grander than it can deliver. Whether it’s the promise of unique storylines for each of the three protagonists or the allure of a deep combat system with collectible weapons and layered progression, Yasha overpromises and underdelivers in almost every category. It’s the kind of experience where you finish the game, sit in silence, and wonder, “Was that it?” To be honest, Yasha: Legends of the Demon Blade feels like a game that was rushed out the door long before it was ready. The foundation is there—beautiful visuals, a culturally rich setting, and a cool premise. But the lack of polish, shallow mechanics, and absurdly short playtime make it hard to recommend to anyone but the most diehard fans of Japanese mythology or side-scrolling action games.
City Bus Manager is a surprisingly solid simulation with smart use of real-world data and a love for all things transit. It’s a bit light on content for the price, but if you’re a fan of buses or city management games, this might just be your stop. Just be ready to pay the express fare for a ride that maybe should’ve come with a transfer discount. So go on—hop aboard. It’s not the cheapest ride in town, but it’s still got a lot of mileage.
Days Gone Remastered is an easy recommendation for newcomers and fans who missed the original, thanks to its improved visuals, performance, and extra modes. For returning players, the $10 upgrade price is reasonable for the enhancements and new content. However, those who bounced off the original’s slow pacing or lackluster story may find the remaster’s improvements insufficient to change their opinion. So does this mean we’re getting Days Gone 2?
Captain Blood is a bold, brash hack-and-slash with heart—but it’s more Saturday morning cartoon than high-seas epic. If you’re in the mood for a bite-sized pirate brawl with exaggerated flair and old-school charm, it’s worth boarding. Just don’t expect a deep treasure chest underneath all that glitter.
While Oribe Ware Games definitely has a clear vision for Mostroscopy, the execution is sorely lacking. The gameplay feels inconsistent, imprecise, and janky. Throw in the rough and unappealing visual style, and this is one 2D fighter that simply isn’t fit to step into the ring.
For fans of the original, Spirit of the North 2 is a meaningful continuation. It respects the meditative tone of the first game while broadening its horizons with smarter mechanics, better pacing, and a more expansive world. This sequel doesn’t reinvent the wheel, but it refines almost every part of what made the original special. It’s still more about reflection than action, more about feeling than plot—but with more tools, more challenges, and more world to lose yourself in. Ultimately, Spirit of the North 2 is a thoughtful evolution of a niche experience. It may stumble at times, but its beauty, ambition, and spirit are undeniable. This is a game that asks you to slow down, to observe, and to immerse yourself in a place where nature and magic intertwine.
Whether you’re returning to MotoGP or this is your first time, you will not be disappointed with your experiences along the way. Milestone has done an amazing job and has brought me back into my love of the franchise.
A pixel-perfect blend of comedy,combat, and cubicle chaos. SpreadCheat is a rare beast: a game that makes Excel feel dangerously cool.
Phantom Brave: The Lost Hero is a charming and enjoyable sequel that captures much of the original’s heart, offering fun tactical gameplay and a touching new adventure for Marona and Apricot. However, its strongest story moments are frustratingly kept behind DLC, which dampens the emotional impact of the journey. It’s sad to say , but the real tragedy of The Lost Hero is that its heart is sold separately.
Steel Seed delivers an emotional narrative in a haunting world, but stumbles where it matters most, Storm in a Teacup clearly poured their heart into Steel Seed’s story, but by neglecting the equally vital pillars of pacing, gameplay engagement, and atmospheric immersion, the game ultimately delivers an emotional journey that resonates — but doesn’t fully satisfy me.
Well the game is full of nostalgic ’90s charm, it’s bogged down by awkward celebrity cameos that feel more like gimmicks than genuine additions. The core experience is decent, but the over-the-top push to stay relevant by tossing in celebrity fighters actually drags it down more than it elevates it.
Kaya’s Prophecy delivers a deeply strategic, card-driven village builder with heart, danger, and a healthy dose of mystery. It asks a lot from the player—careful planning, quick adaptation, and a willingness to roll with divine punches—but rewards those who stick with it. Whether you're here for the deck-building, the godly drama, or the challenge of building something that lasts in a hostile world, this game has something to offer.
I certainly don’t think that Mizuchi is for everyone. If you are a fan of Japanese, Chinese, and Vietnamese culture, visual novels, and don’t mind sexual themes in games you will find value in Mizuchi. The presentation in terms of visuals and the music fits perfectly with each event. The overall length is also a highlight, I would say that the initial read is about 4-5 hours and subsequential reads to see all of the additional endings skipping through all repeated conversations could make the full visual novel easily 10-12 hours. There is definitely value for the money spent. For visual novel fans, I think Mizuchi is an excellent addition to your library and is worth playing through multiple times to see the complete story and all possible outcomes for Linh.
South of Midnight is a rare kind of game: a haunting, heartfelt Southern folktale with modern soul. It’s weird in all the right ways, ambitious in its themes, and stunning in execution. Hazel’s journey is one I’ll remember not just for the battles she fought, but for the songs she heard, the wounds she healed, and the stories she carried with her. This is Compulsion Games’ best work to date, and one of the most distinctive action-adventure games of the year.