Ars Technica
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Buy it if you want to take a relaxing trip to the great outdoors without ever leaving your home.
Unravel wastes little time and offers a lot of satisfaction. Buy it.
Far Cry Primal is video game aspirin—numbing and nondescript but basically pleasant. Try it.
The Division takes a stab at the Destiny formula with new strengths and weaknesses, as well as some familiar ones. Try it.
Sci-fi story lovers should buy. Everyone else should rent or try it later.
This sequel plays with expectations while trying to exceed them. Buy it.
Generations is a last, wonderful gasp of life for this aging Monster Hunter engine. If you’ve been on the fence, now is the perfect time to hop aboard.
Overcooked is smart co-op game design wrapped up in some delightfully charming visuals. If you're having a party, this is the game to load up.
Don't just wait for a sale; wait for a major overhaul.
Abzû is a beautiful audio-visual treat that's light on challenge but big on wonder.
If you're an F1 fan then it's probably a no-brainer. It has the latest tracks, includes all the latest rules, and the current line up of teams and drivers. If you're not an F1 fan but still like racing games it's still probably worth your time, thanks to an engaging career mode and enough granularity in the settings to make you work for that win.
Buy. Buy the heck out of this game.
Legion succeeds at making you feel important, even if Azeroth itself sometimes feels bland by comparison.
Consider yourself a thoughtful football fan? This is for you.
FIFA 17 is a typically slick offering from EA, but if you want the best football game PES 17 is the way to go.
Bottom line: Online-shooter fans and 4K enthusiasts should buy.
If either Dragon Quest or base-building games appeal to you, try it with an open mind and a willingness to buck convention.
Mafia 3 is a classic case of style over substance, where its slick setting and story can't make up for tired open-world gameplay. What a disappointment.
Special super-powered boats and airships also appear in Conquest mode, but only when one side dominates the other. As a result, they're not as impactful. In practice, they feel like a Mario Kart blue shell thrown at a racer who's already on track to winning a race handily. Conquest is a purely symmetrical battle, where both sides have equal shots at claiming and maintaining turf control. In the beta, super-powered craft turned the tide too severely and too often in Conquest; now, it's just a light perk to help way-behind teams have a little more hope in at least racking up XP or knocking out badge-related goals.
If you're a younger player, or a die-hard Final Fantasy fan that longs for the turn-based days of old, this is well worth picking up.