Steven Strom
Disco Elysium is a mercilessly deep RPG, both in terms of its well-written world and the sheer volume of decisions it tracks.
The Outer Worlds is a fun return to a tried and true formula. It doesn't break any molds, but it does approach its genre with a bit more nuance than we've seen in quite some time.
Try it. You don't need to play the previous games to enjoy this side story of turn-based tactics in a fantastical WWII. You will need a lot of patience for character archetypes and massive difficulty spikes.
Even a remake of perhaps the weakest Yakuza game in the series is hands-down a fantastic trip worth taking. Only skip it if you haven't finished Yakuza 0 and Kiwami yet.
Gnog is an extremely relaxing game about fiddling with surreal puzzle boxes. Its short length is well worth the price of admission. Buy it.
Skip The Crew 2 until a patch or five. Even then, maybe check to see if the handling has improved at all.
A solid framework for a game without any legs. Try it, or wait for an expansion to flesh things out.
A bundle of great ideas and characters, shackled by some abysmal mechanics. Try it, or buy it on sale.
Pillars of Eternity 2: Deadfire is a broad, deep, and excellent RPG in the tradition of Baldur's Gate. And it has pirates. Buy it.
State of Decay 2 is a smart, messy idea without much of a game to go with it… again. Try it if you don't mind bugs or repetition too much.