VGChartz's Reviews
The Long Night Collection makes a suitably spooky debut.
If you're partial to local party games and/or abstract storytelling, Zarvot might be worth trying.
With plenty of clever color-coded challenges, frenzied four-player platforming, and lovely music and art, Joggernauts is a fair installment in the auto-running sub-genre.
A decent investment for The Surge faithful.
Short, inconclusive, but monstrously intense, Transference represents the next step forward for narrative games.
Those who like their shooters action-packed and intense, especially those who appreciate that late 80s retro gaming flavor, will certainly get a kick out of this one.
This intentionally slow, character development-centered, and fluid piece of art is worthy of admiration.
One of the better indie game on the market.
Shadows: Awakening is sure to offer ARPG fans something meaty to chew on between Diablo III seasons and Path of Exile leagues.
If you're looking for a Pilotwings substitute, keep looking.
Patrolling the streets of New York and keeping its citizens safe as the friendly neighborhood spider has never felt better.
A quirky, fun game at its core; one which will poke fun at its own expense and yours, so long as you're able to laugh with it.
Due to some sloppy physics-based controls and erratic gameplay, A Gummy's Life is probably better as a spectator sport.
An engaging, technically solid, surprisingly varied, and highly replayable action-platformer.
For all its atmospheric feats, Horus Station struggles to break orbit.
While Robbotto offers some quick fun for friends in local co-op and several different modes, its repetitive gameplay, underwhelming bosses, imperfect hit detection, and missing quality-of-life features keep it far removed from the game that inspired it.
Ninjin: Clash of Carrots is a nice little game with lots of replayability.
I found it to be frustrating bordering on the maddening, inaccessible, and unenjoyable.
An expert remake, imbued with lavish production design, superior voice-acting, flashy fighting, and hours of side content and virtual tourism.
There is no amount of enjoyment to be extracted from this experience.