Adam Cartwright
Russian Subway Dogs is the complete package and an absolutely fantastic final Vita game release, ensuring the console goes out in style.
There are moments when the game clicks and offers some fleeting enjoyment, but I fear my tolerance for it may be tinted more by nostalgia than anything else.
Witchcrafty is rough, rushed, and unfinished... and yet there are sections where things work and it hints at an enjoyable 2D platformer.
A basic version of a simple concept, Mind Maze nonetheless nails all the fundamentals to make for an addictive brain-teasing puzzler.
A bloody farewell to the PlayStation Vita.
...And that really was a fitting way to conclude my experience with Dull Grey – on a note of frustration, convinced that my time would be better spent elsewhere.
An impressive visual novel with stellar audiovisual design.
After playing the final product I can see why getting a small amount of hype from the remaining Vita fanbase is about the best Arrayansoft could've asked for.
An ambitious title with gorgeous animation and clever gameplay elements, but unfortunately the narrative doesn't measure up.
An entertaining but not particularly impressive choose-your-own-story adventure game set in a comical supernatural world.
Unlike the title it's so heavily inspired by [Papers, Please] it doesn't really understand that putting clever and enjoyable gameplay ideas at the forefront is key.
Steam Tactics is worth your time if you have any interest in turn-based tactical games.
Although not wholly original, there's clearly a good game in Need a Packet?, but a number of issues keep it from greatness.
If this is the swansong for COWCAT and Diabolical Mind on Vita, then it's a very good way to go out.
A brief but unforgettable tale about family, loss, and the cruel reality of how fleeting life can be.
It’s not the length or even the gameplay that you’ll be purchasing DISTRAINT for, it’s the thought-provoking narrative, and it’s a triumph on that level.
Worth a punt if you want an enjoyable afternoon unravelling the sisters’ mystery.
There are plenty of rough edges that prevent War Theatre from being a true classic of the genre, but I had a lot of fun playing it and it’s definitely a significant step up for developer Arcade Distillery.
Charming and definitely a fun representation of the developer’s trippy vision, but playing it reveals a number of flaws.
NightCry almost reaches “so bad it’s good” status, but veers on the side of frustrating a little too often.