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A mostly-good collectathon with some occasional leaps into greatness that showcase its true potential as a series, but it doesn’t commit enough to these to become truly great.
An action packed Final Fantasy with incredible set pieces and over the top fight scenes that would make the God of War games blush.
Crime Boss: Rockay City is a has-been roguelike mashed together with a has-been FPS that's mostly filled with has-been movie stars.
While the new fighting mechanics and large roster of playable characters hit the mark, the rogue-lite elements don't quite stick the landing. Still, the game is a fairly fun beat-'em-up experience, especially with a friend along for the ride.
While the story and venue fail to leave a strong impression, and the backtracking gameplay gets old fast, the game's successes in animation, platforming mechanics, and end-game content help balance things out.
The definitive way to play these classic games, but only because the other options have now been delisted.
Crash Team Rumble's different foundation can be N. Sanely fun at points, but annoying live-service elements and design imbalances currently limit its appeal.
Pairing 80s camp and sharp writing with meaningful subtext in its game design, Killer Frequency carves out a special place among modern horror titles.
Trails into Reverie is the all-star game of the series fans have been waiting for, but struggles to advance beyond that.
A feast for the eyes and a famine for everything else.
I was mostly enthralled exploring Sanctuary, dungeon-crawling, and wreaking havoc. However, the experience was marred by some spotty online issues, bouts of repetition, and uninspired lore.
Some illogical gameplay decisions and presentation fumbles aside, Dramatic Labs crafts an exhilarating Trek story closer in spirit to Rodenberry than Kurtzman.
Updating the series with fresh mechanics, game modes, and resources to learn the game's intricacies, Street Fighter 6 not only raises the bar for the series, but the genre as a whole.
The results speak for themselves: solid shooting, interesting scoring mechanics and level designs, and carefully curated experiences at each difficulty setting.
I appreciate System Shock for laying the groundwork for future immersive titles, but it definitely feels dated now, and the few changes made in the remake are a mixed bag that don’t do enough to fix its problems, while also adding new ones of their own.
Even without console ports or the mysterious R-Gear, Ray'z Arcade Chronology is a remarkable collection. It features three entertaining arcade games, including one of Taito's very best, surrounded by a bevy of options, special features, and settings that make those games more accessible and interesting than ever before.
Humanity's confident blend of abstract visuals and ever-evolving puzzle design make it a fantastic example of the medium.
It should be removed from physical & digital shelves until it can be finished without resorting to banging your skull against sheetrock.
Returning to A Wonderful Life after 19 years is a comforting, warmly nostalgic experience. The colorful characters and climactic moments in Forgotten Valley stand the test of time, even if the mechanics and gameplay possibilities compare unfavorably to modern takes on the farming/life simulation model.
Loop8: Summer of Gods had the potential to be a serious outsider with an innovative approach to the JRPG genre, if only it were better executed. Instead, it's such a massive disappointment that it will make me think twice before purchasing a Marvelous game again.