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Tequila Works' latest skates by with just enough nuance & personality to keep engagement from freezing over, but its derivative qualities could tempt some into giving it the cold shoulder.
Nonograms and farm life don't necessarily belong together, but developer Score Studios has made it work, more or less. With cleaner visuals and greater gameplay depth and diversity — including mechanics borrowed from the farming sim genre — it could be even better.
A fantastic 3D fighting game that freshens up the look and feel of the series while at the same time not alienating its veteran community.
The Mystery Dungeon of Serpentcoil Island is a triumphant return to the Shiren series, roughly 14 years after the last mainline entry. It benefits from an ever-expanding story, a cast of colorful characters, a revamped asynchronous multiplayer mode, and, most essentially, the same challenging tactical gameplay and extraordinary replay value that has defined the franchise for generations.
While Immortality can't consistently maintain its tempo, Sam Barlow & Co.'s avant-garde approach to FMV game design & storytelling remains a genuine achievement.
The core of Rising Lords shows huge potential. With a better campaign, fewer technical hitches, and deeper combat options, it could be something special.
For purists, the original code remains intact, with all the sharp edges and meticulous controls you remember. For those who've played the trilogy a dozen times before and want a fresh experience, modern visuals and controls change things up considerably — often for the better, sometimes for the worse. Throw in all the expansions and the novelty of photo mode, and you've got a wonderful celebration of the origins of the Tomb Raider franchise.
Infinite Wealth takes and reuses a lot of ideas from Yakuza: Like a Dragon (and other titles), and they’re still fun to see and use, but they don’t quite capture the same feeling of never knowing what's around the next corner, which is what made Yakuza: Like a Dragon so exceptional.
There's no world to explore, battles are as hard as they are dull, the narrative barely progresses, and the game as a whole is far too time-consuming for its format.
Turnip Boy Robs a Bank is noticeably better than its predecessor, thanks to an addictive roguelite gameplay loop and a rewarding sense of progression. Unfortunately, its short running time, mediocre boss battles, and late-game difficulty spike keep it from hitting that next level.
It's not quite a definitive version, but it is an easy way to play an underappreciated fourth-generation shoot-'em-up on the go.
Overall, Apollo Justice Trilogy stands as the best way to experience three games with a somewhat controversial legacy within the series.
Combining the rules of Papers, Please with the whimsical sensibility of classic LucasArts games is far from an obvious choice, but the results speak for themselves. Lil' Guardsman is a lovely adventure game that succeeds mechanically, creatively, and comically.
The puzzles, combat, boss fights, and general progression all make The Lost Crown a joy to play, notwithstanding some frustrating technical issues and lackluster optional discoverable items.
While Witch Rise looks the part, thanks to its first-person perspective and interplay between 3D and 2D assets, it doesn't deliver what you'd expect from a great old-school FPS.
Consistently amazing combat isn’t a prerequisite to succeed in the Metroidvania genre, and Momodora: Moonlit Farewell succeeds at enough other things to ultimately make it a solid recommendation for fans of the genre. It understands good item-based progression, makes exploration rewarding without undervaluing its powerups, and presents a varied & interesting world that invites players back and makes them want to explore more.
Easier, awkward at times, and much less surprising than prior entries, this sequel is still an effective horror game, but not the hardened experience that I have come to expect from the series.
Season's Greetings' monotonous delivery-sim structure, inconsequential narrative, & rough technical audio errors are the chief reasons why anyone's enthusiasm would be frostbitten by the end.
As a modestly-priced expansion, The Pale Reach's frozen wasteland introduces just enough new visual, narrative, & design baubles to keep one's enthusiasm continually burning.
Hollow Cocoon has potential, and is notable for its visuals, but it lacks enough compelling and suspenseful ideas to succeed as a survival-horror title.