Chalgyr's Game Room
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So overall, while Nexomon: Extinction may not be perfect, it’s still one of the better experiences that I’ve had in a while when it comes to the monsters or creature capturing style. With well done retro inspired visuals from the GBA era of RPGs, over the top and hilarious dialog and a solid base for combat, there’s plenty to love and with the price tag attached to it? If you love the style it would be ridiculous to pass up on it.
So while New Super Lucky’s Tale doesn’t do anything “new” and could be viewed as playing it safe, what it does it does well. Solid platforming experiences in 2, 2.5 and 3D environments alongside an adorable saturday morning cartoon script and it was easy to sink hours into it regardless of the platform and if you are a trophy or achievement hunter as there’s plenty to unlock!
So overall, Windbound is a lighter survival experience that I would recommend if you’re looking for a more relaxing experience. Regardless of the modes, there’s never anything that will outright destroy your rafts or kill you because you landed on its island. Taken at your own pace, this is perfect for those quiet Sunday afternoons where you have nothing planned and simply want to listen to the sounds of the waves or some light ambient music.
Parkasaurus is a solid simulation that is fun and not too hard to get into. Don't let the looks of this game fool you if you enjoy simulation games like I do as you will most likely enjoy your time with it.
Banner of the Maid deserves credit for its pleasant visual style, interesting characters and thoughtful gameplay. The unique setting also wins some points with me as I don’t believe I’ve played a game set during the French Revolution since L’Empereur on the NES. That being said, pacing and difficulty spikes will turn off some gamers and I really do wish the localization had been better as well. There is a solid story with some interesting characters to be had here, and tactics fans such as myself should find plenty to like here, but a few of those rough edges probably could have been smoothed out.
Overall, while I'm actually quite a big fan of the series in general, there is hardly any way I can really justify suggesting this game to anyone given the lack of polish, content, and effective gameplay given the price. Is It Wrong to Try and Pick Up Girls in the Dungeon? Familia Myth Infinite Combate is a huge disappointment, and unless it drops to five or ten bucks on sale, I wouldn't consider it.
So while Ogre Tale is a much newer title, it felt like a few steps back when it came to the much shorter gameplay levels and challenges. While a bit of balancing will help from Normal being too easy and Hard being ridiculous when it comes to boss fights, I just hope that the potential sequel that is foreshadowed could bring back a more 3D element to combat and skill trees instead of having to rely solely on weapons and hope that they have weapon slots.
This has been a weird year in general and for sports in particular, but PGA Tour 2K21 is a perfect reprieve from all of that. The PGA license is put to good use and the authentic presentation help to round out what was already a great core system. The Golf Club lives on in PGA Tour 2K21, and is a game golf fans are going to want to get their hands on.
I highly recommend taking a look into Death End Re;Quest if you are a fan of JRPGs or Corpse Party, as I doubt you will be disappointed. Just be aware that the psychological thriller aspect can have some really not PG friendly scenes, so please heed the disclaimers.
Summary Ultimately this feels like something you would find off of Newgrounds a few years ago, just a little longer than normal. As a game, it certainly functions, although not particularly well or with much depth. Did I have fun? Surprisingly yes. I've played worse. I've played a lot worse. Unfortunately, that doesn't particularly allow me to call this "good". It functions as a game, and it accomplished the main reason for existing, but it doesn't swing too much in any other direction, whether good or bad.
Simply put, Fantasy General II: Invasion is a deep, enjoyable strategy game that works surprisingly well on consoles. It offers a lengthy campaign that provides ample challenge and replay value through the unit development and choices that can be made along the way. There is a bit of a learning curve to the mechanics and controls, but once you’ve learned how to play, Fantasy General II: Invasion is a must-play for strategy fans.
Faeria offers excellent value to people who enjoy collectible card games but dislike the feeling that the devs have their hands in your pocket almost from the beginning. It will be interesting to see how the community fleshes out, but I found the combination of tactics and deck management to be a rewarding experience.
Now while I wouldn’t say that Yakuza Kiwami is a perfect experience, it’s damned fun and I can see where other brawlers got their inspiration over the years. With a solid story, great mechanics and characters that you actually care about, I regret having taken this long to get into the craziness of Kamurocho with Kazuma Kiryu.
Yakuza Kiwami 2 wasn’t just a continuation to the first, but a proper successor to the first. Continuing the storyline from where the first left off to implementing a ton of new features and quality of life improvements, and I look forward to seeing The Yakuza Collection (3-4-5) and Yakuza 6 release on the XB1 to continue Kiryu’s tale.
Cold Symmetry have nailed it. Mortal Shell is an amazing, brutally hard, rewarding, frustrating, thrill ride that the genre has needed from development teams outside of From Software. With a genre that everyone has been gravitating to, it’s not an easy one to pull off especially on the first try and that’s what was done here. Out of the box and having made the style work in a different manner may just change the game moving forward while having also brought back the thrill of exploration and the fear of what’s behind the next corner.
While Destroy All Humans! is a great nostalgia trip for me and I really enjoyed replaying the game, in the end it does feel like I'm replaying that PS2 title just with some enhanced graphics. While it doesn't really feel 15 years old, there are certainly moments where you question whether an improved touch would've been better for some aspects. It isn't bad, but it isn't the best it can be.
So overall, Hellpoint has some good ideas and it has a great framework in place. Unfortunately, even with the good ideas and the framework it feels a bit bland as even with the inclusion of being able to jump and it being part of the exploration, the areas held no mystery of threats of death by those that live within them like Bloodborne, Demons or Dark Souls or the The Surge. That said, the devs are still working on this and I’m hopeful that some of these issues get addressed and I would be glad to try it again down the line and also hope for a sequel or new project with the ideas that they’ve put in place here.
So overall, this will NOT be for everyone. It’s well done, it’s well designed both graphically and audibly, but with the subjects that it touches, it could very much be too much for a person to handle especially if they’ve been in that sort of situation before. To counter this, what the Milky Way Prince: The Vampire Star does is both list exactly what it’s about in the description as well as give you a very upfront disclaimer before even hitting the main title screen. While the first time through was impactful, I just wish that the subsequent playthroughs carried the same weight.
Willy Morgan is a wonderful throwback of a game that will appeal to those looking for a piece of their past as a nostalgic trip, as well as those breaking into the point and click adventure scene. With puzzles that don't make you want to flip tables, a clearly defined cast of characters, and some well done visuals, Willy Morgan and the Curse of Bone Town is definitely a title that can show its potential. The ending set up the possibility of a sequel, and I can tell you now I would love to see this series take off with more title to its name.
Overall, Necrobarista is something I desperately wanted to enjoy much more than I did. The graphics were great, the animations well done, the soundtrack was lovely, and most of the characters were great, but the story just felt way too choppy, like someone ripped a bunch of pages out of the middle of a book. Yeah, it's still readable, and yes you can still understand what's going on, but it certainly doesn't feel complete. If anything, I'd wait until this goes on sale to pick up, because you'll pretty much be left just wanting more by the end, which isn't something I can justify picking up for a full novel experience. That being said, what was there was excellent, it just needs a bit more...fleshing out (necromancy puns, heh).