So overall, while Darksburg has come a long way from its original version, the final version feels a bit empty once you’ve finished it once or twice. I do hope to see more content and new stages in order to give players more to do. Having kept the original version through a Legacy Mode is great, but it’s going to need more if it plans to be around for a while.
Otherwise, if you’ve been looking for a new Tennis game to challenge yourselves and have already been through Big Ant Studios’ AO Tennis 2, Tennis World Tour 2 is a great place to look with hours of gameplay at the ready between the various modes and your potential golden career.
So overall, Necromunda: Underhive Wars will not be for everyone. The price of entry is high and the cost may be too much for budding strategists while veterans should find plenty to challenge them through the three modes. Otherwise? The hardcore strategy and the additon of a 1v1 initiative factor really changes the playing field making a lot of well known and used turned based strategies useless and this the perfect ground to test your mettle if everything else has been seeming too easy for you.
While it may act as a prequel to the original, Vaporum: Lockdown is an excellent return to the Arx Vaporum tower. Capitalizing on the features of the original while also making some minor adjustments to how you interact with the environment, this was hard to put down as I tried my best to help Ellie on her journey to escape this scientific wonder turned deathtrap.
So overall, while Ary and the Secret of Seasons does need some patches to fix some rather large issues on the Switch, the adventure itself is light and fun even if it doesn't really do anything new. This isn’t exactly a bad thing as what it sets out to do it does well, but, until it gets patched be warned that you may have to do the same thing a few times over.
So overall, Gleamlight is a good testing ground for a different kind of adventure but unfortunately some of its more unique ideas are what does it in. Gorgeous to look at, there’s simply no challenge to the combat and the platforming never really becomes complex enough to “make you sweat”. Adding in that the puzzle solving is extremely basic and I’m glad that it only took a few hours to go through because it all started to feel rather repetitive. That said, I’m hoping to see more in the vein of Gleamlight down the line with perhaps more refined features and a harder difficulty such as two hits and you’re out which would increase the stress of your decisions and the difficulty dramatically.
So overall, while Nexomon: Extinction may not be perfect, it’s still one of the better experiences that I’ve had in a while when it comes to the monsters or creature capturing style. With well done retro inspired visuals from the GBA era of RPGs, over the top and hilarious dialog and a solid base for combat, there’s plenty to love and with the price tag attached to it? If you love the style it would be ridiculous to pass up on it.
So while New Super Lucky’s Tale doesn’t do anything “new” and could be viewed as playing it safe, what it does it does well. Solid platforming experiences in 2, 2.5 and 3D environments alongside an adorable saturday morning cartoon script and it was easy to sink hours into it regardless of the platform and if you are a trophy or achievement hunter as there’s plenty to unlock!
So overall, Windbound is a lighter survival experience that I would recommend if you’re looking for a more relaxing experience. Regardless of the modes, there’s never anything that will outright destroy your rafts or kill you because you landed on its island. Taken at your own pace, this is perfect for those quiet Sunday afternoons where you have nothing planned and simply want to listen to the sounds of the waves or some light ambient music.
So while Ogre Tale is a much newer title, it felt like a few steps back when it came to the much shorter gameplay levels and challenges. While a bit of balancing will help from Normal being too easy and Hard being ridiculous when it comes to boss fights, I just hope that the potential sequel that is foreshadowed could bring back a more 3D element to combat and skill trees instead of having to rely solely on weapons and hope that they have weapon slots.