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Absolum is an easy recommendation. If you enjoy roguelikes, roguelites, or classic side-scrolling beat-‘em-ups, this is a game that will hook you quickly and keep you coming back. Its blend of tight combat, evolving gameplay systems, and meaningful progression makes every run feel worthwhile. It’s the kind of game you won’t want to put down, and one you’ll likely revisit with friends just to experience it all over again.
Cthulhu: Cosmic Abyss is a great example on how to make a game centred around interactive storytelling fun. While it may lack some of the action and combat orientated takes of previous Cthulhu games, Cosmic Abyss thrives in its environmental storytelling and deep investigative mechanics, that give it an addictive, and engaging style of gameplay that is rarely explored in gaming. Strong supportive characters, with a likeable main protagonist, made me feel connected to them, and their personal battles they went through with the Eldritch God Cthulhu.
Life is Strange: Reunion was a wonderful game, despite its flaws, providing full closure on the original series, with Max and Chloe working in unison for one final time. There are numerous elements which could have been fine-tuned to further improve the game, but as it stands, I’m satisfied with my overall experience.
Diablo II Reign of the Warlock is a genuinely fun DLC that, in my opinion, should have come out 25 years ago. It refreshes a game that many of us had put to bed and gives it a fresh new set of challenges. I really enjoyed playing as the ridiculously overpowered Warlock, and I hope that this is a sign of things to come. C’mon Blizzard, let’s get some more awesome DLC for older games.
I found Cleaning Up! to be quite a fun little adventure, despite its short length. Cleaning up trash and dirt is very satisfying and easy to do, and it’s done differently from other cleaning games, which makes it easy for me to recommend to anyone looking for a relaxing time.
A slick, energetic racer that hits hard and keeps you coming back for more. Screamer is a bold and stylish arcade racer that delivers fast action, great presentation and a surprising amount of depth. The mix of single player modes, online options and generous accessibility features makes it easy to enjoy, and the anime inspired world gives it a personality that stands out. There are some rough edges, especially with the controls and difficulty spikes, but the overall experience is exciting, energetic and packed with content. If you are looking for a fresh arcade racer with plenty to offer, Screamer is well worth your time.
What little fun Legacy of Kain: Ascendance does offer, is quickly replaced by the feeling of boredom. With a distinct lack of replayability, forgettable boss fights, and poor level design, fans of the series will indeed wonder what has happened to the series, and its usual pedigree of strong character development through storytelling. Sadly, what Ascendance does well, is overshadowed by its painfully short runtime, and mediocre enemy designs.
Code Vein II is a genuinely enjoyable game with a lot going for it; the story is amazing, the graphics are for the most part, awesome, and the soundscape just makes everything feel that bit more epic. With a little polish and some patches, I feel like this could be one to add to anyone’s collection. So if you enjoy a good ARPG with an intense story, this might be the one to pick up just now.
Raccoin delivers a seriously addictive mix of coin pusher satisfaction and roguelike depth, with tons of variety, unlocks, and replayability that kept me hooked for hours. The different characters, relic-style chips, and constant progression make every run feel fresh, while the core gameplay of stacking coins and hitting big multipliers is incredibly rewarding. It’s the kind of game where you can chase massive scores or just enjoy the steady grind, all backed by solid sound design and a flexible retro visual style.
I’ve never played a game like Order 13, and with horror and simulation being some of my favourite genres, it made this game a truly terrific and enjoyable experience. Audio was the star of the show, but I found every element to be exceptional. I’m hopeful Order 13 will continue to be updated and have me making my way back to the warehouse.
A wholesome and uplifting game that came at a time when I needed it the most. Pokémon Pokopia takes all of the best elements from Animal Crossing, Minecraft and adds in the one ingredient that always guarantees good sales: Pokémon. This will keep you busy for hours, and it’s very easy to pick up, but almost impossible to put down. It’s one of the easiest games to recommend owning a Nintendo Switch 2 for right now, so don’t sleep on this one!
GRIDbeat! is a stylish and energetic rhythm crawler that hits hard and leaves a lasting impression. GRIDbeat! delivers a stylish and energetic rhythm adventure that keeps you locked in from the first beat. Its mix of tight timing, neon soaked visuals and constant pressure creates a fast, engaging experience that feels great once everything clicks. A few difficulty spikes and moments of unclear guidance hold it back slightly, but the strong soundtrack, smooth Switch 2 performance and solid replay value across its modes make it a memorable and rewarding game. It is a confident and creative rhythm crawler that stands out for all the right reasons.
A gorgeous, punishing adventure weighed down by bugs, lighting woes, and a story that never quite keeps up. Crimson Desert, despite its issues, proves to be a very capable RPG/soulslike game that offers a ton of interactivity in what appears to be a compelling, living and breathing world. Those who are veterans of the souls-like genre will likely feel overwhelmed here with its staggering 168 missions just inside the main story alone. It may feel like a copy-paste of Game of Thrones at times, but for the most part, its diverse portfolio of characters delivers a somewhat fun and engaging gameplay experience, enriched by its epic boss fights and jaw-dropping daylight scenery. Crimson Desert offers a lot of content that will keep you busy for weeks long after the main story has drawn to a close.
Overall, Galactic Vault is a rock-solid shooter that is a lot of fun to play. It’s a great mix of fast FPS action and the “try again” loop of a Roguelike. The way your skills help every weapon you carry is a brilliant idea that keeps you coming back to try new combos. Plus, the GPS tracker is a simple tool that every game like this should have! However, the game isn’t perfect yet. While the shooting feels great, the world can feel a bit empty. Because the rooms and the loot get boring, the game starts to feel the same after a few hours.
Grind Survivors keeps pulling me back in with its relentless action and endless room to experiment. Grind Survivors is one of those games that sinks its hooks in early and refuses to let go. The weapon variety, wild elemental synergies and deep upgrade systems make every run feel like a fresh experiment, and even when the repetition creeps in, the thrill of chasing that next great build keeps the momentum going. With sharp presentation, smooth performance and a price that makes it easy to jump in, this is a chaotic, clever survivor‑style game I’ll be dipping back into for a long time.
Devil Jam is everything and more than I want out of a survivor roguelite. It offers an engaging combat system with a ton of abilities and buffs, a fantastic heavy metal soundtrack, great voice acting, and a story that does a half-decent job at explaining why I am here in the first place. For a genre I’ve never really been into, Devil Jam sure does prove to me on multiple levels that I am missing out massively on this addictive and fun genre.
Toxic Commando is a great example of how to market your game. Attach a well-known, beloved name to your project, have an impactful demo, and show no in-game screenshots on your store page. However, Toxic Commando is also a great example on how to not release your game. Seven actual levels of rinse and repeat game mechanics, with no-post game content or alternative game modes, makes this one of 2026’s worst releases so far. A short, bland, and forgettable story that even somehow manages to take the satisfaction of killing the final boss away from you.
A charming folklore adventure with heart, colour and creativity, held back only by a few rough edges. Manairons is a charming 2.5D adventure with lovely art, creative puzzles and a cosy folklore setting. The town of Vilamont is fun to explore, the bosses stand out and the flute melodies add personality. Some rough edges hold it back, like basic combat, tricky jump readability and a few performance issues, but it remains an enjoyable and imaginative little journey.
Monster Hunter Stories 3 manages to scratch several itches all at once, all in bite-sized, manageable amounts. With a renewed focus on story than other elements, it provides a focused, well-structured challenge that fans of the series will appreciate. Getting lost in its beautifully crafted world is never an issue, since there is always something to do. If you can ignore its minor quirks and slightly outdated systems, Monster Hunter Stories 3 will offer you countless hours of fun.
A calm, colourful ocean escape that’s easy to sink into and hard to put down. Collector’s Cove is a warm and relaxing ocean‑side farming adventure, offering cosy exploration, simple routines, and a satisfying loop of growing, fishing, crafting, and collecting rare items for your Compendium. With its bright visuals, smooth controls, and gentle pacing, it’s an inviting, feel‑good escape perfect for anyone who loves calm, comforting adventures on the water.