Life is Xbox
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Hotel Barcelona is a blood-soaked fever dream where pop culture horror, time loops, and twisted minds check in, and sanity checks out.
Deadzone: Rogue delivers a tight, rewarding loop that’s easy to pick up and hard to put down. Deadzone: Rogue might not break the mould, but it sure knows how to fill it with bullets, scrap, and just enough chaos to keep you hooked. Between the crunchy gunplay, sneaky upgrades, and co-op nail-biters, it’s the kind of game that whispers “just one more run” until you realise it’s 2am and you’ve unlocked a perk called Double Dash. Worth it.
A quick burst of cosy fun and mystery is delivered to you by the Easy Delivery Co.
Survival horror at its purest: oppressive, unrelenting, and unforgettable. Bloober Team has carved out a new nightmare that merges breathtaking atmosphere with punishing challenge. It’s not here to coddle you; it will test your will, and if you endure the challenge, the reward is one of the most impactful games of the year.
Although Dead Reset is an incredible FMV (definitely one of the more noteworthy ones) with top-tier acting and cinematic properties, I wasn’t overly impressed with the choices element, gore, or scare factor. As an avid horror fan, perhaps I anticipated too much, but I do believe improvements could have been made.
Lost Twins 2 builds a beautiful world of shifting puzzles and quiet charm, but forgets to give its characters a soul. Without a spark between Abi and Ben, the game’s emotional promise feels like a story half-told.
Koira is an incredibly wholesome game, short but sweet, about companionship, trust, and working together. I cannot recommend this game much more if I tried; with its beautiful aesthetic (both visually and audibly), combined with an emotionally entrancing story that had me playing from beginning to end in one sitting. It’s certainly a hidden gem and a game I won’t be forgetting anytime soon.
Drag x Drive delivers fast, flashy fun in short bursts, but it runs out of steam quickly. The gameplay is fresh and exciting, yet the lack of depth and content makes it hard to stick with for the long haul. Flat visuals and weak sound design do little to elevate the experience.
What should have been a knockout game is instead lying on the mat, waiting for the referee to count to ten. Baki Hanma: Blood Arena tries so hard to be something it’s not, and unfortunately, it misses all the punches it throws and should instead have thrown in the towel.
Daemon X Machina: Titanic Scion doesn’t just evolve the formula, it weaponises it, delivering a blistering mech shooter that’s as stylish as it is savage. If you’re after speed, customisation, and sci-fi chaos with bite, this one hits like a railgun to the chest.
Bendy: Lone Wolf is a perfect dive into the Ink Demon’s lair. With so much to discover and a lot of fun to be had for those of you who are fans of the franchise and a great wee stealth-type game for newcomers as well.
Discounty was everything I expected it to be and more
Quite possibly the sleeper hit of the year. With excellent gameplay mechanics, and a bold design choice in how it delivers the narrative to the player. Hell is Us proves to be one of the better releases of 2025 so far, and I hope more games take note of the unapologetic style it bases its foundations upon.
I’m super grateful for the remaster, allowing me to replay a classic that I’ve always been curious about. I certainly don’t regret spending my time with Patapon 1+2 Replay, but I’m also glad that I was able to leave it behind me and drop the compulsion to complete it, or I would have been chanting Pata-Pata-Pata-Pon into my casket.
Everything is off about the world of OFF, but it encourages you to want to know more about it, and it never feels like it’s just another game. The world and characters are memorable. If you have any interest in Undertale, Everhood, or other RPGs of the sort, I’d recommend not passing this up, as OFF inspired them all.
Death Relives has flashes of brilliance, but its repetitive gameplay and technical hiccups drain the dread from its promising premise. With polish, it could haunt players for all the right reasons.
Gameplay is fun, often chaotic, but it always feels fair. The difficulty can ramp up quickly on higher levels, but as long as you stick with your team and avoid wandering off, you should be fine. Also when playing multiplayer I never had any issues finding a team in matchmaking.
I dug deep into the underground and uncovered a world of trash that can also be quite adorable. Mashina embodies a true trash-to-treasure concept, evident in both its design and the game’s lore
Cyber Clutch: Hot Import Nights burns bright with fast, explosive racing, but runs out of gas with thin modes, empty lobbies, and little replay value.
Grapple Dogs: Cosmic Canines is a blast to play, with fun, challenging, action-packed levels that offer plenty of variety. Swinging on a grapple hook never gets boring, and I really like how you can easily slide up and down the rope while swinging, this makes reaching higher places much easier. I was genuinely impressed with the level design, and it’s clear the developers poured everything into making the game as enjoyable as possible.