While Table Top Racing: World Tour Nitro Edition introduces new content not present on other platforms, it still comes short of feeling like a good racer. The sense of speed isn’t there, the tracks are inspired but get dull fast & the core gameplay just isn’t fun.
Sacrifice for Redemption offers some very interesting boss fights and introduces an innovative new concept through its "sacrifice" theme, causing you to grow weaker instead of stronger as you progress. While your character may end the game as a weaker version of himself, you'll come out as a stronger player. Only a few unfortunate technical issues hamper it becoming a true indie gem, but in the end, I have no regrets about spending time with this challenging title.
Hellblade Senua's Sacrifice is an incredible audiovisual experience, regardless of the platform you are playing it on. While in handheld mode the level of immersion might be somewhat reduced, the audio is where it really counts and that aspect is every bit as good on the Switch as on the more powerful consoles. If you have yet to play this game, listen to the voices in your head and pick this up, you won't be disappointed!
What Never Was is an interesting storytelling game. It’s a suitable piece of entertainment if you have half an hour to kill but leaves you wanting more. The single room exploration could have benefited greatly from more objects to interact with but much can be forgiven for the low, low cost of $0.
Aaero is an amazing experience with one of the best soundtracks I ever had the joy to listen to. It’s genuinely fun to play and the songs will stick with me for weeks to come. It’s a brilliant work of audio-visual art and my only complaint is there aren’t even more tracks to enjoy.
Marie’s Room is a very short, story-driven game in which you investigate objects in a single room and reminisce about long-forgotten memories. It’s also 100% free to download from Steam and perfect if you’re looking for a brief experience to sink your teeth in.
Flipping Death is similar to its spiritual predecessor in many ways. It has a lovely aesthetic that never gets old and a type of silly humour that seems to have become a trademark for the developer. While the platforming is a lot more fun, the physics based mechanics rubbed me the wrong way and I didn’t care much for revisiting the same level (and possessing the same characters) over and over. It’s still an enjoyable game for a single runthrough and one that I would recommend for fans of the genre.
Stick it to the Man is a witty, humouristic title with a striking cardboard aesthethic. The jokes are genuinely funny and the puzzles play themselves out in ways you didn’t see coming. It may only be about 5-6 hours long, but you’ll have a good time from start to finish.
GRIDD’s neon visuals are definitely pleasing to the eyes and the soundtrack is like a timetravel machine sending you back about thirty years into pop-culture. If you’re a fan of those Tron-inspired influences, you’ll have a blast! But the repetitive nature of the game is its main undoing and I doubt you’ll get more than 2-3 hours of enjoyment out of the whole package.
I had my fun with Danger Zone 2, but it was over way too quick. The graphics could use some additional polish, adding music would go a long way but the biggest improvement I could see for a sequel would simply consist out of providing a lot more content (a level designer could perhaps help keep the game alive). Ironically, the best parts of the game for me, where the bonus levels which asked you to avoid crashing and just wanted you to reach the finish as fast as possible.
The Mooseman is very brief (but cheap) game that somehow seems aimed at achievement hunters. You could easily 100% complete this for 1000G in one hour if you know where to go and I expect most of the perceived value to come from this aspect. The gameplay was too boring and repetitive for my sake but an interesting visual style and a haunting soundtrack manage to save the title in the end.
Far Cry 5 is a huge game with plenty to do and a natural sense of progression. The main story is all over the place and requires plenty suspension of disbelief but it still ends up being enough to drive the narrative and it'll keep you coming back until you've completed all it has to offer.
Rogues Like Us is an addictive roguelike that keeps you coming back for more even after beating the main story. The different weapons, buffs and trinkets make each playthrough unique and there are plenty of items to collect for the completionists out there. It’s pleasing to look at, even more enjoyable to listen to and a bliss to play.
Stay Safe was a nice surprise. I hadn’t heard about it prior to reviewing it so it’s possibly in need of a better marketing campaign (and a more google-friendly title) but don’t let that stop you from giving it a try yourself. For a cheap asking price you’re getting a game that’ll test your mettle and which offers plenty of replay value.
One of Sairento’s taglines is “VR was made for this” and I find myself agreeing with the statement. The mobility made possible here just feels so right that I expect a lot of other VR games to take notice and copy it. If you own a VR set, you should definitely have this game in your library!