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Animal Crossing: New Horizons marks the return of the much appreciated series to a Nintendo home console and this new episode is an achievement in every way. With its familiar formula but adding some new mechanics, New Horizons features a fantastic sense of progression, a lot of generosity in its rewards and puts the player in a wonderful environment, all these being major pillars of creating a marvelous experience where we most expect it.
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Red Bow bears the visual hallmarks of a 16-bit era RPG but once that impression gives places to a more involving experience, something else becomes clear: Red Bow is a horror game, and does a good job at demonstrating that a horror game does not need a realistic looking world. While a short experience, Red Bow has enough reasons to mire players in with its simple gameplay, plot and replay value. Perhaps it can also raise the banner for simple-looking horror games.
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Ritual: Crown of Horns proposes a mix of frantic, demanding action with a loony plot and a decent gameplay mechanic. While the game's visual environment could be more appealing to the eye, there is enough action here to satisfy fans of twin stick shoot'em ups. The game won't make inroads beyond that audience, though - its exaggerated difficulty level and somewhat repetitive nature will put off those who don't tend to gravitate towards such games.
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Super Crush KO goes all in when it comes to its frantic and action-packed combat, which coupled with its bright and intense colours make this a visibly intense and fun experience. It never goes very much in-depth, though, and with repetitive bosses and the lack of extra content the game ends up feeling rather limited but it's undeniably a very fun effort for anyone who enjoys fun and explosive action.
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Atelier Ayesha: The Alchemist of Dusk DX begins another trilogy of the Atelier series to the Nintendo Switch and this improved version definitely features a good plot and a very developed game world. Alas, it's also afflicted by some performance issues which should have been solved by now and its last moments fail to captivate but the return of Atelier's Dusk trilogy is off to a good start on the Switch.
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Blasphemous on the Nintendo Switch stands out right away with its fantastic pixel art depicting a desolate and inhospitable scenario. But there's a lot more to Blasphemous than its marvelous visual environment, the game has an amazing combat mechanic and its Metroidvania design coupled with platforms provides a world that is well worthy to explore, even after the game's main quest is completed.
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Under Night In-Birth: EXE Lat [cl-r] doesn't roll off easily but it doesn't mean this is not a wonderful fighting game. Thanks to its array of characters, a fine-tuned combo system (which admittedly can get frustrating at moments) and an eye-popping audiovisual world, this is an experience that easily amounts to the definitive version of this game and which will quickly become a favourite within the competitive fighting game communities.
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Dezatopia on the Nintendo Switch looks simple, really very simple. That may not be a sin per se, as it's the gameplay and performance that really harm this work. While there is a lot of frantic action going around, the game performs too poorly for anyone to enjoy it and its control system is peculiar enough to make it difficult to get used to. All in all, Dezatopia simply doesn't rise up to the minimum expected standards of a sidescrolling shoot'em up.
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Shadows 2: Perfidia has ambitions when it comes to immersing the player in a scary environment but they only turn out to fulfill half of the game's goals: the sound is definitely on the right track, but its visual environment does more harm than good. The overall gameplay mechanics are nothing to write home about either, but its use of a sanity meter hits the right spot. Anyone looking for a groundbreaking work won't be impressed but players interested in a good soundscape and tempted by the use of a sanity mechanic will enjoy some time around Shadows 2: Perfidia.
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The Dark Crystal: Age of Resistance Tactics brings to the Nintendo Switch a turn-based strategy game based on the Netflix series and Jim Henson's classic puppet movie and while this game relies more on CGI than on puppets, the spirit of both the series and the movie is undeniable, thanks to the way the game immerses its players and provides a welcoming environment for fans and for those just discovering the world of The Dark Crystal universe.
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The games included in this offer are mostly on par with what players can expect from good, classic shoot'em up types, other than one of them which suffers from a poor performance. With its good retail price and an overall quality action gameplay, this is a fun proposal for fans of old school shoot'em up games.
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Inbento is a puzzler that makes its way to the Nintendo Switch after its premiere in the mobile market and while this is certainly no blockbuster AAA work, Inbento is certainly a gem of its own. Simple but endearing, with its kittens, charming puzzles and lovely looks, Inbento may not aim for the title of game of the year but it definitely gets something right in its formula and aims straight at the players' softest side.
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sterix & Obelix XXL 3: The Crystal Menhir lands on the Nintendo Switch with some of the best elements of the Astérix comic series, such as a marvelous visual environment and fun dialogues, as well as an additional top-notch vocal work. Its gameplay doesn't rise up to the same threshold though, as its very simplistic and repetitive mechanics and flat plot make this an experience that doesn't go higher. As such, The Crystal Menhir is mostly recommended for players who want a simple game, rather than a complex experience.
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Shovel Knight: King of Cards continues the series' route in bringing more and more exquisite expansions to the original game. A crowning achievement of the Shovel Knight series, this expansion adds some very original new levels, a welcome new character with new mechanics and the series' trademark art style and sound environment. King of Cards is the expansion that Shovel Knight could want the most and it's recommended without any reservation to all Nintendo Switch owners.
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Rune Factory 4 Special on the Nintendo Switch deserves its title. With an addictive, gratifying gameplay, content for many hours and enjoyable characters, this is a gem that while more attractive for new players than for veterans, deserves an investment of time and energy, even if its visual world could use some improvement.
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Langrisser I & II brings the series' first two chapters to the Nintendo Switch in a remake-compilation that features good and bad elements. If the option to play with the original art style, the soundtrack, the plot and many gameplay aspects make it seem like this remake is a gem, the modern art style (which is closer to that of a game for mobile devices) and its technical issues end up imposing a substantial burden on this delivery, which means that those looking into it should seriously reconsider their purchase.
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Unfortunately, the game doesn't live up to its inspirations, mostly due to its linear nature and to the overall simplistic combat system, which is further harmed by the game's lack of fluidity. The result is a game that feels like a half-achievement and which could be much better if it had spent just a bit more time on the drawing board.
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Save Koch on the Nintendo Switch has some promising elements and indeed, the game's world is an interesting one and its dialogues are quite amusing. Nonetheless, the way the game is played turns out to be disappointing, mostly because there's no sense of orientation - Save Koch does a poor job when it comes to transmitting what is expected of the players, and the missions' sense of arbitrary order and a basis of trial and error make this game a somewhat clumsy experience.
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Warhammer Quest 2: The End Times follows up on the previous game and improves on several points, including its plot and the random reward system at the end of each level, which acts as quite a strong motivator to find out what will happen next. The experience ends up feeling worse when played on the Nintendo Switch screen though, due to the small size of its text and despite the touch screen controls. Some flaws in the combat system make the experience less stellar but nevertheless, this new game in the Warhammer series is definitely on the right path.
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Mousecraft on the Nintendo Switch doesn't reinvent the puzzle game genre, but it's fun and intuitive enough to be a very welcome addition to the list of options populating Nintendo's console. With enough inspiration from other major puzzlers, most players will find themselves enjoying delightful short segments around this piece of gaming, while fans of puzzle games will find it a marvelous experience, regardless of the time they spend with it.
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