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Perception is interesting, in the first place, as an experiment that touches on non-standard themes and offers an unusual gameplay. But the stories are rather simple and predictable, and additional elements, like hide-and-seek and distraction, seem like a not very successful attempt to tighten a short walk.
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Super Street Fighter II: The Final Challengers with its colorful hand-drawn graphics and a full set of modes proves that the original concept of the project even after 26 years is still relevant. Despite some technical problems and unreasonably high price tag, The Final Challengers can be recommended to all fans of two-dimensional fighting games on the Nintendo Switch... Just wait for discounts, price cuts are definitely coming.
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There is a decent story, complex combat system, plot twist with the traitor and interrogations, as well as well-designed and beautifully-drawn characters, including sexy b**ches and girls who think they are boys. But outdated graphics and lack of explanations, recurring quests and a huge amount of grinding only cause a persistent irritation. After Persona 5 you can play it only with a huge amount of spare time. Which is a pity because Dark Rose Valkyrie could've been a decent JRPG or at least a very good visual novel.
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You can spend your time in Ever Oasis if you do not mind a simple combat system, an emphasis on management of resources and at the end of the game - grind. Interesting puzzles in the dungeons, nice characters and symbolism enrich the overall concept, but in the second half of game I often catched myself thinking that what is happening on the screen gradually begins to make me bored, even despite the powerful atmosphere and visual performance.
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The Elder Scrolls Online - Morrowind DLC could've been a second chance for the game, but instead the players got a bad product which is not capable to hold the attention for long. You can still play it, but it's better to revisit the original masterpiece from 2002 once again or return to a special edition of Skyrim.
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At first Get Even grabs your attention, but after a while you realize that before you only an imitation of a quality product with a completely unnecessary combat, boring story and dull characters. And this is for an intelligent psychological thriller just a terrible omission.
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Tekken 7 is a great addition to the series especially after T6. The game was able to bring new features, keep all of its advantages... and some disadvantages. The combat system is still based on the juggling and despite the low barrier to entry, has great potential to study the many nuances. The seventh part is perfect not only for fans of the series, but to all the players who missed the mechanics of three-dimensional fighting games. Additionally, the project can be recommended to achievement hunters. If you make an effort, you can get a Platinum trophy in just one day.
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Thumper is a really hard game that stands out compared to other musical projects with unexpected concept and choice of setting. Beautiful and unusual visual design together with extraordinary music draws into the grim world.
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With the strong ending of the fourth episode we were waiting for exciting and emotional finale, but in the end we got one hour of psychological mess and bombastic drama about the relationship between two brothers, where even beloved Clementine looks like a crowd girl from a cardboard hip hop clip. If you haven't started the third season, with a clear conscience you should miss this strange and tasteless thing, more like a big filler
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Tokyo 42 is fresh and exciting game that combines a few simple ideas. And in our time of clones and the annual blockbusters this is simply priceless, so it is highly recommend you to try.
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Nex Machina is a bright and engrossing game with multiple difficulty modes, great weapons and various mechanics and enemies. But it is lacking online co-op and diversity in the presented modes.
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Akiba's Beat efficiently translated into English, offering a variety of funny situations and well implemented jokes that seems a huge achievement for a game from a small developer. But if you are not a fan of anime and a long visual stories, you can remove a couple of points from our score. And judging by the statistics, the majority of gamers have not mastered the game quitting in the first Chapter. Only 8% of users were able to go through the dull plot twists and backtracking to the final chapter.
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Injustice 2 is an example of excellent AAA-blockbuster fighting game with a great variety of modes. It has everything to entertain you and your friends. Awesome graphics and interesting story campaign will please fans of DC. RPG enthusiasts will spend hours creating their characters. And those who are serious in the genre and eager competitive action will be able to enjoy fair PvP online battles and tournament mode.
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ARMS is a unique 3D fighting game, which offers many innovative solutions and interesting mechanics. Simple input system, depth of gameplay and seven difficulty options allow you to have fun even if you are not a seasoned fan of the genre. The game feels great in portable and TV modes, tightening in the depths of the arcade fun. For the full set of happiness the game lacks an interesting story mode and more characters. But it should be fixed in future free updates.
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Strafe tries to be a fun game in which player should laugh after sudden death and start again. But stupid AI, bland weapons and unbalancing system of random generated levels reducing the great idea to 30 minutes try out. So if you want to feel the crazy 90s again and refresh the feelings from old school shooters - just play the original Doom or Quake - they still better than newcomers like Strafe.
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Dawn of War III will be interesting to fans of multiplayer and Warhammer 40,000 universe. As for the story campaign, it seems that Relic Entertainment had simply not enough time and budget to bring their offspring to mind.
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Despite our hopes, Farpoint is boring first person shooter for PSVR, that lacks interesting combat situations and deep story.
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RiME is beautiful and emotional game that sometimes seems too constricted. The secrets and collectibles should encourage you to multiple playthroughs, but not in that case. Too simple puzzles and far-fetched psychological concept cause slight frustration. But you feel fuzziness from lengthy game stages, which could be a little shorter and a little more diverse.
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Sniper: Ghost Warrior 3 is a failed attempt to make a clone of Far Cry with a focus on sniper battles. The game was drowned in bugs, stupid plot, superfluous mechanics and boring gameplay.
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Shiness: The Lightning Kingdom is an example of a good idea drowned in poor implementation. Bad map system, terrible navigation, dull world with the sterile side quests, filled with resurgent enemies, strange combat mechanics and terrible camera cause only one feeling - a deep disappointment. And even good puzzles are not able to save this cute, but such a raw product.
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