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Shocking content aside, Martha is Dead is a traditional walking simulator and it's no stretch to say that the movement is on prepared rails.
Tunic is an isometric action game where players take on the role of a small fox on a big adventure in an unforgiving world. It might look cute, but it is far from soft, presenting a unique, cleverly mixed fusion of Souls-like combat and Zelda-like exploration and puzzles.
One feature that will be good for softcore or hardcore gamers is the difficulty change. You can play on the easiest story level, a normal level, and the most difficult rating. Some things that happen in story mode are different than the hardest mode. One thing I have seen is if your coromon faints you have to release it into the wild. This makes it a mode for the super hardcore gamers. Its small items such as this make this title different than Pokemon.
Even about 3.5 hours in (admittedly, a pretty short length), the ending felt rushed, confusing, and underwhelming. Maybe others will be able to puzzle out some of the finer details in the plot, but there were far too many details left unspoken for and strange plot holes that left me somewhat upset and disappointed. I wanted to love Ikai, and there were some parts of it that I was really fond of, but by the end, I felt cheated. It’s not necessarily a bad game, but I wouldn’t put it up there with any of my top favorites in recent years.
Weird West is an interesting isometric RPG that features unique setting, distinctive systems and a group of atypical heroes, each with their unique story, perspective and decisions.
Total War: Warhammer 3 is a uniquely complex game, mildly overwhelming with the diversity of features and options it offers, each adding their own nuances to gameplay. Any strategy or RPG lover will find something to enjoy in this game, from memorable cast of characters to massive army battles and sieges.
F.I.S.T.: Forged in Shadow Torch is a very beautiful Metroidvania with some backtracking that won't interfere with your exploration of the game's story. The plot is able to easily grab and hold players' attention without being boring. The game also features some interesting decisions when it comes to classic Metroidvania mechanics.
Wytchwood is a dark fantasy indie adventure game that immerses you into a phantasmagorical land with endless troubles thanks to the villainous animal antagonists that inhabit it. Luckily, or not so luckily, you play an old witch who has made a pact with an ancient, black goat that's fond of eating grimoire pages and expects you to do something about the fairytale world's woes. What ensues is hours of hilariously creative dialogue and story, framed by colorful characters, relaxing music, and an enjoyable crafting system. There are always more spells to cast and mushrooms to pick for those that know where to look. Wytchwood is one of those rare gems that supports its rich story with a very successful crafting and gathering system that rewards creative and conniving crones. Collect all the souls and maybe, just maybe, you can enjoy that nap in your rocking chair without fairytale creatures knocking down your door for help. Who are we kidding? There's always another villain.
Overall, Inevitable Excess is a small addition to Pathfinder: Wrath of the Righteous that doesn't quite measure up to the base game. The DLC is unsure of what story it wants to tell and which features it should prioritize. I'd tentatively recommend it to players looking for more Pathfinder content as long as they know what they are getting into and don't mind getting lost in the Other Side of Threshold.
A marvelous new frontier for Guild Wars 2. End of Dragons crashes into Cantha and expands Tyria with more than jsut a new sandbox. It delivers an astounding new adventure on a stupendous scale. It isn't perfect but if this is where he end comes then it's a fitting epitaph for Guild Wars 2.
Horizon: Forbidden West is a worthy sequel to Zero Dawn, reaching new impressive heights in terms of story, gameplay, mechanics and the open world design.
The Witch Queen seems to be one of the best additions to Destiny 2 right now. The local story campaign is definitely unmatched by previous expansions thanks to the varied gameplay and location design. But only a veteran of the game will be able to fully enjoy the plot, and for a beginner, half of the names and terms will remain an empty phrase. Is this a good entry point to Destiny 2? Barely. But the campaign gameplay can captivate them both, as it juggles playstyles and places entirely new demands on combat skills on Legendary difficulty. This is not a full-fledged single-player action yet, but something very similar to it. All the more interesting in which direction Bungie will go and what the finale of Destiny 2 will be.
Aztech: Forgotten Gods is a fun but flawed game. The developers had interesting ideas such as the setting, flying around the ancient but futuristic city and impactful combat throwing players in the middle of action. However, its shortcomings manage to dull the impression. Full voice-acting would have done wonders to make the story of the game more comprehensible. Altogether, during my time in Aztech: Forgotten Gods I couldn't shake off a feeling that I'm playing a modern port of an older console game.
FAR: Changing Tides has no enemies, leveling, or missions. It's just a beautiful game. It has only you, nature and the ship, which will take almost all of your attention. Well, there are obstacles to overcome. It is ideal for those who like to relax while watching the beautiful views. And for those who spend hours in the garage trying to start their car.
The further you progress in Nobody Saves the World, the more absurdity you encounter, and it's wonderful.
Windjammers 2 is the jeep full of beach-bound hardbodies to my chubby, brooding, long-sleeved wallflower. Its mechanics, while taught in the most obtuse and uninteractive way possible, are more robust than they initially appear. It doesn't last, but it's fun while it does.
Overall, Shadow Warrior 3 is an unbridled good time with great fights and even greater one-liners.
Playing ELEX II left me with a strong impression that the game is largely geared towards those who have already spent a lot of time playing games from this studio. If that's you, your take from the game may be different than someone new to the series and you'll likely have a blast, especially if you loved the first game. If you're new to the series, you may want to bone up on YouTube videos about ELEX I before diving into an interesting, multi-faceted world albeit one fraught with performance and graphical issues. Chances are things will improve with time and patches so maybe it's best to wait a while and let the dev team catch up to the game's potential.
Despite the Elder Gods being presented as cute, quirky waifu material, Sucker for Love: First Date knows how to present its horror elements in a scary way: bloody rituals, terrible spells and their consequences.
A gorgeous and wonderful open world adventure full of discovery, magic, and the same threat that exemplifies FromSoftware's Souls series. Elden Ring is more than another Dark Souls Game., mixing a natural evolution of the series with an open world concept and a greater level of accessibility for those that want to experience the infamous You Died screen.