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Hu3br

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372 games reviewed
75.5 average score
80 median score
56.7% of games recommended

Hu3br's Reviews

Sep 10, 2019

Even though its bursting with a strong identity, Blasphemous struggles to find its own footing in a crowded genre. There are glimpses of what could’ve been an amazing game, but much of it its bogged down due to its over reliance on a dull skill system.

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Sep 5, 2019

Even at its lowest, Children of Morta encapsulates the struggles, challenges and joys of family. It beautifully reminds us about acceptance, loss, and to support the ones you love.

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Sep 3, 2019

Control marks a new chapter in Remedy’s history — a game that respects its influences and learns to convey its story through other means than sheer violence. Their best game since Max Payne 2.

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Aug 16, 2019

For better or worse, Rebel Galaxy Outlaw is 2019’s Wing Commander: Privateer. It has one of the most satisfying space combat of the last decade, but falls short on everything else.

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I’d like to think about Planetfall as a spin-off than a proper Age of Wonders Sequel. It enhances a lot of its strategic layer including, but not limited to new sectors, more quests and a bit more “personality” to each faction. Such changes come at a price, which in turns make the early game a bit of a slog. The tactical aspects, on the other hand, continue as sublime as ever.

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Aug 9, 2019

Even if its level design is nothing worth writing home about, Pawarumi understands what makes a treasure-esque shmup unique, doubles down on such features and offers a satisfying technical shmup that has its own twists.

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Youngblood feels like a weird mishmash of two clearly distinct design principles – the open-ended approach by Arkane and the linear and often action fueled sequences by MachineGames. The end result is a lesser game, devoid of soul and interesting mechanics.

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Seed of Evil provides answers to questions that didn’t need them, doubles down on a shallow tactical layer instead of offering Year Zero’s fine-tuned mix between stealth, strategy and story. It often feels tacked on and mostly unnecessary.

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Jul 26, 2019

Eagle Island is charming, full of like and a good compromise between roguelite elements and exploration. Sadly, its less than accurate targeting system and often frustrating combat makes it a chore to play, especially during later stages.

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Jul 16, 2019

Whilst clearly inspired by Contra, Blazing Chrome is more than capable to stand on its own as a great run ‘n gun. It shows how much Joymasher grew as a developer and it is by far their best game.

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Jul 9, 2019

Steel Division 2 unifies its strategic and tactical layer like few real time strategy games does. Sadly, Eugen’s stubbornness in not including proper tutorials makes what could’ve been one of the best games of 2019 just a really good one.

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Jun 25, 2019

My Friend Pedros’s action packed sequences are a sight to behold and at the same time little memorable. A game which forgot its original original roots, tries to do too much to achieve too little.

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While Assetto Corsa: Competizione offers much more variety time of day and weather changes, it lacks the depth and moddability that made Kunos Simulazioni famous in the first place. The lackluster career mode surely doesn’t help.

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May 29, 2019

What starts as a mystery tale about the protagonist’s sister disappearance turns into a journey into obsession, what make us obsessed and how it can make us blind to the world around us. Extremely compelling and sometimes, even heartbreaking.

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May 28, 2019

A fresh coat of paint shows that Blood still remains the king of the 90s shooter. A must for those interested in FPS history, unique mechanics and a touch of insanity

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Uniting drama, boldness and character development, Three Kingdoms revigorated the Total War formula in a way that I wouldn’t believe it was possible until now. Every strategy game fan should give this a chance.

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May 7, 2019

Dark Devotion takes some very important cues from the Souls formula (artstyle, combat) but forgets the most prevalent one: Designing a game just to be punishing isn’t engaging. Punishing should be a learning tool, not a way to increase its length.

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May 3, 2019

Clunky at times, Fade to Silence excels in one major area: creating a sense of community, of prospering in face of peril. It makes you worry about its characters and do your best to keep them safe. A more positive take on a post-apocalyptic world.

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Apr 26, 2019

Imperator: Rome combines the best parts of Europa Universalis: Rome into a bigger, more ambitious package. A great entry point for those interested in grand strategy games.

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“The Prohpet and the Warlock” is a perfect fit for those whowant more Skaven shenanigans, but keeps the Lizardmen at a weird spot due to its lack of advanced units and uninteresting campaign mechanics.

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