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Superhot is a unique game that blends FPS and puzzle game together, creating a fun and thrilling experience for Playstation VR.
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Yonder: The The Cloud Catcher Chronicles is a peacefull and relaxing game, where you have to help the citizens of Gemea about everything: good atmosphere but it is a fetch quest-festival.
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Conarium is an homage to Lovecraft and his "At the Mountains of Madness". Despite the scarce interaction, the walking simulator structure and the lenght (3 hours, more or less), it deserves a try.
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Under Pressure chooses the way of introspection and shows some Guardians' soul to the player, but the main storyline is pratically freezed and there are way too much QTEs to deal with.
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God Wars Future Past is a deep, compelling and difficult SRPG in the veins of the great classics of the genre (Tactics Ogre and Final Fantasy Tactics in primis), with little to no new features and an average presentation. Should be more than enough to satisfy hardcore SRPG fans.
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Oceanhorn is a game that works well on Switch, mainly because of its similarities to Zelda, but is really gameplay limited and lasts only 10 hours.
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Splatoon 2 is a clear evolution of the first chapter but isn't as innovative as it has to be.
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While the improvements since Lost Song are noticeable and there's a huge roster of playable characters, because of its downsides it's a product for only the the hardcore fans of the saga (or sagas, in this case), just like its predecessors.
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The first episode is a good start for Minecraft: Story Mode: Season two, but we need some innovations for this gameplay.
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Toby: The Secret Mine is basically a more colorful clone of Limbo. Same pros, same cons, with some puzzles that occasionally pushes too hard in the direction of the "trial and error".
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Empathy: Path of Whispers has a barely good story, but the lack of gameplay is something really unforgettable.
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The four maps of Absolution are trying to excel, but they are all four interesting and well-developed. Rather than pointing at a particularly successful set-up, this time it was decided to focus on a qualitative coherence that can only be appreciated.
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The Elder Scrolls: Legends - Eroi di Skyrim has not the same impact as the previous expansion, but is a well structured product. New creatures and some new mechanics can open the strategies to new levels.
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Antihero is a solid turn-based strategy game, with some nice ideas in a system that is simple but effective. There is also a well crafted Campaign, and multiplayer modes that are perfect for every kind of player.
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Not as beautiful as we expected to see, but Final Fantasy XII is still a pearl of jRPG, also in the 2017.
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You get what you give with Kirby's Blowout Blast: a little sum of money for a little game, fun in short bursts but repetitive if played for long time, far too easy and with less than a couple of hours of gameplay.
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With its thirty scenarios (twenty in the main story and ten films inspired by the cinema to be unlocked), the Serial Cleaner demonstrates how iFun4All knows how to build gaming experiences with a solid gameplay as a foundation. Additionally, the outline of the '70s is to create an interesting contextualization from the historical point of view, but above all as far as the stylistic one is concerned. Maybe they could have enriched everything with a bigger stage, with a checkpoint, or a little less chaotic gameplay, which at present can not be ruled perfectly by imprecise controls.
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After the first few hourse, we thought of Tokyo Xanadu as an uninspired Persona 5 clone. After more than seventy hours in, we think otherwise: this is one of the finest action RPG Vita has seen in the last few years.
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The Golf Club 2 it is not a bad game, but it feels like it is developed for playing one single match at a time, rather than a long-term experience. The gameplay is still quite satisfyng, whilst the new single player and multiplayer modes didn't go entirely towards the right direction.
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More than ever, it's time to join the Final Fantasy XIV community. You will not regret it.
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