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Bringing an unusual proposal, Oh...Sir! The Insult Simulator allows the player free to duel against a CPU or another player in a competition for the best insult. Sentences are based on humor and fun, instead of heavy swearing. It's a casual game that entertains in short sessions, given the small roster of characters and scenarios.
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Dreamfall Chapters: The Longest Journey is a tough game to recommend to anyone other than longtime fans of the The Longest Journey series. It suffers with technical issues, its pacing is terrible and obtuse puzzles turn the game into an unnecessary ode to the classic adventures in the worst way possible. There's a good story here, but getting to it demands a good amount of time and patience.
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Injustice 2 is an awesome fighting game. It has a solid story mode and an incredible variety in the Multiverse and customization modes. The online mode is very good as well. There are some new mechanics in the gameplay and new characters, but the game's foundation is very much alike its predecessor, and it could have a little more innovation and variety, as seen when Mortal Kombat (2011) evolved to Mortal Kombat X.
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Hakuoki: Kyoto Winds is an expanded release of the first half of a game that's already available on several platforms. With an unorthodox approach, it continues to be a great game, even if it loses the focus of its target audience.
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Deliriant is more like an interactive artistic experience than a game itself. There isn't much to do besides exploring a house of the 1970s and observing its objects and furniture, in an attempt to understand the story they hold. For patient players, the game opens up to different interpretations, which may involve themes like abuse, neglect and dreams given up due to other responsibilities in life (whether planned or not).
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The mechanics and a difficulty that constantly drives the player's knowledge into using the gameplay in an adequate and efficient way, make Operation Babel an excellent DRPG. Being unprepared is the main source of frustration and, unfortunately, this is what will scare less patient players. For those that seek a challenge, Operation Babel is one of the best DRPGs for the Vita.
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A captivating journey with beautiful visuals makes Seasons After Fall a more of a casual game, taking away much of the challenge that platformers can offer and that engage player in that style. However, it is an adventure worth playing.
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Spellspire has a nice concept and a creative gameplay, mixing a letter scramble game with quick battles. There is good diversity of items, equipment and enemies. However, since the game holds the same structure of its mobile version, with the absence of microtransactions, its qualities are overshadowed by an excessive grinding that discourages in the medium term.
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NBA Playgrounds goes all in on the arcade style, the charisma and the fame power of the NBA stars, and it almost hits the jackpot. Some minor problems prevent the game from reaching its full potential, but if there's a sequel planned, there's a solid groundwork to begin with.
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Demon's Crystal is a fun and ideal game to enjoy with family and friends. Its huge amount of levels and different game modes offer a good replay factor given its price, but the lack of a convincing plot and an online mode, along with the problems with the color palette and lighting, might frustrate the player. In case you're interested, it is the perfect match for those who like survival games with hordes and twin stick shooters, and should be given a try.
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Period: Cube ~Shackles of Amadeus~ brings an overdone premise with a reasonable romance. Despite its lack of innovation, it's still a pleasant experience for fans of the genre that have been waiting for more until now.
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Akiba's Beat is an ambitious game that, in rare moments, manages to create interesting narrative and characters. However, those are its only redeeming qualities, since the whole rest is terrible. For a better experience with the Akihabara neighbourhood, I'd recommend visiting it in person, playing Akiba's Trip or wait for a next game that might be good. Akiba's Beat just isn't worth anyone's time.
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Deck13 did their homework with The Surge. When compared to Lords of the Fallen, the developer's previous title, this new action-RPG has greater technical quality and is more polished. The game still has some inspiration on games from the SoulsBorne franchise, but it's good to see that the developer has found its own identity, bringing new mechanics that refresh the model created by FromSoftware. Combat is tactical, based not only on beating an enemy, but also on choosing which body part should be hit, being possible to remove pieces of armor that later can be added to your own arsenal. This is an action-RPG with a focus on the action part. The RPG aspects are a little bit simplified, but still detailed and deep enough to offer a personalized experience to the players and their character. Despite still having a generic protagonist and NPCs that you don't really care about, as well as places that can be a real maze to memorize, The Surge is a great game with high difficulty that should be on the radar for players who like real challenges and a sci-fi theme.
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Prey is a great survival horror FPS that inherits the best elements from Bioshock and Dishonored, and although it does not reinvent the genre, it features well-polished mechanics that deliver a high level challenge for players.
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GNOG, even though it was made with the PS VR in mind, it's a fun and visually incredible game, even in a flat screen. It's a short yet fun experience, but it's not made for every player.
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Creative puzzles and real physics make Human Fall Flat quite fun when playing alone and even better in cooperative mode. Some technical problems and bugs don't take the fun factor, but it is noticeable a lack of polishing in gameplay and visuals.
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Cosmic Star Heroine overpromised, underdelivered, and yet it still managed to be an interesting game with an unique humor for fans of the genre attracted to the aesthetics of older generations.
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What Remains of Edith Finch grabs the player's attention until the end, to wonder what the hell happened with the Finch family. Along with Edith, the last Finch alive, the player experiences the last moments of various family members, going through different generations. Each memory fills in a tiny gap of the mystery, which, in the end, is not what matters the most. What's really important here are the rich experiences that each moment conveys, by means of the story itself or by the diversity of gameplay mechanics applied on each of them. It's a worthwhile title.
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The Silver Case greatest strength lies in keeping the player constantly interested and confused. Many moments of the story will seem absurd, leaving the player wanting to know more. Once the player continues to dwell into the game, mysteries change, new information is discovered and even more absurd things happen, restarting the feeling of complete confusion and interest once again. If you are searching for a highly complex and interesting story, The Silver Case is a great recommendation.
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When talking about gameplay, it's impossible not to compare Little Nightmares to Limbo or Inside. Although similar in that, this platform and horror game from Tarsier Studios delivers an unique atmosphere, inhabited by creatures that cause some discomfort (which is something good in this context, by the way). Its polished design, allied to a functional and intelligent gameplay, make the game an excellent choice to any gamer that might want a macabre and unconventional experience.
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