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Anthem has the potential to be something greater than it is, but BioWare needs to focus on a clear path to get it there. It may be riddled with bugs that break the game, but there are core elements that can’t just be fixed with a simple update down the line.
The dialogues and some of the choice options could be both better translated and perhaps written with a bit more panache, but they are not so awful as to ruin the entire game. In short, Ash of Gods: Redemption is a game to keep in your checklist if you enjoy turn based combat, rogue-like elements, moral dilemmas, enticing art style and a solid story to boot.
If you have nothing else to play or have fond memories of the original series then this game will fill a hole in your library.
Simply put, it is a game that brings the pirate experience to life perfectly, but after a couple of hours, you will feel less like Blackbeard, and more like his manager. Rare could’ve done so much more with this opportunity, and hopefully, they will add some new content to spice things up.
While the flaws in the game may seem as if I do not recommend the game, there is something intangible about it that keeps you coming back
Prey is aesthetically pleasing as its stylised art deco design, very much Bioshock in space, keeps the game running at a great pace while giving you just enough visual fidelity and variety to enjoy the architecture.
Sniper Ghost Warrior 3 is not a bad game, but it does feel like a big budget, B-tier game that has unfortunately been released a bit too early. With an ambitious open-world combined with rewarding sniping, it’s easy to pick up and play. But for those seeking a deeper, more refined experience you may need to look further afield as Sniper Ghost Warrior 3's lackluster combat and bland world often leave you wanting something just a little bit more.
Get past some of the poor design ideas, which feels more like an EA intervention than anything else, and there’s a really solid, fun arcade racing game here that’s highly enjoyable.
Arizona Sunshine is a great VR game and really does well to create an immersive atmosphere, though occasionally stumbles in its execution.
Sonic Forces is one of the most charming and addictive entries in the series to date. With plenty of colorful energy, a great new character creation feature, and catchy soundtrack, it ultimately won me over in the end, despite its flaws.
Call of Duty: Modern Warfare 3 brings some welcomed improvements to the gameplay and modes but a short, lacklustre campaign and uninspired Zombies mode hold it back.
EA Sports WRC is a very approachable rally experience with a wide variety of modes, but for seasoned fans, it might be a bit too vanilla and lacking in thrills.
Lords of the Fallen looks and plays great but frustrating difficulty spikes and an undercooked narrative hold it back from reaching the heights of its Soulslike counterparts.
If you love your yearly fix or want to return to the IP without having to invest 100 hours, Assassin’s Creed Mirage is easy to recommend. If, however, you’ve been desperately waiting for some evolution of the IP, you’re out of luck yet again.
Starfield is a game that somehow enthralls me and irritates me in equal measure. On one hand, you’ve got a compelling galaxy-sized rabbit hole you can lose yourself in for hours on end, with complex questlines, refined role-playing mechanics, and that “new IP” freshness that makes it easy to ignore the flaws for a while. The problem is the more time you invest, the more procedurally generated content you experience, and the less rewarding the experience becomes.
It's not a deep experience and many might leave unsatisfied by its sluggish pacing, dialogue and story. Atlas Fallen is an easy recommend on sale but for now, 2023 has a lot more to offer.
Synapse makes good use of virtual reality and the DualSense controller through its mind-bending action and distinct visuals but repetition sets in far too quickly.
Diablo 4 is undoubtedly one of the best games that Blizzard has ever made with a well-written story, though the company's poor handling of post-launch content has dampened what could've been an otherwise phenomenal experience.
If you can get over the often daft AI, mild learning curve with systems that might be pretty complex for younger players, and few performance issues, then you might be swayed by its charm. It has a lot of heart and that's where it shines the brightest.
The narrative can occasionally seem confusing, and some story beats take a little longer than I’d have liked to get going, but it all comes together in the end to form an addictive loop of shoot, loot, upgrade, repeat.