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A fun action game in the spirit of Vampire Survivors, in which one run differs from another due to the variety of guns and upgrades. It is a pity that there's not enough content, but this is easily fixable, should flanne decide to do it.
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Sometimes manipulative, sometimes incoherent, this work still has the powerful power of folklore.
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Several stories in one game at once: the main one and those that are told in each individual book. Surely, it was difficult to make them all interesting, but the developers managed to do it. If you remove some technical flaws, you'll get a good and unique adventure which for the most part leaves a good lasting impression.
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I really appreciate Trepang2 as a debut for Trepang Studio. But next time it would be great to see something beyond good combat gameplay.
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An exciting and unusual story-driven game in which you can look into the future and figure out in which direction you want to lead the narrative. A lot remains a mystery until you get to certain scenes, but the ability to plan ahead is unusual enough for the genre that Harmony leaves a great lasting impression.
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The Brotherhood for the third time managed to tell a strange, sometimes nasty story, based on the ancient genre of point'n'click. The small studio is gradually developing and growing above itself - Bone Totem can be called its best game at the moment.
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A large-scale and insanely engaging fighting game with high production values, especially compared to the release version of Street Fighter V. It's able to please both longtime fans of this franchise and newcomers unfamiliar with the genre. If you have long waited to join a huge crowd of Street Fighter fans, but didn't know how to approach it, now is the best time to do it.
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Layers of Fear (2023) is the best way to experience the series and has enough new content to revisit it.
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A dark story-driven game which raises unusual for the videogames topics. Gameplay-wise it's not that amazing, but everything else is really, really great.
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Amnesia: The Bunker feels like returning to the roots for Frictional Games, with its strong emphasis on gameplay and cohesive mechanics.
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A good metroidvania with pleasant gameplay. Let there be no fresh ideas in it, but sometimes it is enough to get just a high-quality and exciting game in which you will be happy to spend several evenings.
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Boltgun tooks a lot of inspiration from old-time classic like Doom, Quake and Build-engine games, but lacks their top-notch gameplay rhythm.
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A fantastic puzzle game which tells a touching and unforgettable story in a cozy setting.
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Gollum might be the worst release of 2023 so far. Why Daedalic agreed to do this and didn't cancel it is a mystery.
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Darkest Dungeon 2 wanted to move away from the formula of the first part as much as possible and send us on a new adventure, but something went wrong. The project simply lost the gloomy atmosphere of its predecessor and never figured out how to replace its mechanics.
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When Arkane releases a new game, it's always a celebration. But not this time. It's rare to see a new game from a big publisher of which you can't come up with anything good to say.
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I can only hope that The Last Case of Benedict Fox won't be the last case of Plot Twist making games.
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When Arkane releases a new game, it's always a celebration. But not this time. It's rare to see a new game from a big publisher of which you can't come up with anything good to say.
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Stray Blade is not a new standard for action-RPGs for sure, though it is a good one. Plus, it is a nice example of how to make a game world alive and dynamic.
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Age of Wonders 4 took the best from the genre predecessors and didn't fade at their background.
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