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Middle-earth: Shadow of War is amazing and I totally loved every moment of my time in the game, the new improved nemesis system, fortress and a shed load more glorious goodies, makes this installement worth the purchase.
As a whole I will give episode 4 in Marvel’s Guardians of the Galaxy an 8/10. While there are oh so many things I adored, the stuff that’re keeping it from scoring higher are the fact that the major choices didn’t turn out to be as consequential as I’d wanted them to, I would have also liked more engaging pick of stuff to throw out or keep and the entire episode feeling a bit like a filler to the main plot.
While the game does offer a New Game+ mode, it offers little replayability other than the discovery of all the endings, including the games “true ending.” Mostly revolves around playing the same story over and over again, but does little to explain this mechanic or even give a reason to why Detective Ito is reliving these sequences exactly. Not that I need one but it does detract even further from the immersion.
Overall South Park: The Fractured but Whole gets a 9/10, the humour is great for those who meld well with its style or if you’re a fan of the series. The gameplay has improved greatly from the first game with more strategic thinking being required for later parts of the game. The dungeon maps are longer with more puzzles, if a bit fewer in numbers in comparison to the first game.
Ultimately, Flame in the Flood’s greatest success is as an experience; the excellent soundtrack, the complimentary visuals and snippets of plot all make the first few hours of gameplay a harmonious, pleasant experience – were rentals still a thing, this would be a perfect candidate. But alas, it is no longer 1999, and Blockbuster busted their last block a long time ago – and as the hours rack up the numerous minor issues add up to diminish, though not in any way ruin, the experience.
Overall my time playing Yomawari: Midnight Shadows was mixed, at times I found myself really enjoying it and wanting to progress then other I just felt like I wanted to put the control down and not pick it back up. The story was quiet dark but at the same time made you feel for the two girls but not being able to fight back against the spirits in anyway was a huge bug bear for me.
Assassins Creed Origins is as big, beautiful and brutal as the version you played in your dreams, simply making it the best game in the history of the Creed. This is the innovation the 10 year old franchise needed, and the blueprint that the next 10 years needs.
All in all though, Total War: Warhammer 2 is a solid continuation on the foundations set by it’s predecessor. I don’t feel it’s enough of a technical improvement to justify the numerical release, as many of the quality of life advances could, and perhaps should have been released as a patch for the original, but it is a solid improvement on the formula none-the-less.
Super Mario Odyssey is a return to form for Mario you didn’t even know he needed. It’s bursting with new ideas, and old ones, too – there’s some really genuinely heartfelt fan-service in the postgame that shows Nintendo appreciates their Mario fans a whole lot (that I shan’t spoil).
Wolfenstien 2 is not a bad game. It’s a great game but there are a couple of things that are bringing it down at least for me. The gunplay is fast, fun and satisfying. Visually the game can be stunning but doesn’t take it where I feel it should go and makes more things drab over colourful but that may change for later sections of the game if and when I get there.
Destiny 2 symbolises my every needs and wants within a game. Its gameplay is so satisfying and universe so alluring that I will continue to play it and will probably do so for a long time to come. For me the game is no where near the vision Bungie originally conceived for the franchise,
Ultimately the game ‘feels’ great, but some design decisions hold it back from being amazing. However, if you can look past those issues, what you’ll find is a very beautifully created realistic racing game, with an obviously high amount of work and love put into its cars and environments.
Call Of Duty: WW2, then, is in truth a bit of a mixed bag, but it’s survived thanks to the continued strength of the core multiplayer framework and the surprising spin on its Nazi Zombies offering which work hand-in-hand to balance out the dreadfully uninteresting campaign. Successfully revitalising historical-shooters much in the same way as EA’s Battlefield 1 did only a year prior, WW2’s purer gameplay is a welcome alternative to what came previously.
In the end, Megaton Rainfall exceeded all my expectations, while a few more options would be appreciated for controllers, the gameplay itself is solid and gives plenty of replay value. Even getting it for the ability to fly like a superhero in VR is a solid reason.
Playing High Hell was a complete rush, replaying levels again and again to improve and better your self was addictive. With its simple game play, solid sound and visuals it’s an experience to be had. At £8.99 on steam it’s a steal. It’s time to put on your kicking shoes and stick it to the man, one demonic goat at a time.
Despite the cringey dialogue and general over arcing storyline, Need for Speed Payback is a pretty enthralling 4 wheeled crusade. It may contradict itself by featuring linear, checkpoint ridden roads on a wide open, treacherous continent, but the races themselves are slick, chaotic and heart pounding for the most part, and with numerous secondary objectives and challenges to complete, there’s certainly a lot to keep you and your car occupied.
. Truly, my personal feeling is that it is simply not ready for sale at all. The game has some merits, and if this were an early working version of the final product I would certainly have focused much more heavily on those. As it stands, gamers are going to be disappointed if they part with real world money to play Rugby 18. Sorry rugby fans; I’d stick to Rugby Challenge for now if I was you. I think we are going to have to wait around for the next good one.
Mantis Burn Racing has had a rather busy 12 months, and within this time it’s really surpassed all expectation and, perhaps most importantly, all of my first impressions. Upon initial release it was a relatively bland and rather dull arcade racer, and though the actual racing was slick and impressive, it was unfortunatley featured in the most basic game modes in the simplest way possible. Now however, it’s anything but, and for the first time in my journalistic career I am eating my words. Thanks to some incredible minds behind some mighty impressive DLC, Mantis Burn Racing is as chaotic, explosive and challenging as I hoped it would be. Sporting far more brutal and action packed vehicles, game modes and tracks than it once did, as a complete package Mantis Burn Racing is a completely different beast, and an essential purchase for any arcade racing fan; the game runs particularly well on the Switch, as if it was made with Nintendo’s machine in mind.
Overall, The Evil Within 2 is a huge turn around from its original outing and for some, they will love all the changes, and for some, they will hate it, for me though it was a great outing in a horrific world, that I certainly would not like to visit anytime soon.
Just like in the first Battlefront game in 2015 it doesn’t disappoint when it comes to the graphical side of things. Naboo, looks stunning, Starkiller base from The Force Awakens look practically identical and when moving round the maps you get a sense of “I’ve seen this place before” or “this is the part in the film where…”. You can tell that a lot of effort has been put into making the levels really stand out and like the locations they are taken from.