Nindie Spotlight
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Oh, how the Nintendo eShop gamescape has changed over the years...
This is one of those titles where I end up having mixed feelings but unfortunately most of it trends towards the negative in this case...
With a preponderance of perplexing puzzlers populating the Switch eShop I don't doubt that trying to come up with something original is a challenge...
Taking familiar gameplay and changing things up to take some risks has always been a core component of my love for indie titles...
Going old school has definitely been a thing in the indie space in the last generation or two, and a return to earlier visual styles and classic play can be both nostalgic and sometimes revelatory when everything comes together...
I've typically been pretty tough on visual novels but my struggle is with them being released on dedicated gaming hardware more than for whether they have a place in gaming in general...
With indie titles I’m always tickled when I encounter something just a bit different that feels fresh and challenging, and for me Boomerang X (though perhaps a bit on the short side overall) fits nicely into that groove...
While hardly a top-tier racing game this stunt racer, though sharing perhaps a bit too much in common with its predecessor, somehow managed to grab me longer than I would have expected...
When you think of the classic point-and-click adventure title visions of classics from LucasArts with their signature sense of humor and weirdness tend to be the first to come to mind...
While I've been having a bit of a struggle trying to sort out whether I consider this a true indie game or a AAA title, also taking into account the fact that it is played in the cloud and those complications, I will say that regardless of those questions this is quite an engrossing title to play through...
Let’s face it, when it comes to mini game collections and their quality on Nintendo consoles there have been franchises like Mario Party or WarioWare on one end of the spectrum (though Mario Party has had its troubles, without a doubt) and pretty much everything on the other extreme end that simply don’t work well...
Forgive me, but I’m an absolute sucker for games that do things differently… in fact, I tend to seek them out...
The Switch has had quite a 3 (or 4, depending on how deep you're looking to go in the roster) way race in the Picross puzzling space, with each series having their own flair...
While most of the people I know out there are constantly clamoring for the latest adrenaline-fueled shooter, fighter, or action game of some sort, believe it or not there are people who don't only enjoy a slower pace, but prefer it...
Arcade shooters are something I've been enjoying since their infancy in the Space Invaders and Asteroids days, and I've really enjoyed the modern retro movement in the indie space that has embraced classic looks and play styles and given them some modern flourish...
As a massive Rocket League fan the thought of another title offering up some vehicular multiplayer mayhem sounded like a blast...
As a connoisseur of weirdo games I’ve seen a whole lot of different approaches to taking the ordinary and going in a completely different direction then normal but nothing quite like Procession to Calvary...
First developing quite a notorious reputation as a free title, DDLC has finally made its disturbing way to Switch… and with a few extra bits of content to boot, though they’re just niceties and don’t really move the needle much...
An utterly odd hodge podge of styles and concepts, Synapse kind of throws ideas out there in relative abundance but the result doesn't quite come together sadly...
Certainly an adventure game with a bit of a dark and humorous turn on classic fairy tale tropes isn't bad to work with as a base, and I think that's the greatest strength of Anna's Quest...