Nindie Spotlight
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This is one of those games that's frustrating because while you can see what direction it wants to head in, and the experience it is trying to deliver, it cant help but get in its own way more often than not...
When it comes to game design, I'm all about how simplicity is often the best overall goal when starting something new, especially on a budget...
This is one of those games that, on paper, actually sounds quaint and ideal for more of a bite-sized farm sim experience...
There's something to be said for indie games that, at a glance, may feel like they're taking shortcuts, but ultimately prove they're merely employing smart design that they're able to execute effectively...
Puzzle platformers on the Switch have taken on all sorts of appearances on the Switch, but nothing has been quite like Lumote...
To this point when I reflect on the best roguelike shooters I've played on Switch the tendency is to be reminded of long and satisfying runs that can easily hit the hour mark...
Among many classic games I was always drawn to in the arcades, Shinobi just seemed to scratch an itch for a certain sort of action and challenge...
While were to the point where there are quite a number of roguelike deckbuilders on the Switch, it's nice to see that newcomers to the space like Roguebook have still tried to keep introducing new elements to the mix...
I always appreciate indie games that dare to do things their own way, especially on a budget, so despite the fact that I wouldn't consider Samurai Bringer a grand slam home run I'll at least give it a solid triple on an unforced error...
It seems that the portable gaming addicted little boy who battled his mother in the previous two My Mom Hid My Game titles has yet another vice, and its his sisters forbidden (but oh so delicious) pudding...
With a very solid retro pixel art look and a style of combat that is distinctive, though over time generally fails to keep from feeling a bit too limited, Anuchard is a mixed bag...
With its cute pixel art, unusual characters, and sense of adventure I find Lila's Sky Ark a bit of a challenge to describe...
I'll admit that the prospect of some heavy metal looks and sounds paired with intense twin-stick shooting sounded really appealing when I first saw news of this title...
It has been pretty wild to return to many of the classic Star Wars titles on the Switch, and consistent with their original outings the results for each have varied in both general quality and in continued playability...
OK, so budget games... they're meant to be relatively simple, cheap, and typically provide a more narrow version of fun for the price...
Talk about a collection of classic arcade titles that go from excellent to "What game is that?"...
While local co-op games have been around in various forms in the past it really seems like Overcooked signaled the turn from them being merely out there to taking more of a turn towards mainstream popularity...
Hoo boy, there are some games that come to Switch that obviously have mobile roots in their design and make you question why they've come to a dedicated gaming platform, at least without having made some revisions to their gameplay to up the ante...
While I'll freely admit that to this point I've struggled to find positive things to say about the majority of these mechanic simulators in the past there's just something about Pocket Edition that feels like it hit a new low for me...
One of the things I love most about indie games is their tendency to bring surprises to the table of some kind...