Nindie Spotlight
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Playing Staxel you can see the thought process that produced it all around...
Digital conversions of traditional desktop gaming experiences have a tendency to be hit or miss...
Back in the days of arcades and even earlier consoles vertical shmups were in their heyday, and while not all of them were necessarily special they could be counted on to at least be consistently engaging...
More peripheral "racing" titles always tend to be a pretty mixed bag when their focus is on much more streamlined action than the racing people would normally think of...
With the general lack of options for sporting experiences on the Switch, it’s always great to see a new contender enter the ring...
I’ve stated before that when it comes to local multiplayer games my family has become pretty jaded over time, too often having been burned by all-too-familiar mechanics or just bland play that gets repetitive far too quickly...
This is a title that hit me a bit out of nowhere, took my lunch money, and is now making me earn it back one challenging battle at a time… and for the most part you can count me impressed...
I don’t know whether it was triggered by a pandemic that had everyone stuck in their houses and wishing for a chance to appreciate the world around us but this year has produced a string of pretty amazing exploratory adventures, with TOEM being the latest to join the club...
It’s always great to run into humble and inexpensive indies on the eShop, and if you’re into precision platforming that’s handled surprisingly well for being a budget title Dojoran is an unexpected treat...
While there have been a few stabs at taking on Game Freak and the Big N's mega-franchise they've tended to be at the higher-dollar level with other big companies trying to jumpstart their own franchises-to-be with visions of dollar signs dancing in their heads...
When it comes to the Switch, I'm not sure I've played a title on the console more thoroughly casual than Love Colors...
When it comes to pixel art action-adventures the normal standard that is compared against would be The Legend of Zelda: A Link to the Past...
OK, so to start I’ll admit that just on paper I was already rooting for Metallic Child a bit...
Some credit to the people behind this hidden object adventure of sorts, they're at least trying to throw some variety into the mix...
With the exception of the Tony Hawk redux that came to the system earlier this year, the skating scene on Switch has been on the slim side...
There’s something to be said for games that know what they want to be, even if not necessarily revolutionary in any particular way, and are then executed with a high degree of care and quality...
I will admit that I have been pretty impressed by this series of titles as they do reasonably approximate the sorts of eclectic challenges you'll typically find in a real escape room... it's just missing the social component of noisy and dumb people taking you down rabbit holes...
When it comes to over-the-top, crazy, and almost excessively arcade-style racing I'm not sure anything out there can quite match the classic Cruis'n series...
Full disclosure, up front I’ll admit that I’ve always tended to be fond of games from the Zoink crew, in particular finding their off-beat sense of humor to be great fun...
Back in the arcades, Pang (or Buster Bros) was one of the more interesting shooters out there that did things its own way and layered puzzling sensibilities into the mix...