Nindie Spotlight
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This is simply an odd title that inspires some feelings of nostalgia for early 3D platforming, which can be a good thing, but that also then feels weirdly out of place as a new game on modern consoles...
Possibly one of the more unusual titles I've played in quite some time, Little Bug mixes together sometimes-tricky platforming, some physics-based elements where you're slinging yourself around, and an unusual story involving a girl trying to track down the elusive cat spirit she encounters and calls Roadkill...
Conceptually this is simply a cool idea, offering a mix of a traditional bowling game with a sort of a stripped-down dating game...
This is simply one of the more unusual puzzle-oriented games I've played in quite some time, and that's both a good and bad thing...
The sheer lack of fighting games on the Switch, let alone games representing boxing specifically, certainly opens the door to opportunity for developers determined to give it a shot...
Before beginning this review I'll note that, in principle, there's nothing wrong with an arcade-style racer whose controls are a bit loose and wild... in fact, they can sometimes be fun...
Weirdo physics games are definitely their own thing, probably best championed by the reigning king of the genre, the Goat Simulator series...
Who doesn't like a game where you're in control of a mech, armed with guns and missiles capable of tearing some stuff up? Well, before getting too excited you'll want to know this particular title is in need of some parts and maybe an overhaul in places...
While gambling-oriented games, whether straight cards of some kind or casino, are generally pretty niche I will admit that every once in a while one will stand out and catch my attention...
Opening with a pretty minimal understanding of what's going on, Death's Door gets off to a bit of a rocky start...
Ahh, ever since Nintendo released their Nintendogs series, which eventually also included feline friends, there has been a real thirst for another game to come along and pick up that mantle since Nintendo themselves don't seem to be interesting in doing so themselves...
As a big classic arcade fan I very much understand and appreciate the fun that can be found in a simplistic design that's well-implemented...
Licensed games are notorious for being hit or miss, though I'd say more often than not there's a struggle games have to properly capture the essence of the thing they're tied to...
While the fact that we’ve been inundated with roguelike deckbuilders over roughly the last two years can make new entries easy to be frustrated with, when they come to the table with a novel approach it can still be exciting...
When you're dealing with relatively well-known game styles, especially in the casual space, I'm certain it gets more challenging to set yourself apart...
When it comes to music and rhythm games there are those titles that take a familiar road, often mapping buttons to specific spots you’ll need to hit in rhythm, and then those that veer off to do things their own way...
Sometimes all you need to get excited about a title are a few evocative words, commonly referred to as an “elevator pitch”...
Whenever approaching a licensed property, especially one associated more with kids, veteran gamers are going to come to the table with a healthy amount of earned skepticism...
While for a little while the introduction of 3D platforming was seen as the path to gaming irrelevance for its 2D side-scrolling brethren, traditional platformers aren't only still around, they're still kicking ass and taking names...
With so much stress out there in the world right now I've been enjoying the bevy of great titles over the last year that have focused more on passive or relaxing themes and moments over more traditional tendency towards just action and intensity of some kind...