Nindie Spotlight
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Falling into the category of "Uhm, I'm not quite sure what's going on here" we have Himno, a title that seems to be trying to go for a randomly-generated platformer vibe, but that ends up just being kind of flat and uninteresting in the process...
While the beat-em-up genre was absolutely a staple of both the arcades and the early console days more recently titles have been few and far between...
Part of what makes me a huge fan of indie titles is walking into new experiences that take me by surprise...
Being put in charge of choosing the headlines that will run for a big city's major source of news must be a weighty responsibility...
This is one of those titles that is obviously laser focused on a specific demographic that's looking for a casual game to relax with but I don't have a problem with that...
Never having played this series, but having heard stories, I wasn't ready for the WTF factor to this game...
As someone who isn't terribly familiar with visual novels, and can find them a bit too plodding with not enough to do, Root Letter is a bit of a surprise...
Having played both the original Risk of Rain and the Early Access version of this sequel on PC I’m pretty well-acquainted with both the level of challenge it provides, and of how chaotic the combat can tend to get in a hurry if you don’t keep up with the spawn rate of your enemies in spots...
Oh Bulletstorm, you were a title that I don't think ever got quite a fair shake back when it was released...
Have you ever wondered how games are developed and what it takes behind the scenes mechanically to make it happen? Have an interest in learning how to code with the motivation being to make your first game? If so, this will be of interest to you...
Ports from the mobile space can very much be a mixed bag on the Switch but it's always nice to run into ones that offer up some novel play and mechanically work well...
While having played so many indie games on the Switch is interesting and exposes you to all sorts of takes on multiple genres one admitted downside is that it can also make you a bit jaded...
While I'm a big fan of arcade-style shooters of all types I'll admit that generating excitement for them is getting tougher on Switch as there have gotten to be so many of them...
Puzzle fans have both a blessing and a curse when it comes to the Switch...
Right out of the gate the fact that this is pretty well purely a text-based game is likely to throw some people off...
Certainly one of the most visually-attractive games I ran into at PAX East, Vambrace: Cold Soul made strong impressions with its looks, style, and obvious difficulty...
I'm always down for something a little weird with arcade sensibilities so from that angle Invasion isn't bad, but it also doesn't take long for the repetition and mild indifference to set in...
Mixing a unique art style, tranquil moments you'll spend in flight, and some middling puzzle platforming, AER has some elements that work better than others...
This is one of those titles where I'd imagine there'll be little middle ground, you'll either find it tedious and aggravating or full of ripe challenges to discover technique and nuance as you try to wipe up the floor with your opponents in melee combat...
When it comes to multiplayer games that are fast and can make for intense competition the Switch has quite a line-up...