Nindie Spotlight
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Taking you on a somewhat unusual and highly political journey back to Wonderland mixing strategy and storytelling
Undeniably novel, it won’t be a game for everyone but for the right audience it may be fun
Simplicity can be just what the doctor ordered at times, but for a console release this feels a bit too shallow
Some surprising depth and creative storytelling mechanics help this pixel adventure stand out
With its time and reality-bending story-telling revisionism, RE:CALL makes for a unique experience
While fundamentally it delivers what little the title promises, the jank and control issues are miserable
An unusual mix of classic side-scrolling shooter mechanics and twin-stick aiming makes for a thoroughly different experience
Where to even begin, this game is a tedious and buggy mess with clunky controls to boot
While offering up local or online multiplayer wackiness, the loose controls and physics work better with low expectations
Creepy dolls, crying babies, and a general sense of creepiness can’t compensate for generally lackluster play
If you don’t mind the simplistic aesthetics, this is a reasonably-solid Zelda-ish adventure on a budget
This roguelike twin-stick shooter has its own sense of style, but its somewhat vanilla arcade-like grind detracts from its long-term viability
While there’s no mistaking the classic Rampage base experience, Hemasaurus adds enough extra oomph to be its own game
Though in general it doesn’t break new ground, 16-bit era fans should enjoy this pretty authentic action platformer
Fully committing to a very retro look, this sort of horror adventure at least makes an impression in its somewhat brief runtime
Forgoing the typical adventure tendency towards humor, Silentown instead sprinkles in a sense of foreboding that’s refreshing
While certainly having a novel approach of mixing shooting with volleyball, it can’t keep the ball in the air for long
Though boldly combining classical point-and-click adventure elements with some beat-em-up action it struggles a bit
Despite pretty boldly declaring what type of characters are in the game, it fails to go almost anywhere with it
The concept of an escape room-esque experience made in the 8-bit days is an interesting one, but in execution it struggles