Nindie Spotlight
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There’s no doubt that the Switch has been a system blessed with some very strong retro representation, and a specific genre that has seen a lot of great titles come out of the woodwork has been shooters...
Having played quite a number of action platformers at this point, many on the Switch, I've begun to feel sometimes like developers are running out of new ideas...
I think among the genres of games I've generally not found to agree with my tastes, pure survival games rank pretty high on the list...
Whether it's point-and-click classic adventures or puzzle games there are varying levels of difficulty out there for folks, and that's great...
If you're unfamiliar with the Escape Room series, or escape rooms in the real world, the intention is to generally present you with diverse and pretty challenging puzzles, typically spanning a number of disciplines, that you'll need to solve in order to make your way out of the area you've found yourself trapped within...
Roguelike deckbuilding games have been quite the rage for the past few years, but not everything in the space strategy space has adhered to that hot trend...
Whoever out there would say that simple games, or at least ones that at a glance could be "casual" are always trash has obviously never played the likes of Mini Motorways...
As a fan of the previous OPUS titles, each of which offered up their own unique sort of world with rich characters and story elements to engage with, I expected something along those same lines with Starsong...
As a fan of both multiplayer twin-stick shooters and rhythm games, a title that tries to find the sweet spot where the two intersect is, in principle, a great idea...
While I've played quite a number of roguelike shooters and slashers on the Switch, I'll gladly admit that there's nothing I've encountered on the system quite like Source of Madness...
There's definitely something to be said for games that have their own unique style and point of view, and in those areas Gibbon does itself pretty proud...
One of the things that can make it hard to fairly score and evaluate indie games is trying to figure out who they were made for and to be sure to keep that in mind...
At times there are games that I load up in my Switch that I can't really understand, either that I'm not sure what the developers goal was, or who it's really being made for, among other things...
As regulars probably know well by now, I don't tend to be a fan of visual novels and even sometimes struggle with titles that are too heavily text-driven, but when they're done right its almost impossible not to take notice...
Having enjoyed quite a number of games in this general vein with the family on Switch, I want to be clear that this is a pretty competitive space as a whole with a fair number of options to choose from...
Choosing the gaming medium in order to tell complex, and in the case of Best Month Ever, some pretty gnarly stories is definitely a double-edged sword...
As a massive fan of twin-stick shooters in their many forms on the Switch, or anywhere else, any new entrant into the arena is always met with some excitement...
As a fan of morbid humor and the movie Sweeney Todd, the devilish and somewhat brutal Ravenous Devils has some appeal to me...
In general I have nothing against a reasonably-good and pleasant little puzzle adventure that you can either run solo or share with a friend...
As long-time followers of mine will undoubtedly know, I'm a lover of games that qualify as being weird...