Nindie Spotlight
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While mechanically and functionally a different animal Harlow has a core simplicity that marries with smart design that reminds me of a favorite of mine from the past, Badland...
When you need to unwind after a long day, or get lost in the Zen-like calm of caring for your in-game world farming sims are a great distraction...
Man oh man am I not quite sure what to say on this one...
When it comes to walking simulator-type games that mix in some horror to help try to liven up the blandness of walking through mostly sterile environments in first-person perspective it turns out I'm not much of a fan...
Definitely an exceedingly odd bird we have here...
While perhaps they are'nt for everyone, I do find that a cool cyberpunk experience, exploring more digitally dialed-in worlds, can make for a good time...
On a general level I tend to be a sucker for games that have a great retro arcade feel of some kind since I'm a child of the 80s...
At this point being more than 3,000 indie games in on the Switch I've seen a load of variety and differing degrees in quality and execution in titles across the entire spectrum...
While I don't often use the word shameless to describe games that crib quite a bit of their content nakedly from bigger and more popular titles, in the case of Beasties Id say that the lack of a lasting quality experience beneath the 3-Match Pokemon veneer somewhat earns the distinction...
While there aren't any new games included in this pack, you could definitely consider it a bit of an All-Star package of three very diverse games together for the first time and a perfect starting point for anyone who hasn't yet been made a fan of Jackbox's goodness...
So, what do you do when you've already successfully made a new and impressive entry of the vaunted Monster Hunter series that absolutely does wondrously well on the humble Switch?!? Why, you make it bigger, badder, more varied, and even more compelling to play whether you're taking it on solo or with a group of friends...
Oh man was it brutal, but still a thrill, to come back to the visually-stunning and tough-as-nails world of Cuphead...
Mixed feelings on this one, as despite its relative overall simplicity and not doing anything terribly original, I actually got hooked enough to finish it in a handful of hours...
Starting out with strengths, to its credit Hourglass has a reasonably-good cloning mechanic to it where you'll be able to create a sort of ghost version of yourself to act within an environment, aiding you in actively then being able to complete it...
If you're a fan of platformers, whether of the puzzle or more action-oriented variety, the Switch has you well-covered, and with its budget price and solid play you can add Dark Minute to the list as well...
Games of this type are always a bit of a challenge to evaluate in the overall scheme of things...
Among the weirdo indies out there that simply have their own style and approach, The Binding of Isaac is practically an icon...
As a long-time fan of roguelikes of all shapes and sizes I suppose it is natural that I'd be attracted to the pretty unusual challenge Little Noah poses...
I've found over the course of the Switch's lifespan that while its great it has helped lead to a resurgence in relatively simple local multiplayer there simply don't seem to be many new and solid ideas out there to help many of them to be compelling...
Considering the fact that I originally bought my SNES expressly to play Street Fighter II at home against my friends (yeah, Super Mario World and the like were games I'd "get to"), Capcom's fighters over the years have consumed a fair amount of my time and robbed me of a fortune in quarters...