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There's room for improvement in a potential Pokemon Legends: Arceus sequel, but what's here will still keep Pokemon fans busy for hours on end. Pokemon Legends: Arceus's gameplay is simple but incredibly rewarding, stripping away much of the tediousness that has plagued recent entries in the series to focus on what's fun. Those who grew up with Pokemon should like it especially, as while it makes dramatic changes to the core formula, it somehow feels truer to the spirit of Pokemon than the older releases.
More than an open-world Dark Souls, FromSoftware's Elden Ring offers a new experience that will still feel familiar and satisfying to fans.
FAR: Changing Tides takes everything fans loved about Lone Sails while offering a better exploration game set in the perilous sea.
CrossfireX is a complete misfire with poor controls, painfully generic campaigns, and an uninspired multiplayer experience.
Horizon Forbidden West takes everything that fans loved about Zero Dawn and makes it better, with Guerrilla delivering another must-play PS exclusive.
The Switch version of Kingdom Hearts only manages to bring an inferior experience to a new console, without giving players access to the portable and casual benefits of that console. So, there's really nothing that makes the Switch version a preferable option over the others that are currently available. For players where the Switch is the only option available, it will work to get through to the end credits, but it won't allow those players to experience this incredible series at its best.
While Zorya: The Celestial Sisters brandishes a pleasing concept and design, it's bogged down by finicky controls and monotonous gameplay.
Sifu is a one-of-a-kind rogue-like that marries an engaging setup with sublime combat mechanics. It scratches that integral itch that fuels subsequent runs, and it tries its best to avoid the feeling that time has been wasted. Progression exists in many different forms, but Sloclap's standout title pulls off one of the more impressive versions of it. Sifu shows players they are actually getting better at the game.
Ultimately, Land of Screens may serve as a helpful reminder for a few players, but most people already know that it’s important to look up from their devices sometimes. As a non-developer, it’s difficult to see how Serenity Forge could have relayed its message in a more engaging manner, but there are developers who have successfully sneaked a societal call to action into their games. This is usually accomplished by focusing on gameplay first and sprinkling the message throughout for people to uncover themselves. Instead, Serenity Forge has made the entirety of Land of Screens about the message and only marginally concentrated on anything else. This has resulted in a flat experience that lacks the ability to inspire.
Roll7's OlliOlli World provides a unique skateboarding game experience, filled with relaxing environments and tense challenges.
Open world zombie Dying Light 2 from Techland nails its parkour traversal mechanics, but unfortunately gets little else right.
Uncharted: Legacy of Thieves Collection makes two of the best PlayStation 4 games even better with significant visual and performance enhancements.
Rainbow Six Extraction is a mixed bag of good ideas and weak implementations. It’s unfortunate that the bad manages to outweigh the good, because underneath it all, Rainbow Six Extraction's gameplay approach holds promise. It’ll be interesting to see how Ubisoft supports this title in the weeks and months to come, but it’s really hard to see how it can fix a lot of core issues within the game.
Expeditions: Rome feels more like a mod with Roman themes than a fully fleshed-out game. From the customization to the design, there are many details that feel unfinished or lack the depth expected of games in the strategy genre. Still, there is fun to be had if players are willing to focus exclusively on the tactics and strategy. Those looking for more of the same coming off Expeditions: Viking will be satisfied enough, even if this new title doesn't feature any major innovations.
Overall, Nobody Saves the World could have been exceptional, but there are certain aspects that are lacking. The expected Drinkbox Studios humor isn’t pervasive enough to keep people playing to see what’s next, the story is negligible and seems like something tossed in to give players a half-hearted sense of purpose, and the repetitiveness of quests gets tiresome very quickly. The positives of the game – the appealing art style, variety of skills and dungeons, and perhaps multiplayer — might not be enough to keep players interested either. That being said, the gameplay and presentation of Nobody Saves the World will undoubtedly win over many people, and it may capture the attention of others for a solid chunk of time.
There is no question that God of War is an exceptional game. But the magic on display with the PC port pushes an already tremendous game to new heights and offers some key features that will help it run well on a variety of modern machines. At this point, if gamers have the means to play God of War they should, and even if it’s a replay of the PC version is still well worth checking out.
The Gunk has its flaws, but it's still a mostly enjoyable way to spend a few hours. It's a short but sweet adventure with gameplay reminiscent of PS2-era platforming games and so fans of the genre should certainly give it a look through Xbox Game Pass.
Solar Ash is repetitive and short, but that doesn't take away from how fun the core gameplay is. The developers have nailed Solar Ash's traversal system, making it genuinely fun to explore and complete the various platforming challenges. The art style is striking, the bosses are impressive, and while it may not have the same lasting impact Hyper Light Drifter did, Solar Ash is still worth checking out for fans of Heart Machine's work and the 3D platformer genre in general.
Halo Infinite is inevitably going to see a ton of play thanks to its day one inclusion on Game Pass and the campaign is well-positioned to impress. There are plenty of mechanical, enemy, weapon, and story throwbacks for longtime fans to smirk at and the game is approachable, exciting, and endearing enough to potentially win over a whole new generation of Halo fans.
Battlefield 2042 isn't just a lackluster Battlefield game, it's a bad FPS in general. It's an overcorrect after Battlefield 5's marketing was criticized for its "out-there" CGI trailers. It isn't clear what Battlefield 2042 is, or even what it wants to be, beyond a bland step back. One can hope for meaningful content updates later down the line, but the ship is sinking before even leaving port.