Sekiro: Shadows Die Twice is a beautifully crafted game. The combination of excellent story-telling and world-building, gorgeous visuals and sound design along with an outstanding combat system will make it one of 2019's best games. The one aspect that keeps it from being a must-play for everyone is the sheer level of difficulty that some players will find off-putting.
The problem is that outside of the actual gameplay, everything else about Jump Force feels unfinished. The hub world is an utter disaster, the character creator feels flat, the roster is unbalanced, and you are almost guaranteed to give up on the story mode before you get to the end.
Pokémon veterans will find a slighter, shallower experience than they're used to, and for them Let's Go will mostly be a curio and a tease of the franchise's future. But for the rest of us this is a friendly way to return to Kanto, stripping away the layers of fuss and features that have calcified over years of sequels to get back to the core of the Pokémon experience: exploring, battling, and catching 'em all.
Super Mario Party is a welcome addition to the library of Switch titles, bringing with it plenty of new game modes and features to keep you entertained. Undoubtedly it will be best to get out at gatherings like Christmas but online play makes it less reliant on those situations.
If you're a series sceptic, it likely won't win you over - at least not unless you can force your way through the first ten hours - but fans looking for a Greek epic to invest a couple hundred hours in will find a rich world, a frankly ludicrous amount of content, and a welcome step forward for Assassin's Creed.