The problem is that outside of the actual gameplay, everything else about Jump Force feels unfinished. The hub world is an utter disaster, the character creator feels flat, the roster is unbalanced, and you are almost guaranteed to give up on the story mode before you get to the end.
Pokémon veterans will find a slighter, shallower experience than they're used to, and for them Let's Go will mostly be a curio and a tease of the franchise's future. But for the rest of us this is a friendly way to return to Kanto, stripping away the layers of fuss and features that have calcified over years of sequels to get back to the core of the Pokémon experience: exploring, battling, and catching 'em all.
Super Mario Party is a welcome addition to the library of Switch titles, bringing with it plenty of new game modes and features to keep you entertained. Undoubtedly it will be best to get out at gatherings like Christmas but online play makes it less reliant on those situations.
If you're a series sceptic, it likely won't win you over - at least not unless you can force your way through the first ten hours - but fans looking for a Greek epic to invest a couple hundred hours in will find a rich world, a frankly ludicrous amount of content, and a welcome step forward for Assassin's Creed.
Shadow of the Tomb Raider is undoubtedly the biggest, darkest and most enjoyable Tomb Raider game to date. The attention to detail in just about every area of the game is impressive, and the deadly challenge tombs really capture the essence of what Tomb Raider has always been about – solving puzzles, performing death-defying acts and getting hella' loot in the process. It ties the trilogy up perfectly, and we're already waiting to hear about what Crystal Dynamics and Square Enix have planned next.
David Cage's games have a reputation for being ambitious failures, outsized vision let down by time, technology, or videogame conventions. Detroit: Become Human is more of the same - but by that very nature feels less ambitious than before, while simultaneously bringing Cage's failings as a writer even further into the spotlight. This is clunky, awkward, and only fleetingly interesting once you look past the shiny surface. Androids may be alive, but Detroit: Become Human certainly isn't.